Initial commit — SvelteKit fleet manager for T5 Plutonium servers

Ports push_scripts.sh (1497 lines of bash) to a SvelteKit + SQLite web app
that manages a fleet of T5 Plutonium servers running on Komodo. Same push
and beta workflow as the shell script, with a live SSE pipeline view, a
!rt-token-gated auth modal that hard-pauses deployments on stale tokens,
per-file audit diffs, and a Komodo-container deployment target.

- Push/beta engines port the exact filter, held-by-beta, conflict, and
  stale-backup rules from the shell script
- SQLite (better-sqlite3) replaces script_metadata.json; a one-shot
  importer moves legacy state over on first boot
- 16 vitest tests cover push add/update/skip, beta open→rollback,
  open→promote, conflict guards, sweep frozen/manual branches, and IW4M
  login/status parsing
- docker/ + komodo/stack.toml deploy as a managed container on the same
  host as the game servers, /root/zombies bind-mounted at the same path
  the shell script used
This commit is contained in:
2026-09-12 00:23:51 -04:00
commit d99711563e
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import { EventEmitter } from 'node:events';
// One in-process event bus, multiplexed by all three SSE endpoints. Kept
// separate from any specific subscriber so push/beta/sweep can emit without
// pulling the whole worker module in.
export type PipelineEvent =
| { type: 'deployment-opened'; deploymentId: string; action: string; servers: string[] }
| { type: 'server-changed'; deploymentId: string; server: string; files: number }
| {
type: 'server-state';
deploymentId: string;
server: string;
state: 'pending' | 'done' | 'failed' | 'held' | 'manual';
players: number | null;
error: string | null;
}
| { type: 'sweep-tick'; frozen: boolean; reason?: string }
| { type: 'auth-state'; state: import('../integrations/auth-state.js').AuthState; msRemaining?: number }
| { type: 'server-status'; entries: Array<{ server: string; players: number | null; name?: string }> };
class Bus extends EventEmitter {
constructor() {
super();
// Deployments and sweep can produce a lot of events during a big push.
this.setMaxListeners(64);
}
}
const bus = new Bus();
export function emit(event: PipelineEvent): void {
bus.emit('event', event);
}
export function subscribe(listener: (event: PipelineEvent) => void): () => void {
bus.on('event', listener);
return () => bus.off('event', listener);
}