Add persistent AFK reserves and recovery (Refs #151)
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This commit is contained in:
2026-10-17 16:57:26 -04:00
parent 7f2205e9c4
commit d723f23d67
22 changed files with 2646 additions and 16 deletions
+3 -1
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@@ -39,7 +39,9 @@ export function routePermission(routeId: string | null, method: string): RoutePe
return 'admin';
if (within(routeId, '/api/agent')) return 'machine';
if (routeId === '/api/bank/[action]' && method === 'POST') return 'machine';
if (routeId === '/api/afk/corrections') return 'admin';
if (['/api/bank/[action]', '/api/afk/[action]'].includes(routeId) && method === 'POST')
return 'machine';
if (routeId === '/api/telemetry' && method === 'POST') return 'machine';
if (routeId === '/api/moderation/runtime' && method === 'POST') return 'machine';
if (routeId === '/api/leaderboard' && reading) return 'public';
+49
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@@ -0,0 +1,49 @@
import type Database from 'better-sqlite3';
/** Accounts, receipts and audit evidence deliberately outlive matches and servers. */
export function migrateAfk(handle: Database.Database): void {
handle.exec(`
CREATE TABLE IF NOT EXISTS afk_accounts (
guid TEXT PRIMARY KEY, free_seconds INTEGER NOT NULL CHECK(free_seconds >= 0),
saved_seconds INTEGER NOT NULL DEFAULT 0 CHECK(saved_seconds >= 0),
free_started_at INTEGER NOT NULL, active_seconds INTEGER NOT NULL DEFAULT 0,
kill_progress INTEGER NOT NULL DEFAULT 0, headshot_progress INTEGER NOT NULL DEFAULT 0,
bonus_hour INTEGER NOT NULL DEFAULT 0, bonus_seconds INTEGER NOT NULL DEFAULT 0
);
CREATE TABLE IF NOT EXISTS afk_operations (
server TEXT NOT NULL, request_id TEXT NOT NULL, instance_id TEXT NOT NULL,
guid TEXT NOT NULL, fingerprint TEXT NOT NULL, result TEXT NOT NULL,
created_at TEXT NOT NULL, PRIMARY KEY(server,request_id)
);
CREATE TABLE IF NOT EXISTS afk_progress (
instance_id TEXT NOT NULL, match_key TEXT NOT NULL, guid TEXT NOT NULL,
seq INTEGER NOT NULL, active_seconds INTEGER NOT NULL, kills INTEGER NOT NULL,
headshots INTEGER NOT NULL, rounds INTEGER NOT NULL, revives INTEGER NOT NULL,
PRIMARY KEY(instance_id,match_key,guid)
);
CREATE TABLE IF NOT EXISTS afk_bonus_rewards (
guid TEXT NOT NULL, active_second INTEGER NOT NULL, seconds INTEGER NOT NULL
);
CREATE INDEX IF NOT EXISTS afk_bonus_rewards_guid ON afk_bonus_rewards(guid,active_second);
CREATE TABLE IF NOT EXISTS afk_sessions (
session_id TEXT PRIMARY KEY, server TEXT NOT NULL, instance_id TEXT NOT NULL,
guid TEXT NOT NULL, match_key TEXT NOT NULL, match_id INTEGER,
state TEXT NOT NULL CHECK(state IN ('reserved','started','settled','unresolved','corrected')),
authorized_seconds INTEGER NOT NULL, free_seconds INTEGER NOT NULL,
saved_seconds INTEGER NOT NULL, free_started_at INTEGER NOT NULL,
consumed_seconds INTEGER, charged_seconds INTEGER, free_charge_at INTEGER, confirmed_seconds INTEGER NOT NULL DEFAULT 0,
end_reason TEXT, created_at TEXT NOT NULL, started_at TEXT, ended_at TEXT
);
CREATE UNIQUE INDEX IF NOT EXISTS afk_pending_guid ON afk_sessions(guid)
WHERE state IN ('reserved','started','unresolved');
CREATE TABLE IF NOT EXISTS afk_ledger (
id INTEGER PRIMARY KEY AUTOINCREMENT, guid TEXT NOT NULL, server TEXT NOT NULL,
match_id INTEGER, operation_id TEXT NOT NULL, session_id TEXT,
kind TEXT NOT NULL, free_delta INTEGER NOT NULL, saved_delta INTEGER NOT NULL,
free_seconds INTEGER NOT NULL, saved_seconds INTEGER NOT NULL,
event_at TEXT NOT NULL, created_at TEXT NOT NULL, details TEXT NOT NULL DEFAULT '{}'
);
CREATE INDEX IF NOT EXISTS afk_ledger_guid ON afk_ledger(guid,id DESC);
CREATE INDEX IF NOT EXISTS afk_sessions_guid ON afk_sessions(guid,created_at DESC);
`);
}
+3 -1
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@@ -25,6 +25,7 @@ import { migrateGameFileSchema } from '../game-files/schema.js';
import { migrateLeaderboardReports } from './leaderboard-reports.js';
import { migratePlayerScoreTotal } from './player-score-total.js';
import { migrateBank } from './bank.js';
import { migrateAfk } from './afk.js';
import { migrateBankCredentials } from './bank-credentials.js';
import { migrateTemperatures } from '../hosts/temperatures.js';
import { migrateModeration, migrateModerationCases } from '../moderation/schema.js';
@@ -168,7 +169,8 @@ export const migrations: readonly Migration[] = [
name: 'moderation case workflow and linked restrictions',
mode: 'foreign-keys-off',
run: migrateModerationCases
}
},
{ version: 30, name: 'persistent AFK reserves and gameplay rewards', run: migrateAfk }
];
export const databaseVersion = migrations.length;
+944
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@@ -0,0 +1,944 @@
import { createHash } from 'node:crypto';
import { db } from '../db/index.js';
export type AfkAction = 'balance' | 'event' | 'purchase' | 'reserve' | 'start' | 'settle';
const MAX = 2_147_483_647;
const DAY = 86_400_000;
const token = (v: unknown): v is string =>
typeof v === 'string' && /^[A-Za-z0-9_.:-]{1,64}$/.test(v);
const integer = (v: unknown, min = 0, max = MAX): v is number =>
Number.isSafeInteger(v) && Number(v) >= min && Number(v) <= max;
export function afkPolicy() {
const setting = (name: string, fallback: number, min = 0, max = MAX) => {
const value = Number(process.env[`EC_AFK_${name}`] ?? fallback);
if (!integer(value, min, max)) throw new Error(`Invalid EC_AFK_${name}`);
return value;
};
return {
freeSeconds: setting('FREE_SECONDS', 1800, 0, 604800),
