Initial commit — SvelteKit fleet manager for T5 Plutonium servers
Ports push_scripts.sh (1497 lines of bash) to a SvelteKit + SQLite web app that manages a fleet of T5 Plutonium servers running on Komodo. Same push and beta workflow as the shell script, with a live SSE pipeline view, a !rt-token-gated auth modal that hard-pauses deployments on stale tokens, per-file audit diffs, and a Komodo-container deployment target. - Push/beta engines port the exact filter, held-by-beta, conflict, and stale-backup rules from the shell script - SQLite (better-sqlite3) replaces script_metadata.json; a one-shot importer moves legacy state over on first boot - 16 vitest tests cover push add/update/skip, beta open→rollback, open→promote, conflict guards, sweep frozen/manual branches, and IW4M login/status parsing - docker/ + komodo/stack.toml deploy as a managed container on the same host as the game servers, /root/zombies bind-mounted at the same path the shell script used
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import { writable } from 'svelte/store';
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import { browser } from '$app/environment';
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export interface ServerStatus {
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server: string;
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players: number | null;
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name?: string;
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}
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export const statusByServer = writable<Map<string, ServerStatus>>(new Map());
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let source: EventSource | null = null;
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export function startServerStream(): void {
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if (!browser || source) return;
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source = new EventSource('/api/events/servers');
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source.addEventListener('server-status', (evt) => {
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const data = JSON.parse((evt as MessageEvent).data) as { entries: ServerStatus[] };
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statusByServer.update(() => {
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const m = new Map<string, ServerStatus>();
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for (const e of data.entries) m.set(e.server, e);
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return m;
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});
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});
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}
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