Initial commit — SvelteKit fleet manager for T5 Plutonium servers
Ports push_scripts.sh (1497 lines of bash) to a SvelteKit + SQLite web app that manages a fleet of T5 Plutonium servers running on Komodo. Same push and beta workflow as the shell script, with a live SSE pipeline view, a !rt-token-gated auth modal that hard-pauses deployments on stale tokens, per-file audit diffs, and a Komodo-container deployment target. - Push/beta engines port the exact filter, held-by-beta, conflict, and stale-backup rules from the shell script - SQLite (better-sqlite3) replaces script_metadata.json; a one-shot importer moves legacy state over on first boot - 16 vitest tests cover push add/update/skip, beta open→rollback, open→promote, conflict guards, sweep frozen/manual branches, and IW4M login/status parsing - docker/ + komodo/stack.toml deploy as a managed container on the same host as the game servers, /root/zombies bind-mounted at the same path the shell script used
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@@ -0,0 +1,64 @@
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#!/usr/bin/env node
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/**
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* Seed a test-fixtures/zombies/ tree so the app has something to point at
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* during local dev on Windows/macOS (where /root/zombies doesn't exist).
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*
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* Usage:
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* npm run seed:fixture
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* SHARED_SCRIPTS=./test-fixtures/zombies/shared/scripts \
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* SERVERS_ROOT=./test-fixtures/zombies/t5 \
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* npm run dev
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*/
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import { mkdir, writeFile } from 'node:fs/promises';
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import { join } from 'node:path';
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const root = process.env.FIXTURE_ROOT ?? './test-fixtures/zombies';
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async function main(): Promise<void> {
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const shared = join(root, 'shared/scripts');
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const staging = join(shared, 'betas');
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const t5 = join(root, 't5');
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await mkdir(shared, { recursive: true });
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await mkdir(staging, { recursive: true });
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// A handful of representative GSC files
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await writeFile(
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join(shared, 'hud.gsc'),
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'#include maps\\_utility;\n\ninit() { println("hud v1"); }\n'
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);
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await writeFile(
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join(shared, 'zom.gsc'),
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'#include maps\\_zombiemode;\n\ninit() { println("zom v1"); }\n'
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);
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await writeFile(
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join(shared, 'perks.gsc'),
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'#include maps\\_zombiemode_perks;\n\ninit() { println("perks v1"); }\n'
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);
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// Three servers, one already up-to-date, one empty, one with old copies
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const rel = 'runtime/plutonium/storage/t5/raw/scripts/sp';
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for (const name of ['t5_kino_1', 't5_ascension_1', 't5_cotd_1']) {
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const dest = join(t5, name, rel);
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await mkdir(dest, { recursive: true });
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}
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// t5_kino_1 is already up-to-date
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await writeFile(
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join(t5, 't5_kino_1', rel, 'hud.gsc'),
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'#include maps\\_utility;\n\ninit() { println("hud v1"); }\n'
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);
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// t5_cotd_1 has an older version of zom
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await writeFile(
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join(t5, 't5_cotd_1', rel, 'zom.gsc'),
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'#include maps\\_zombiemode;\n\ninit() { println("zom v0"); }\n'
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);
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console.log(`seeded ${root}`);
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console.log(` set SHARED_SCRIPTS=${shared}`);
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console.log(` set SERVERS_ROOT=${t5}`);
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}
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main().catch((err) => {
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console.error(err);
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process.exit(1);
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});
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