capacitySeconds: setting('CAPACITY_SECONDS', 21600, 1, 604800),
activeInterval: setting('ACTIVE_INTERVAL_SECONDS', 300, 1),
activeReward: setting('ACTIVE_REWARD_SECONDS', 60),
roundReward: setting('ROUND_REWARD_SECONDS', 15),
killInterval: setting('KILL_INTERVAL', 100, 1),
killReward: setting('KILL_REWARD_SECONDS', 30),
headshotInterval: setting('HEADSHOT_INTERVAL', 25, 1),
headshotReward: setting('HEADSHOT_REWARD_SECONDS', 15),
reviveReward: setting('REVIVE_REWARD_SECONDS', 30),
bonusCap: setting('BONUS_HOURLY_SECONDS', 480),
purchasePoints: setting('PURCHASE_POINTS', 10000, 1, 1000000),
purchaseSeconds: setting('PURCHASE_SECONDS', 600, 1, 604800)
};
}
interface Account {
guid: string;
free_seconds: number;
saved_seconds: number;
free_started_at: number;
active_seconds: number;
kill_progress: number;
headshot_progress: number;
bonus_hour: number;
bonus_seconds: number;
}
interface Session {
session_id: string;
server: string;
instance_id: string;
guid: string;
match_key: string;
match_id: number | null;
state: 'reserved' | 'started' | 'settled' | 'unresolved' | 'corrected';
authorized_seconds: number;
free_seconds: number;
saved_seconds: number;
free_started_at: number;
consumed_seconds: number | null;
charged_seconds: number | null;
confirmed_seconds: number;
end_reason: string | null;
created_at: string;
started_at: string | null;
ended_at: string | null;
}
interface Progress {
seq: number;
active_seconds: number;
kills: number;
headshots: number;
rounds: number;
revives: number;
}
interface Input extends Progress {
server: string;
guid: string;
match: string;
request_id: string;
event_time?: string;
activity: string;
session_id: string;
seconds: number;
packs: number;
confirmed: boolean;
expected_purchase_points: number;
expected_purchase_seconds: number;
consumed_seconds: number | null;
confirmed_seconds?: number;
end_reason: string;
}
export interface AfkResult {
ok: boolean;
state: string;
code: string;
request_id: string;
free_seconds: number;
saved_seconds: number;
available_seconds: number;
reserved_seconds: number;
capacity_seconds: number;
authorized_seconds: number;
bank_balance: number;
purchase_points: number;
purchase_seconds: number;
max_purchase_packs: number;
session_id?: string;
consumed_seconds?: number | null;
awarded_seconds?: number;
}
/** Server-owned cumulative counters, receipts and balances commit together. */
export function afkRequest(
action: AfkAction,
value: unknown,
authenticatedServer: string,
instanceId: string,
options: { receiptOnly?: boolean } = {}
): { status: number; body: AfkResult } {
const policy = afkPolicy();
const empty = (code: string, request_id = ''): AfkResult => ({
ok: false,
state: 'rejected',
code,
request_id,
free_seconds: 0,
saved_seconds: 0,
available_seconds: 0,
reserved_seconds: 0,
capacity_seconds: policy.capacitySeconds,
authorized_seconds: 0,
bank_balance: 0,
purchase_points: policy.purchasePoints,
purchase_seconds: policy.purchaseSeconds,
max_purchase_packs: 0
});
const fail = (status: number, code: string, id = '') => ({ status, body: empty(code, id) });
if (!value || typeof value !== 'object' || Array.isArray(value))
return fail(400, 'invalid_request');
const input = value as Input;
if (input.server !== authenticatedServer) return fail(403, 'wrong_server');
if (
!token(input.guid) ||
!token(input.match) ||
(action !== 'balance' && !token(input.request_id)) ||
(input.request_id !== undefined && !token(input.request_id))
)
return fail(400, 'invalid_request');
if (
input.event_time !== undefined &&
(typeof input.event_time !== 'string' ||
!Number.isFinite(Date.parse(input.event_time)) ||
Date.parse(input.event_time) > Date.now() + 300000)
)
return fail(400, 'invalid_event_time', input.request_id);
const counters = ['active_seconds', 'kills', 'headshots', 'rounds', 'revives'] as const;
if (
action === 'event' &&
(!integer(input.seq, 1) ||
counters.some((key) => !integer(input[key])) ||
input.headshots > input.kills ||
input.activity !== 'playing')
)
return fail(400, 'invalid_activity', input.request_id);
if (
action === 'purchase' &&
(!integer(input.packs, 1, 1000) ||
input.confirmed !== true ||
!integer(input.expected_purchase_points, 1, 1000000) ||
!integer(input.expected_purchase_seconds, 1, 604800))
)
return fail(400, 'invalid_purchase', input.request_id);
if (['reserve', 'start', 'settle'].includes(action) && !token(input.session_id))
return fail(400, 'invalid_session', input.request_id);
if (action === 'reserve' && !integer(input.seconds, 1, 604800))
return fail(400, 'invalid_seconds', input.request_id);
if (
action === 'settle' &&
(![
'manual',
'disconnect',
'death',
'match_end',
'expired',
'never_started',
'crash'
].includes(input.end_reason) ||
!(
integer(input.consumed_seconds, 0, 604800) ||
(input.consumed_seconds === null && input.end_reason === 'crash')
) ||
(input.confirmed_seconds !== undefined &&
!integer(input.confirmed_seconds, 0, 604800)) ||
(input.end_reason === 'never_started' && input.consumed_seconds !== 0))
)
return fail(400, 'invalid_settlement', input.request_id);
const handle = db();
// Canonical key order also binds extra caller fields, preventing ambiguous retries.
const fingerprint = JSON.stringify([
action,
Object.fromEntries(Object.entries(input).sort(([a], [b]) => a.localeCompare(b)))
]);
return handle
.transaction(() => {
const { server, guid, match, request_id } = input;
const receipt =
action === 'balance'
? undefined
: (handle
.prepare(
'SELECT instance_id,fingerprint,result FROM afk_operations WHERE server=? AND request_id=?'
