Pool Plutonium keys by game for launches and autoscaling
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@@ -1,5 +1,6 @@
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import { pauseScalingForOperation } from '../autoscaling/ownership.js';
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import { db } from '../db/index.js';
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import { releaseServerKey } from '../fleet/server-keys.js';
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import { nativeInstance } from '../backends/native.js';
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import { queueHostOperation, releaseHostPorts } from '../hosts/index.js';
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import { beginDeployment, cancelRemoval, deploymentStage, finishDeployment } from './history.js';
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@@ -65,10 +66,12 @@ export function cancelCreation(id: string, triggeredBy = 'ui', pausePolicy = tru
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}
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export function finishCreationCancellation(cleanupId: string): void {
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const cancellation = db().prepare(`SELECT c.creation_id,n.operation_id FROM native_creation_cancellations c
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const cancellation = db().prepare(`SELECT c.creation_id,n.operation_id,d.server FROM native_creation_cancellations c
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JOIN server_deployments d ON d.id=c.creation_id
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LEFT JOIN native_provisioning n ON n.deployment_id=c.creation_id WHERE c.cleanup_id=?`).get(cleanupId) as
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{ creation_id: string; operation_id: string | null } | undefined;
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{ creation_id: string; operation_id: string | null; server: string } | undefined;
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if (!cancellation) return;
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releaseServerKey(cancellation.server);
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const now = new Date().toISOString();
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db().prepare('UPDATE server_deployments SET server_deleted_at=? WHERE id IN (?,?)').run(now, cancellation.creation_id, cleanupId);
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deploymentStage(cancellation.creation_id, 'Creation cancelled; cleanup completed', { blocker: null,
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