Pool Plutonium keys by game for launches and autoscaling
This commit is contained in:
@@ -33,7 +33,8 @@ the agent owns local execution and its durable operation journal.
|
||||
before launching.
|
||||
Apply saves the requested lobby IDs. Provisioning selects a host and atomically
|
||||
reserves UDP/TCP ports when capacity is available.
|
||||
Saved Plutonium server keys remain associated with their exact server names.
|
||||
An available Plutonium key from the game pool is reserved for each launch.
|
||||
Its assignment survives stops and rebuilds and ends after confirmed removal.
|
||||
|
||||
A fresh destination host downloads centrally stored game files without manual
|
||||
copying or per-container setup. EC does not supply the game content itself.
|
||||
|
||||
Reference in New Issue
Block a user