)
.get(server, request_id) as
{ instance_id: string; fingerprint: string; result: string } | undefined);
if (receipt) {
if (receipt.instance_id !== instanceId || receipt.fingerprint !== fingerprint)
return fail(409, 'request_conflict', request_id);
return { status: 200, body: JSON.parse(receipt.result) as AfkResult };
}
if (options.receiptOnly) return fail(200, 'not_applied', request_id);
const session = token(input.session_id)
? (handle
.prepare('SELECT * FROM afk_sessions WHERE session_id=?')
.get(input.session_id) as Session | undefined)
: undefined;
if (
session &&
(session.instance_id !== instanceId ||
session.server !== server ||
session.guid !== guid ||
session.match_key !== match)
)
return fail(409, 'session_conflict', request_id);
const now = new Date().toISOString();
const nowMs = Date.parse(now);
const eventAt = input.event_time ?? now;
let matchId: number | null = session?.match_id ?? null;
let account = handle.prepare('SELECT * FROM afk_accounts WHERE guid=?').get(guid) as
Account | undefined;
const held = () =>
handle
.prepare(
"SELECT COALESCE(SUM(authorized_seconds),0) AS total, COALESCE(SUM(saved_seconds),0) AS saved FROM afk_sessions WHERE guid=? AND state IN ('reserved','started','unresolved')"
)
.get(guid) as { total: number; saved: number };
const reply = (
state: string,
code = 'ok',
extra: Partial<AfkResult> = {}
): AfkResult => {
const reserved = held();
const bank =
(
handle
.prepare('SELECT balance FROM bank_accounts WHERE guid=?')
.get(guid) as { balance: number } | undefined
)?.balance ?? 0;
const pending = Boolean(
handle
.prepare("SELECT 1 FROM bank_requests WHERE guid=? AND state='prepared'")
.get(guid)
);
return {
...empty(code, request_id ?? ''),
ok: state !== 'rejected',
state,
free_seconds: account?.free_seconds ?? 0,
saved_seconds: account?.saved_seconds ?? 0,
available_seconds: (account?.free_seconds ?? 0) + (account?.saved_seconds ?? 0),
reserved_seconds: reserved.total,
bank_balance: bank,
max_purchase_packs: pending
? 0
: Math.max(
0,
Math.min(
Math.floor(bank / policy.purchasePoints),
Math.floor(
(policy.capacitySeconds -
(account?.saved_seconds ?? 0) -
reserved.saved) /
policy.purchaseSeconds
)
)
),
...extra
};
};
const finish = (body: AfkResult) => {
if (action !== 'balance')
handle
.prepare(
'INSERT INTO afk_operations(server,request_id,instance_id,guid,fingerprint,result,created_at) VALUES (?,?,?,?,?,?,?)'
)
.run(
server,
request_id,
instanceId,
guid,
fingerprint,
JSON.stringify(body),
now
);
return { status: 200, body };
};
const reject = (code: string) => finish(reply('rejected', code));
let historicalEvent = false;
// Settlement belongs to the original immutable instance, independent of current membership.
if (
action !== 'settle' &&
!(
session &&
(action === 'start' || action === 'reserve') &&
['settled', 'corrected'].includes(session.state)
)
) {
if (
!handle
.prepare(
'SELECT 1 FROM native_instances WHERE id=? AND server=? AND retired_at IS NULL'
)
.get(instanceId, server)
)
return fail(403, 'retired_instance', request_id);
let member = handle
.prepare(
`SELECT m.id,m.started_at,COALESCE(m.ended_at,m.last_received_at) AS observed_at FROM leaderboard_matches m
JOIN servers s ON s.name=m.server AND s.destroyed_at IS NULL
JOIN leaderboard_match_players p ON p.match_id=m.id AND p.guid=? AND p.present=1
WHERE m.server=? AND m.reporter_match_key=? AND m.status='active'
AND m.id=(SELECT MAX(id) FROM leaderboard_matches WHERE server=?)`
)
.get(guid, server, match, server) as
{ id: number; started_at: string; observed_at: string } | undefined;
if (!member && action === 'event') {
member = handle
.prepare(
`SELECT m.id,m.started_at,COALESCE(m.ended_at,m.last_received_at) AS observed_at
FROM leaderboard_matches m JOIN leaderboard_match_players p ON p.match_id=m.id AND p.guid=?
JOIN native_instances n ON n.id=? AND n.server=m.server
WHERE m.server=? AND m.reporter_match_key=?
AND julianday(n.created_at)<=julianday(m.started_at)+60.0/86400
AND (n.retired_at IS NULL OR julianday(n.retired_at)>=julianday(m.started_at))
AND NOT EXISTS(SELECT 1 FROM native_instances newer WHERE newer.server=m.server
AND newer.created_at>n.created_at AND newer.created_at<=m.started_at)
ORDER BY m.id DESC LIMIT 1`
)
.get(guid, instanceId, server, match) as typeof member;
historicalEvent = Boolean(member);
if (!member) return reject('not_in_match');
}
if (!member) {
const known = handle
.prepare(
'SELECT id,status FROM leaderboard_matches WHERE server=? AND reporter_match_key=? ORDER BY id DESC LIMIT 1'
)
.get(server, match) as { id: number; status: string } | undefined;
const latest = handle
.prepare('SELECT MAX(id) AS id FROM leaderboard_matches WHERE server=?')
