Initial commit — SvelteKit fleet manager for T5 Plutonium servers

Ports push_scripts.sh (1497 lines of bash) to a SvelteKit + SQLite web app
that manages a fleet of T5 Plutonium servers running on Komodo. Same push
and beta workflow as the shell script, with a live SSE pipeline view, a
!rt-token-gated auth modal that hard-pauses deployments on stale tokens,
per-file audit diffs, and a Komodo-container deployment target.

- Push/beta engines port the exact filter, held-by-beta, conflict, and
  stale-backup rules from the shell script
- SQLite (better-sqlite3) replaces script_metadata.json; a one-shot
  importer moves legacy state over on first boot
- 16 vitest tests cover push add/update/skip, beta open→rollback,
  open→promote, conflict guards, sweep frozen/manual branches, and IW4M
  login/status parsing
- docker/ + komodo/stack.toml deploy as a managed container on the same
  host as the game servers, /root/zombies bind-mounted at the same path
  the shell script used
This commit is contained in:
2026-09-12 00:23:51 -04:00
commit d99711563e
67 changed files with 9415 additions and 0 deletions
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import { writable } from 'svelte/store';
import { browser } from '$app/environment';
export interface ServerStatus {
server: string;
players: number | null;
name?: string;
}
export const statusByServer = writable<Map<string, ServerStatus>>(new Map());
let source: EventSource | null = null;
export function startServerStream(): void {
if (!browser || source) return;
source = new EventSource('/api/events/servers');
source.addEventListener('server-status', (evt) => {
const data = JSON.parse((evt as MessageEvent).data) as { entries: ServerStatus[] };
statusByServer.update(() => {
const m = new Map<string, ServerStatus>();
for (const e of data.entries) m.set(e.server, e);
return m;
});
});
}