Pool Plutonium keys by game for launches and autoscaling
This commit is contained in:
@@ -31,8 +31,8 @@ beforeEach(async () => {
|
||||
const { seedServerRegistry } = await import('../../src/lib/server/fleet/servers.js');
|
||||
await seedServerRegistry();
|
||||
database.db().prepare('UPDATE servers SET game_port = 28960 WHERE name = ?').run(server);
|
||||
const { saveServerKey } = await import('../../src/lib/server/fleet/server-keys.js');
|
||||
saveServerKey(server, 'saved-key');
|
||||
const { reserveServerKey } = await import('../../src/lib/server/fleet/server-keys.js');
|
||||
reserveServerKey(server, 't5', 'saved-key');
|
||||
refreshHost = (await prepareNativeHost([server])).heartbeat;
|
||||
backend = await import('../../src/lib/server/backends/native.js');
|
||||
vi.spyOn(backend, 'nativeHealth').mockResolvedValue({ ok: true, state: 'running' });
|
||||
@@ -504,8 +504,8 @@ describe('Watchdog APIs', () => {
|
||||
describe('Watchdog drift campaigns', () => {
|
||||
|
||||
it('keeps a missing rebuild key visible as attention without deleting files or retrying automatically', async () => {
|
||||
const { removeServerKey } = await import('../../src/lib/server/fleet/server-keys.js');
|
||||
removeServerKey(server);
|
||||
// Simulate legacy registry damage; administrators cannot remove a leased key.
|
||||
database.db().prepare('DELETE FROM server_key_leases WHERE server_id=?').run(server);
|
||||
const path = join(fixture.t5, server, 'runtime/plutonium/storage/t5/raw/scripts/sp', 'stray.gsc');
|
||||
await writeFile(path, 'unexpected');
|
||||
await watchdog.watchdogTick(true);
|
||||
|
||||
Reference in New Issue
Block a user