.get(server) as { id: number | null };
const departed =
known &&
handle
.prepare(
'SELECT 1 FROM leaderboard_match_players WHERE match_id=? AND guid=? AND present=0'
)
.get(known.id, guid);
if (known && (known.status !== 'active' || known.id !== latest.id || departed))
return reject('not_in_match');
return fail(409, 'not_in_match', request_id);
}
matchId = member.id;
if (
action === 'event' &&
input.active_seconds >
Math.max(
0,
Math.floor(
((historicalEvent
? Math.min(nowMs, Date.parse(member.observed_at))
: nowMs) -
Date.parse(member.started_at)) /
1000
)
) +
60
)
return reject('invalid_active_time');
}
if (
action === 'settle' &&
!session &&
!(input.end_reason === 'never_started' && input.consumed_seconds === 0)
)
return reject('not_reserved');
if (
action === 'settle' &&
!session &&
!handle
.prepare('SELECT 1 FROM native_instances WHERE id=? AND server=?')
.get(instanceId, server)
)
return fail(403, 'unknown_instance', request_id);
const ledger = (kind: string, freeDelta = 0, savedDelta = 0, details: unknown = {}) => {
handle
.prepare(
`INSERT INTO afk_ledger(guid,server,match_id,operation_id,session_id,kind,free_delta,saved_delta,free_seconds,saved_seconds,event_at,created_at,details)
VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?)`
)
.run(
guid,
server,
matchId,
request_id ?? `free:${nowMs}`,
input.session_id ?? null,
kind,
freeDelta,
savedDelta,
account?.free_seconds ?? 0,
account?.saved_seconds ?? 0,
eventAt,
now,
JSON.stringify(details)
);
};
const saveAccount = () => {
if (!account) throw new Error('Missing AFK account');
handle
.prepare(
`UPDATE afk_accounts SET free_seconds=?,saved_seconds=?,free_started_at=?,active_seconds=?,kill_progress=?,headshot_progress=?,bonus_hour=?,bonus_seconds=? WHERE guid=?`
)
.run(
account.free_seconds,
account.saved_seconds,
account.free_started_at,
account.active_seconds,
account.kill_progress,
account.headshot_progress,
account.bonus_hour,
account.bonus_seconds,
guid
);
};
if (!account) {
account = {
guid,
free_seconds: policy.freeSeconds,
saved_seconds: 0,
free_started_at: nowMs,
active_seconds: 0,
kill_progress: 0,
headshot_progress: 0,
bonus_hour: 0,
bonus_seconds: 0
};
handle
.prepare(
'INSERT INTO afk_accounts(guid,free_seconds,free_started_at) VALUES (?,?,?)'
)
.run(guid, policy.freeSeconds, nowMs);
ledger('free_grant', policy.freeSeconds);
} else {
const free = freeAvailability(guid, policy.freeSeconds, nowMs);
const delta = free.seconds - account.free_seconds;
if (delta !== 0) {
account.free_seconds = free.seconds;
saveAccount();
ledger('free_grant', delta, 0, { rolling: true });
}
}
const sessionReply = (row: Session) =>
reply(row.state, 'ok', {
session_id: row.session_id,
authorized_seconds: row.authorized_seconds,
consumed_seconds: row.consumed_seconds
});
if (action === 'balance') return finish(reply('balance'));
if (action === 'purchase') {
if (
input.expected_purchase_points !== policy.purchasePoints ||
input.expected_purchase_seconds !== policy.purchaseSeconds
)
return reject('price_changed');
const cost = input.packs * policy.purchasePoints;
const seconds = input.packs * policy.purchaseSeconds;
if (
handle
.prepare("SELECT 1 FROM bank_requests WHERE guid=? AND state='prepared'")
.get(guid)
)
return reject('bank_pending');
const bank =
(
handle
.prepare('SELECT balance FROM bank_accounts WHERE guid=?')
.get(guid) as { balance: number } | undefined
)?.balance ?? 0;
if (cost > bank) return reject('insufficient_balance');
if (account.saved_seconds + held().saved + seconds > policy.capacitySeconds)
return reject('reserve_capacity');
const bankId = `afk:${createHash('sha256').update(`${instanceId}:${request_id}`).digest('hex').slice(0, 60)}`;
handle
.prepare('UPDATE bank_accounts SET balance=balance-? WHERE guid=?')
.run(cost, guid);
handle
.prepare(
'INSERT INTO bank_ledger(guid,server,request_id,match_id,amount,balance,created_at) VALUES (?,?,?,?,?,?,?)'
)
.run(guid, server, bankId, matchId, -cost, bank - cost, now);
account.saved_seconds += seconds;
saveAccount();
ledger('purchase', 0, seconds, { points: cost, bank_request_id: bankId });
return finish(reply('purchased', 'ok', { awarded_seconds: seconds }));
}
if (action === 'event') {
if (
!historicalEvent &&
handle
.prepare(
"SELECT 1 FROM afk_sessions WHERE guid=? AND state IN ('reserved','started')"
)
.get(guid)
)
return reject('session_pending');
const previous = handle
.prepare(
'SELECT * FROM afk_progress WHERE instance_id=? AND match_key=? AND guid=?'
)
.get(instanceId, match, guid) as Progress | undefined;
if (
previous &&
input.seq === previous.seq &&
counters.some((key) => input[key] !== previous[key])
)
return reject('progress_conflict');
if (previous && input.seq <= previous.seq) {
if (counters.some((key) => input[key] > previous[key]))
return reject('stale_progress');
return finish(reply('rewarded', 'stale', { awarded_seconds: 0 }));
}
if (previous && counters.some((key) => input[key] < previous[key]))
return reject('progress_regression');
const delta = Object.fromEntries(
counters.map((key) => [key, input[key] - (previous?.[key] ?? 0)])
) as Omit<Progress, 'seq'>;
const activeBefore = account.active_seconds;
account.active_seconds += delta.active_seconds;
const activeAward =
(Math.floor(account.active_seconds / policy.activeInterval) -
Math.floor(activeBefore / policy.activeInterval)) *
policy.activeReward;
const kills = account.kill_progress + delta.kills;
const headshots = account.headshot_progress + delta.headshots;
const performance =
delta.rounds * policy.roundReward +
Math.floor(kills / policy.killInterval) * policy.killReward +
Math.floor(headshots / policy.headshotInterval) * policy.headshotReward;
account.kill_progress = kills % policy.killInterval;
account.headshot_progress = headshots % policy.headshotInterval;
handle
.prepare('DELETE FROM afk_bonus_rewards WHERE guid=? AND active_second<=?')
