Improve application responsiveness and background processing

This commit is contained in:
2026-10-04 19:56:06 -04:00
parent 1392a082da
commit ed004ddbcf
70 changed files with 1324 additions and 345 deletions
+14 -5
View File
@@ -1,5 +1,7 @@
<script lang="ts">
import { onMount } from 'svelte';
import { untrack } from 'svelte';
import { pollVisible } from '$ui/poll.js';
let requestSequence = 0;
import { page } from '$app/stores';
import { goto } from '$app/navigation';
import type { Host, HostOperation, HostMode } from '$lib/hosts.js';
@@ -17,11 +19,12 @@
const canManage = $derived($page.data.user?.role === 'admin');
const cleaning = $derived(!!host?.decommission);
function bytes(value: unknown) { return typeof value === 'number' ? `${(value / 1073741824).toFixed(1)} GiB` : 'Unknown'; }
async function load(initialize = false) {
async function load(initialize = false, signal?: AbortSignal) {
const target = endpoint; const sequence = ++requestSequence;
try {
const response = await fetch(endpoint); const body = await response.json(); if (response.status === 404 && host?.decommission) { await goto('/hosts'); return; } if (!response.ok) throw new Error(body.error ?? body.message ?? 'Could not load host.'); host = body.host; operations = body.operations;
const response = await fetch(target, { signal: signal ?? AbortSignal.timeout(15000) }); const body = await response.json(); if (signal?.aborted || target !== endpoint || sequence !== requestSequence) return; if (response.status === 404 && host?.decommission) { await goto('/hosts'); return; } if (!response.ok) throw new Error(body.error ?? body.message ?? 'Could not load host.'); host = body.host; operations = body.operations; error = '';
if (initialize && host) { name = host.name; portMin = host.portMin; portMax = host.portMax; bindAddress = host.bindAddress; publicAddress = host.publicAddress; minimumFreeGB = host.minimumFreeBytes / 1073741824; runtimeImage = body.defaultRuntimeImage ?? runtimeImage; }
} catch (cause) { error = (cause as Error).message; } finally { loading = false; }
} catch (cause) { if (!signal?.aborted && sequence === requestSequence) error = (cause as Error).message; return false; } finally { if (sequence === requestSequence) loading = false; }
}
async function action(path: string, method: string, body?: unknown, message?: string) {
busy = true; error = ''; notice = '';
@@ -30,7 +33,13 @@
}
async function save(event: SubmitEvent) { event.preventDefault(); await action('', 'PATCH', { name, portMin, portMax, bindAddress, publicAddress, minimumFreeBytes: Math.round(minimumFreeGB * 1073741824) }, 'Host settings saved.'); }
async function mode(value: HostMode) { await action('', 'PATCH', { mode: value }, value === 'draining' ? 'Drain enabled. Existing games continue until safe retirement.' : `Host ${value === 'active' ? 'enabled' : 'disabled'}.`); }
onMount(() => { void load(true); const timer = setInterval(() => { void load(); }, 10000); return () => clearInterval(timer); });
$effect(() => {
void endpoint;
return untrack(() => {
let initialize = true;
return pollVisible(async signal => { const result = await load(initialize, signal); if (result !== false) initialize = false; return result; }, 15000);
});
});
</script>
<svelte:head><title>{host?.name ?? 'Host'} · Electric Cherry</title></svelte:head>