Add experimental metrics insights, comparisons, and scope filters
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@@ -37,6 +37,14 @@ removal, and restart-recovery state appears alongside affected servers. Fleet
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membership and operation progress refresh every ten seconds, with live server
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status between refreshes. Failed refreshes keep the last snapshot visible.
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**Metrics** explores recorded server use by time range, game, and map. It includes
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occupied/idle/unknown timelines, sortable rankings, previous-period comparisons,
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map capacity pressure, and an activity heatmap in the selected timezone. Hosting
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experiments suggest changes from explicit rules, including tentative advice from
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sparse observations; they never change the fleet automatically. Background refresh
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keeps the last report visible if it fails. See [Metrics](docs/metrics.md) for the
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definitions, evidence limits, and experimental rules.
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## Stack
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- SvelteKit (adapter-node) + TypeScript
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