.run(guid, account.active_seconds - 3600);
const spent = (
handle
.prepare(
'SELECT COALESCE(SUM(seconds),0) AS seconds FROM afk_bonus_rewards WHERE guid=?'
)
.get(guid) as { seconds: number }
).seconds;
const bonus = Math.min(performance, Math.max(0, policy.bonusCap - spent));
if (bonus > 0)
handle
.prepare(
'INSERT INTO afk_bonus_rewards(guid,active_second,seconds) VALUES (?,?,?)'
)
.run(guid, account.active_seconds, bonus);
const reviveAward = delta.revives * policy.reviveReward;
const awarded = Math.min(
activeAward + bonus + reviveAward,
Math.max(0, policy.capacitySeconds - account.saved_seconds - held().saved)
);
account.saved_seconds += awarded;
saveAccount();
handle
.prepare(
`INSERT INTO afk_progress(instance_id,match_key,guid,seq,active_seconds,kills,headshots,rounds,revives) VALUES (?,?,?,?,?,?,?,?,?)
ON CONFLICT(instance_id,match_key,guid) DO UPDATE SET seq=excluded.seq,active_seconds=excluded.active_seconds,kills=excluded.kills,headshots=excluded.headshots,rounds=excluded.rounds,revives=excluded.revives`
)
.run(
instanceId,
match,
guid,
input.seq,
input.active_seconds,
input.kills,
input.headshots,
input.rounds,
input.revives
);
ledger('reward', 0, awarded, {
...delta,
active_reward: activeAward,
performance_reward: bonus,
revive_reward: reviveAward,
discarded_seconds: activeAward + bonus + reviveAward - awarded
});
return finish(reply('rewarded', 'ok', { awarded_seconds: awarded }));
}
if (action === 'reserve') {
if (session) return finish(sessionReply(session));
if (held().total > 0) return reject('session_pending');
const authorized = Math.min(
input.seconds,
account.free_seconds + account.saved_seconds
);
if (authorized === 0) return reject('empty');
const free = Math.min(account.free_seconds, authorized);
const saved = authorized - free;
handle
.prepare(
`INSERT INTO afk_sessions(session_id,server,instance_id,guid,match_key,match_id,state,authorized_seconds,free_seconds,saved_seconds,free_started_at,created_at)
VALUES (?,?,?,?,?,?,'reserved',?,?,?,?,?)`
)
.run(
input.session_id,
server,
instanceId,
guid,
match,
matchId,
authorized,
free,
saved,
account.free_started_at,
now
);
account.free_seconds -= free;
account.saved_seconds -= saved;
saveAccount();
ledger('reserve', -free, -saved, { authorized_seconds: authorized });
return finish(
reply('reserved', 'ok', {
session_id: input.session_id,
authorized_seconds: authorized,
consumed_seconds: null
})
);
}
if (action === 'start') {
if (!session) return reject('not_reserved');
if (session.state !== 'reserved') return finish(sessionReply(session));
handle
.prepare(
"UPDATE afk_sessions SET state='started',started_at=? WHERE session_id=?"
)
.run(eventAt, input.session_id);
ledger('start');
return finish(sessionReply({ ...session, state: 'started', started_at: eventAt }));
}
if (!session) {
handle
.prepare(
`INSERT INTO afk_sessions(session_id,server,instance_id,guid,match_key,match_id,state,authorized_seconds,free_seconds,saved_seconds,free_started_at,consumed_seconds,end_reason,created_at,ended_at)
VALUES (?,?,?,?,?,?,'settled',0,0,0,?,0,'never_started',?,?)`
)
.run(
input.session_id,
server,
instanceId,
guid,
match,
matchId,
account.free_started_at,
now,
eventAt
);
ledger('release', 0, 0, { never_started: true });
return finish(
reply('settled', 'ok', {
session_id: input.session_id,
authorized_seconds: 0,
consumed_seconds: 0
})
);
}
if (['settled', 'corrected'].includes(session.state))
return finish(sessionReply(session));
const confirmed = input.confirmed_seconds ?? input.consumed_seconds ?? 0;
if (
confirmed > session.authorized_seconds ||
(input.consumed_seconds !== null &&
(input.consumed_seconds > session.authorized_seconds ||
input.consumed_seconds < session.confirmed_seconds ||
confirmed > input.consumed_seconds)) ||
(input.end_reason === 'expired' &&
input.consumed_seconds !== session.authorized_seconds)
)
return reject('invalid_consumption');
if (input.consumed_seconds === null) {
handle
.prepare(
"UPDATE afk_sessions SET state='unresolved',confirmed_seconds=MAX(confirmed_seconds,?),end_reason='crash',ended_at=? WHERE session_id=?"
)
.run(confirmed, eventAt, input.session_id);
ledger('unresolved', 0, 0, {
confirmed_seconds: Math.max(confirmed, session.confirmed_seconds)
});
return finish(
sessionReply({ ...session, state: 'unresolved', confirmed_seconds: confirmed })
);
}
const consumed = input.consumed_seconds;
const freeConsumed = Math.min(session.free_seconds, consumed);
const savedConsumed = consumed - freeConsumed;
const priorFree = account.free_seconds;
const savedRelease = session.saved_seconds - savedConsumed;
account.saved_seconds += savedRelease;
handle
.prepare(
"UPDATE afk_sessions SET state='settled',consumed_seconds=?,charged_seconds=?,free_charge_at=?,confirmed_seconds=?,end_reason=?,ended_at=? WHERE session_id=?"
