refactor: make provisioning own instance lifecycle operations
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@@ -21,7 +21,7 @@
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import EmptyState from '$ui/components/primitives/EmptyState.svelte';
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interface BetaRow { id:number; state:string; opened_at:string; closed_at:string|null; wait_for_health:number; wait_for_match:number; notes?:string|null; }
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interface BetaServer { server:string; stage:string; error:string|null; deployed_at:string|null; restarted_at:string|null; healthy_at:string|null; match_seen_at:string|null; }
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interface BetaServer { server:string; stage:string; error:string|null; deployed_at:string|null; restarted_at:string|null; healthy_at:string|null; match_seen_at:string|null; provisioning_id:string|null; }
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interface BetaFile { id:number; name:string; kind:string; target_rel_path:string; version:{id:number; version:number; release_version:string|null; sha256:string}|null; }
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interface Promotion { id:string; pending:number; failed:number; }
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let test = $state<BetaTestView|null>(null);
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@@ -152,7 +152,7 @@
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{#if test}<div id="test-results"><Card padding="lg"><BetaTestProgress {test} betaId={id} {closed} deadline={deadline?.toISOString()} retryBlocked={servers.some(server=>server.error?.startsWith('deploy:')) ? 'Deployment was incomplete. Roll back before opening a fresh beta.' : undefined} onUpdate={load} /></Card></div>{/if}
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<details class="ui-panel"><summary>Files and versions ({scripts.length})</summary><div class="file-list">{#each scripts as file}<div><a href={`/${file.kind === 'baseline' ? 'configs' : file.kind + 's'}/${file.id}`}>{file.name}</a><strong>{artifactVersionLabel(file.version)}</strong><code>{file.target_rel_path}</code><span>{file.version?.sha256.slice(0,12)}</span></div>{/each}</div></details>
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<details class="ui-panel"><summary>Deployment progress ({servers.length} servers)</summary><div class="server-list">
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{#each ranked as server}<div class="server-row"><a href={`/servers/${encodeURIComponent(server.server)}`}><ServerIdentity name={server.server}/></a><StatusBadge state={server.stage}/><p>Files {server.deployed_at ? 'installed' : 'pending'} · Restart {server.restarted_at ? 'completed' : 'pending'}{#if beta.wait_for_health} · Health {server.healthy_at ? 'verified' : 'pending'}{/if}{#if beta.wait_for_match} · Match {server.match_seen_at ? 'observed' : 'pending'}{/if}</p>{#if server.error}<p class="ui-error">{server.error}</p>{/if}{#if server.stage === 'failed' && !test && !closed}<Button size="sm" onclick={() => retry(server.server)} disabled={acting !== null} loading={acting === `retry:${server.server}`}>Retry server</Button>{/if}</div>{/each}
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{#each ranked as server}<div class="server-row"><a href={`/servers/${encodeURIComponent(server.server)}`}><ServerIdentity name={server.server}/></a><StatusBadge state={server.stage}/><p>Files {server.deployed_at ? 'installed' : 'pending'} · Restart {server.restarted_at ? 'submitted' : 'pending'}{#if beta.wait_for_health} · Health {server.healthy_at ? 'verified' : 'pending'}{/if}{#if beta.wait_for_match} · Match {server.match_seen_at ? 'observed' : 'pending'}{/if}</p>{#if server.provisioning_id}<a href={`/provisioning/${encodeURIComponent(server.provisioning_id)}`}>View provisioning</a>{/if}{#if server.error}<p class="ui-error">{server.error}</p>{/if}{#if server.stage === 'failed' && !test && !closed}<Button size="sm" onclick={() => retry(server.server)} disabled={acting !== null} loading={acting === `retry:${server.server}`}>Retry server</Button>{/if}</div>{/each}
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</div></details>
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<OperationHistory {events} active={!closed} showOverview={false}/>
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</div>
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