Pool Plutonium keys by game for launches and autoscaling
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@@ -43,10 +43,11 @@ afterEach(async () => {
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vi.unstubAllEnvs();
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});
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let queuedKeys = 0;
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async function queue() {
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const { queueNativeCreation } = await import('../../src/lib/server/provisioning/native.js');
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const result = queueNativeCreation({ game: 't5', gameMode: 'zombie', mapSlug: 'theater',
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hostId, libraryId, image, plutoKey: 'saved-key' });
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hostId, libraryId, image, plutoKey: `saved-key-${++queuedKeys}` });
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if (!result.ok) throw new Error(result.message);
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return result;
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}
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