)
.run(
consumed,
consumed,
nowMs,
consumed,
input.end_reason,
eventAt,
input.session_id
);
account.free_seconds = freeAvailability(guid, policy.freeSeconds, nowMs).seconds;
const freeRelease = account.free_seconds - priorFree;
saveAccount();
ledger('consume', 0, 0, {
consumed_seconds: consumed,
free_consumed: freeConsumed,
saved_consumed: savedConsumed,
end_reason: input.end_reason
});
ledger('release', freeRelease, savedRelease, {
expired_free_seconds: session.free_seconds - freeConsumed - freeRelease
});
return finish(
sessionReply({ ...session, state: 'settled', consumed_seconds: consumed })
);
})
.immediate();
}
export function afkProfile(guid: string) {
const handle = db();
const account = handle.prepare('SELECT * FROM afk_accounts WHERE guid=?').get(guid) as
Account | undefined;
const summary = handle
.prepare(
`SELECT COALESCE(SUM(CASE WHEN state IN ('reserved','started','unresolved') THEN authorized_seconds ELSE 0 END),0) AS reservedSeconds,
COALESCE(SUM(consumed_seconds),0) AS confirmedAfkSeconds,
SUM(CASE WHEN state='unresolved' THEN 1 ELSE 0 END) AS unresolvedSessions,
SUM(CASE WHEN end_reason='expired' AND state='settled' THEN 1 ELSE 0 END) AS expiredSessions,
SUM(CASE WHEN end_reason='manual' AND state='settled' THEN 1 ELSE 0 END) AS manualReturns
FROM afk_sessions WHERE guid=?`
)
.get(guid) as Record<string, number | null>;
const purchases = handle
.prepare(
"SELECT COUNT(*) AS purchaseCount,COALESCE(SUM(saved_delta),0) AS purchasedSeconds FROM afk_ledger WHERE guid=? AND kind='purchase'"
)
.get(guid) as { purchaseCount: number; purchasedSeconds: number };
const entries = handle
.prepare(
`SELECT l.id,l.server,l.kind,l.free_delta AS freeDelta,l.saved_delta AS savedDelta,
l.free_seconds AS freeSeconds,l.saved_seconds AS savedSeconds,l.session_id AS sessionId,l.operation_id AS operationId,
l.event_at AS eventAt,l.created_at AS createdAt,l.match_id AS matchId,CASE WHEN m.id IS NOT NULL THEN 1 ELSE 0 END AS matchAvailable
FROM afk_ledger l LEFT JOIN leaderboard_matches m ON m.id=l.match_id WHERE l.guid=? ORDER BY l.id DESC LIMIT 20`
)
.all(guid) as {
id: number;
server: string;
kind: string;
freeDelta: number;
savedDelta: number;
freeSeconds: number;
savedSeconds: number;
sessionId: string | null;
operationId: string;
eventAt: string;
createdAt: string;
matchId: number | null;
matchAvailable: number;
}[];
const sessions = handle
.prepare(
`SELECT session_id AS sessionId,server,state,authorized_seconds AS authorizedSeconds,
consumed_seconds AS consumedSeconds,charged_seconds AS chargedSeconds,confirmed_seconds AS confirmedSeconds,end_reason AS endReason,started_at AS startedAt,ended_at AS endedAt
FROM afk_sessions WHERE guid=? ORDER BY created_at DESC LIMIT 20`
)
.all(guid) as {
sessionId: string;
server: string;
state: string;
authorizedSeconds: number;
consumedSeconds: number | null;
chargedSeconds: number | null;
confirmedSeconds: number;
endReason: string | null;
startedAt: string | null;
endedAt: string | null;
}[];
const free = freeAvailability(guid, afkPolicy().freeSeconds);
return {
freeSeconds: account ? free.seconds : 0,
savedSeconds: account?.saved_seconds ?? 0,
availableSeconds: (account ? free.seconds : 0) + (account?.saved_seconds ?? 0),
reservedSeconds: summary.reservedSeconds ?? 0,
capacitySeconds: afkPolicy().capacitySeconds,
freeRenewsAt: free.nextAt ? new Date(free.nextAt).toISOString() : null,
activeSeconds: account?.active_seconds ?? 0,
confirmedAfkSeconds: summary.confirmedAfkSeconds ?? 0,
unresolvedSessions: summary.unresolvedSessions ?? 0,
expiredSessions: summary.expiredSessions ?? 0,
manualReturns: summary.manualReturns ?? 0,
...purchases,
entries,
sessions
};
}
/** Held authorization never ages out. Confirmed free use replenishes 24h after stop receipt. */
function freeAvailability(guid: string, allowance: number, now = Date.now()) {
const row = db()
.prepare(
`SELECT
COALESCE(SUM(CASE WHEN state IN ('reserved','started','unresolved') THEN free_seconds
WHEN free_charge_at>? THEN MIN(free_seconds,charged_seconds) ELSE 0 END),0) AS used,
MIN(CASE WHEN free_charge_at>? AND MIN(free_seconds,charged_seconds)>0 THEN free_charge_at END) AS next_at
FROM afk_sessions WHERE guid=?`
)
.get(now - DAY, now - DAY, guid) as { used: number; next_at: number | null };
return {
seconds: Math.max(0, allowance - row.used),
nextAt: row.next_at === null ? null : row.next_at + DAY
};
}
/** An administrator records an explicit accounting correction, never a fabricated exact duration. */
export function afkCorrectSession(
value: unknown,
actor: string
): { status: number; body: AfkResult } {
const policy = afkPolicy();
const invalid = (code: string, status = 400) => ({
status,
body: {
ok: false,
state: 'rejected',
code,
request_id: '',
free_seconds: 0,
saved_seconds: 0,
available_seconds: 0,
reserved_seconds: 0,
capacity_seconds: policy.capacitySeconds,
authorized_seconds: 0,
bank_balance: 0,
purchase_points: policy.purchasePoints,
purchase_seconds: policy.purchaseSeconds,
max_purchase_packs: 0
} as AfkResult
});
if (!value || typeof value !== 'object' || Array.isArray(value))
return invalid('invalid_correction');
const input = value as {
session_id: string;
request_id: string;
consumed_seconds: number;
reason: string;
stopped: boolean;
};
if (
!token(input.session_id) ||
!token(input.request_id) ||
!integer(input.consumed_seconds, 0, 604800) ||
input.stopped !== true ||
typeof input.reason !== 'string' ||
input.reason.trim().length < 5 ||
input.reason.length > 1000
)
return invalid('invalid_correction');
const handle = db();
return handle
.transaction(() => {
const session = handle
.prepare('SELECT * FROM afk_sessions WHERE session_id=?')
.get(input.session_id) as Session | undefined;
if (!session) return invalid('not_reserved', 404);
const request = {
server: session.server,
guid: session.guid,
match: session.match_key,
request_id: `correction:${createHash('sha256').update(input.request_id).digest('hex').slice(0, 53)}`,
session_id: input.session_id,
consumed_seconds: input.consumed_seconds,
end_reason: 'crash',
correction_reason: input.reason,
correction_actor: actor
};
const prior = afkRequest('settle', request, session.server, session.instance_id, {
receiptOnly: true
});
if (prior.body.code !== 'not_applied') return prior;
if (session.state !== 'unresolved') return invalid('not_unresolved', 409);
if (
input.consumed_seconds < session.confirmed_seconds ||
input.consumed_seconds > session.authorized_seconds
)
return invalid('invalid_consumption');
const result = afkRequest('settle', request, session.server, session.instance_id);
if (!result.body.ok) return result;
handle
.prepare(
"UPDATE afk_sessions SET state='corrected',consumed_seconds=NULL,confirmed_seconds=? WHERE session_id=?"
)
.run(session.confirmed_seconds, session.session_id);
handle
.prepare(
"UPDATE afk_ledger SET kind='correction',details=? WHERE server=? AND operation_id=? AND kind='consume'"
)
.run(
JSON.stringify({
actor,
reason: input.reason,
charged_seconds: input.consumed_seconds,
confirmed_seconds: session.confirmed_seconds
}),
session.server,
request.request_id
);
result.body.state = 'corrected';
result.body.consumed_seconds = null;
handle
.prepare('UPDATE afk_operations SET result=? WHERE server=? AND request_id=?')
.run(JSON.stringify(result.body), session.server, request.request_id);
return result;
})
.immediate();
}
+193
View File
@@ -0,0 +1,193 @@
<script lang="ts">
import type { afkProfile } from '$lib/server/fleet/afk.js';
import { formatDuration } from '$ui/duration.js';
import { timeFormat } from '$ui/stores/time-zone.js';
import { serverTitle } from '$ui/server-labels.js';
let { account }: { account: ReturnType<typeof afkProfile> } = $props();
const duration = (seconds: number) => formatDuration(seconds * 1000);
const change = (seconds: number) =>
`${seconds > 0 ? '+' : seconds < 0 ? '−' : ''}${duration(Math.abs(seconds))}`;
const label = (value: string) => value.replaceAll('_', ' ');
</script>
<section aria-labelledby="afk-title">
<h2 id="afk-title">AFK reserve</h2>
<p>
<strong>{duration(account.freeSeconds)} free</strong> and
<strong>{duration(account.savedSeconds)} saved</strong>, shared across Black Ops I and II.
Saved capacity: {duration(account.capacitySeconds)}.
</p>
{#if account.freeRenewsAt}
<p>
Free time next replenishes {$timeFormat.dateTime(account.freeRenewsAt)}. Unused free
time does not accumulate.
</p>
{/if}
{#if account.reservedSeconds > 0}
<p>
{duration(account.reservedSeconds)} is reserved for a session and unavailable to other servers.
</p>
{/if}
<dl>
<div>
<dt>Recorded active play</dt>
<dd>{duration(account.activeSeconds)}</dd>
</div>
<div>
<dt>Confirmed AFK time</dt>
<dd>{duration(account.confirmedAfkSeconds)}</dd>
</div>
<div>
<dt>Manual returns</dt>
<dd>{account.manualReturns}</dd>
</div>
<div>
<dt>Expirations</dt>
<dd>{account.expiredSessions}</dd>
</div>
<div>
<dt>Purchases</dt>
<dd>{account.purchaseCount} ({duration(account.purchasedSeconds)})</dd>
</div>
</dl>
{#if account.unresolvedSessions > 0}
<p>
{account.unresolvedSessions} session(s) have an unconfirmed duration. Their time is excluded
from confirmed AFK usage.
</p>
{/if}
{#if account.entries.length}
<details>
<summary>Recent time ledger</summary>
<div class="table-scroll">
<table>
<caption>Recent AFK grants, reservations and consumption</caption>
<thead
><tr
><th scope="col">Time / event</th><th scope="col">Free change</th><th
scope="col">Saved change</th
><th scope="col">Balances after</th><th scope="col">Server / match</th
></tr
></thead
>
<tbody>
{#each account.entries as entry (entry.id)}
<tr>
<td
>{$timeFormat.dateTime(entry.eventAt)}<small
>{label(entry.kind)}</small
><small>{entry.operationId}</small></td
>
<td>{change(entry.freeDelta)}</td>
<td>{change(entry.savedDelta)}</td>
<td
>{duration(entry.freeSeconds)} free<small
>{duration(entry.savedSeconds)} saved</small
></td
>
<td
>{serverTitle(entry.server)}<small
>{#if entry.matchAvailable}<a
href={`/matches/${entry.matchId}`}
>Match #{entry.matchId}</a
>{:else if entry.matchId}Match #{entry.matchId} (history expired){:else}—{/if}</small
></td
>
</tr>
{/each}
</tbody>
</table>
</div>
</details>
{:else}
<p>No AFK activity recorded yet.</p>
{/if}
{#if account.sessions.length}
<details>
<summary>Recent AFK sessions</summary>
<div class="table-scroll">
<table>
<caption>Accepted AFK transitions</caption>
<thead
><tr
><th scope="col">Started</th><th scope="col">Server</th><th scope="col"
>Duration</th
><th scope="col">Outcome</th></tr
></thead
>
<tbody>
{#each account.sessions as session (session.sessionId)}
<tr>
<td
>{session.startedAt
? $timeFormat.dateTime(session.startedAt)
: 'Start unconfirmed'}</td
>
<td>{serverTitle(session.server)}</td>
<td
>{session.consumedSeconds === null
? 'Unconfirmed'
: duration(session.consumedSeconds)}
{#if session.state === 'corrected' && session.chargedSeconds !== null}
<small
>Corrected charge: {duration(
session.chargedSeconds
)}</small
>
{/if}</td
>
<td
>{label(
session.endReason ?? session.state
)}{#if session.endedAt}<small
>{$timeFormat.dateTime(session.endedAt)}</small
>{/if}</td
>
</tr>
{/each}
</tbody>
</table>
</div>
</details>
{/if}
</section>
<style>
section {
padding: var(--space-5);
border: 1px solid var(--border-subtle);
border-radius: var(--radius-md);
background: var(--surface);
}
h2 {
margin: 0 0 var(--space-2);
font-size: var(--text-lg);
}
dl {
display: flex;
flex-wrap: wrap;
gap: var(--space-5);
}
dt,
small {
color: var(--text-muted);
font-size: var(--text-sm);
}
dd {
margin: var(--space-1) 0 0;
}
small {
display: block;
overflow-wrap: anywhere;
}
details {
margin-top: var(--space-3);
}
summary {
cursor: pointer;
}
a {
color: var(--accent-primary-hover);
}
</style>
+40
View File
@@ -0,0 +1,40 @@
import { json, isHttpError } from '@sveltejs/kit';
import { authenticateBank } from '$lib/server/auth/bank.js';
import { afkRequest, type AfkAction } from '$lib/server/fleet/afk.js';
import { jsonBody } from '$lib/server/request-body.js';
export async function POST({ request, params }: { request: Request; params: { action: string } }) {
const headers = { 'Cache-Control': 'no-store' };
const authentication = authenticateBank(request);
if (!authentication.ok)
return json(
{ ok: false, code: authentication.code },
{ status: authentication.status, headers }
);
if (!['balance', 'event', 'purchase', 'reserve', 'start', 'settle'].includes(params.action))
return json({ ok: false, code: 'invalid_action' }, { status: 404, headers });
if (
request.headers.get('content-type')?.split(';')[0].trim().toLowerCase() !==
'application/json'
)
return json({ ok: false, code: 'invalid_content_type' }, { status: 415, headers });
let value: unknown;
try {
value = await jsonBody(request, 4096);
} catch (cause) {
if (isHttpError(cause, 413)) throw cause;
return json({ ok: false, code: 'invalid_request' }, { status: 400, headers });
}
try {
const { body, status } = afkRequest(
params.action as AfkAction,
value,
authentication.server,
authentication.instanceId
);
return json(body, { status, headers });
} catch {
console.error('AFK transaction failed; request may be retried with the same identity.');
return json({ ok: false, code: 'unavailable' }, { status: 503, headers });
}
}
+10
View File
@@ -0,0 +1,10 @@
import { error, json } from '@sveltejs/kit';
import { jsonBody } from '$lib/server/request-body.js';
import { afkCorrectSession } from '$lib/server/fleet/afk.js';
/** Human reconciliation is restricted to sessions already confirmed stopped. */
export async function POST({ request, locals }: { request: Request; locals: App.Locals }) {
if (!locals.user || locals.user.role !== 'admin') error(403, 'Administrator access required.');
const result = afkCorrectSession(await jsonBody(request, 4096), locals.user.id);
return json(result.body, { status: result.status, headers: { 'Cache-Control': 'no-store' } });
}
@@ -0,0 +1,32 @@
import { error, json } from '@sveltejs/kit';
import { authenticateAgent, objectBody } from '$lib/server/hosts/http.js';
import { db } from '$lib/server/db/index.js';
import { afkRequest } from '$lib/server/fleet/afk.js';
/** Only the assigned teardown host may reconcile a stopped runtime. */
export async function POST({ request }: { request: Request }) {
const host = authenticateAgent(request);
const body = await objectBody(request, 24576);
if (
typeof body.operationId !== 'string' ||
!['settle', 'event', 'purchase'].includes(String(body.action))
)
error(400, 'Invalid AFK recovery.');
const scope = db()
.prepare(
`SELECT n.id, n.server FROM ec_host_operations o
JOIN native_instances n ON n.id=o.instance_id
WHERE o.id=? AND o.host_id=? AND o.kind IN ('instance.remove','instance.rebuild','instance.cancel-create')
AND o.state IN ('pending','accepted','running','unknown')`
)
.get(body.operationId, host.id) as { id: string; server: string } | undefined;
if (!scope) error(403, 'AFK recovery requires an assigned, unfinished teardown.');
const result = afkRequest(
body.action as 'settle' | 'event' | 'purchase',
body.transfer,
scope.server,
scope.id,
{ receiptOnly: body.action !== 'settle' }
);
return json(result.body, { status: result.status, headers: { 'Cache-Control': 'no-store' } });
}
@@ -1,4 +1,5 @@
import { bankProfile } from '$lib/server/fleet/bank.js';
import { afkProfile } from '$lib/server/fleet/afk.js';
import { error } from '@sveltejs/kit';
import { playerReport } from '$lib/server/reports/index.js';
import { isLeaderboardMetric } from '$lib/server/fleet/leaderboard.js';
@@ -40,6 +41,7 @@ export async function load({ params, url }: { params: { guid: string }; url: URL
return {
profile,
bank: bankProfile(params.guid),
afk: afkProfile(params.guid),
returnTo: leaderboardReturnHref(url.searchParams.get('returnTo')),
scope: { game: game ?? '', map: map ?? '', players: players ?? '', metric, entry }
};
@@ -1,5 +1,7 @@
<script lang="ts">
import type { bankProfile } from '$lib/server/fleet/bank.js';
import type { afkProfile } from '$lib/server/fleet/afk.js';
import AfkReserveCard from '$ui/components/AfkReserveCard.svelte';
import Select from '$ui/components/primitives/Select.svelte';
import Field from '$ui/components/primitives/Field.svelte';
import RelativeTime from '$ui/components/RelativeTime.svelte';
@@ -47,6 +49,7 @@
data: {
profile: PlayerProfile;
bank: ReturnType<typeof bankProfile>;
afk: ReturnType<typeof afkProfile>;
returnTo: string;
scope: {
game: string;
@@ -220,6 +223,7 @@
</div>
{:else}<p>No bank transfers yet.</p>{/if}
</section>
<AfkReserveCard account={data.afk} />
<nav class="jump-links" aria-label="Player sections">
<a href="#overview">Overview</a><a href="#maps-title">Maps</a><a href="#history-title"
>Matches</a