Scope server snapshots and keep completed history off fleet refreshes

This commit is contained in:
2026-10-05 15:37:56 -04:00
parent 030794635e
commit d24c52b5cc
12 changed files with 376 additions and 200 deletions
+30 -18
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@@ -2,19 +2,31 @@ import { actionLabels, type ProvisioningAction } from '../../provisioning.js';
import { db } from '../db/index.js';
import type { FleetOperation } from '../../fleet-overview.js';
/** Read persisted work, including recent completions for one-shot lobby watches. */
/** Fleet clients need only active work and unresolved failures. */
export function fleetOperations(now = Date.now()): FleetOperation[] {
return readOperations(now);
}
/** Recent completions are loaded only by the server's own page. */
export function serverOperations(server: string, now = Date.now()): FleetOperation[] {
return readOperations(now, server);
}
function readOperations(now: number, server?: string): FleetOperation[] {
const since = new Date(now - 86_400_000).toISOString();
const bindings = { server: server ?? null, since };
const scope = (column: string) => server === undefined ? '' : `AND ${column} = @server`;
const handle = db();
const operations: FleetOperation[] = [];
const slots = handle.prepare('SELECT server, requested_at, error FROM restart_rollout WHERE healthy_at IS NULL')
.all() as { server: string; requested_at: string; error: string | null }[];
const slots = handle.prepare(`SELECT server, requested_at, error FROM restart_rollout WHERE healthy_at IS NULL ${scope('server')}`)
.all(bindings) as { server: string; requested_at: string; error: string | null }[];
const recovering = new Map(slots.map(slot => [slot.server, slot]));
const representedRecovery = new Set<string>();
const campaigns = handle.prepare(`SELECT d.id, d.action, d.started_at, ds.server,
ds.restart_state, ds.error, ds.restarted_at, ds.players
FROM deployments d JOIN deployment_servers ds ON ds.deployment_id = d.id
WHERE ds.server_deleted_at IS NULL AND (ds.restart_state != 'done' OR ds.checked_at >= ? OR d.finished_at >= ? OR d.started_at >= ?)`).all(since, since, since) as {
WHERE ds.server_deleted_at IS NULL ${scope('ds.server')} AND (ds.restart_state != 'done'
${server === undefined ? '' : 'OR ds.checked_at >= @since OR d.finished_at >= @since OR d.started_at >= @since'})`).all(bindings) as {
id: string; action: string; started_at: string; server: string; restart_state: string;
error: string | null; restarted_at: string | null; players: number | null;
}[];
@@ -34,19 +46,19 @@ export function fleetOperations(now = Date.now()): FleetOperation[] {
href: `/campaigns/${encodeURIComponent(row.id)}` });
}
// Only the newest lifecycle operation can still require action on a server.
// Separate branches let SQLite use state and finish indexes; UNION deduplicates
// recent warnings that are also the newest operation. Unary + keeps terminal
// branches on finished_at and rowid instead of searching historical states.
// Separate branches use state/rowid indexes for fleet reads and the server
// index for detail history. Completed work is never loaded for the full fleet.
const lifecycle = handle.prepare(`SELECT id, server, action, state, stage, error, started_at FROM server_deployments
WHERE server_deleted_at IS NULL AND state IN ('queued', 'running', 'waiting', 'awaiting-health')
WHERE server_deleted_at IS NULL ${scope('server')} AND state IN ('queued', 'running', 'waiting', 'awaiting-health')
${server === undefined ? '' : `UNION
SELECT id, server, action, state, stage, error, started_at FROM server_deployments
WHERE server_deleted_at IS NULL AND server = @server
AND +state IN ('done', 'warning', 'cancelled', 'failed', 'interrupted') AND finished_at >= @since`}
UNION
SELECT id, server, action, state, stage, error, started_at FROM server_deployments
WHERE server_deleted_at IS NULL AND +state IN ('done', 'warning', 'cancelled') AND finished_at >= ?
UNION
SELECT id, server, action, state, stage, error, started_at FROM server_deployments
WHERE server_deleted_at IS NULL AND +state IN ('failed', 'interrupted', 'warning')
AND rowid IN (SELECT MAX(rowid) FROM server_deployments GROUP BY server)`)
.all(since) as { id: string; server: string; action: string; state: string; stage: string;
WHERE server_deleted_at IS NULL ${scope('server')} AND +state IN ('failed', 'interrupted')
AND rowid IN (SELECT MAX(rowid) FROM server_deployments WHERE 1=1 ${scope('server')} GROUP BY server)`)
.all(bindings) as { id: string; server: string; action: string; state: string; stage: string;
error: string | null; started_at: string }[];
for (const row of lifecycle) {
if (row.state === 'awaiting-health') representedRecovery.add(row.server);
@@ -59,8 +71,8 @@ export function fleetOperations(now = Date.now()): FleetOperation[] {
detail: row.error ?? row.stage, href: `/provisioning/${encodeURIComponent(row.id)}` });
}
const betas = handle.prepare(`SELECT b.id, b.opened_at, bs.server, bs.stage, bs.error
FROM betas b JOIN beta_servers bs ON bs.beta_id = b.id WHERE bs.server_deleted_at IS NULL AND b.state IN ('running', 'ready-promote')`)
.all() as { id: number; opened_at: string; server: string; stage: string; error: string | null }[];
FROM betas b JOIN beta_servers bs ON bs.beta_id = b.id WHERE bs.server_deleted_at IS NULL ${scope('bs.server')} AND b.state IN ('running', 'ready-promote')`)
.all(bindings) as { id: number; opened_at: string; server: string; stage: string; error: string | null }[];
const stages: Record<string, string> = { queued: 'Waiting for an earlier test wave', deploying: 'Deploying beta',
'awaiting-empty': 'Waiting for an empty lobby', restarting: 'Restarting', 'awaiting-health': 'Recovering',
'awaiting-match': 'Observing a match', ready: 'Ready for review', failed: 'Beta needs attention' };
@@ -71,9 +83,9 @@ export function fleetOperations(now = Date.now()): FleetOperation[] {
state: row.stage === 'failed' ? 'attention' : 'active', label: stages[row.stage] ?? row.stage,
detail: row.error ?? recovering.get(row.server)?.error ?? `Beta ${row.id}`, href: `/betas/${row.id}` });
}
const maintenance = handle.prepare(`SELECT m.* FROM maintenance_jobs m WHERE m.server_deleted_at IS NULL AND m.state = 'failed'
const maintenance = handle.prepare(`SELECT m.* FROM maintenance_jobs m WHERE m.server_deleted_at IS NULL ${scope('m.server')} AND m.state = 'failed'
AND NOT EXISTS (SELECT 1 FROM maintenance_jobs n WHERE n.server = m.server AND n.kind = m.kind AND n.id > m.id)`)
.all() as { id: number; server: string; kind: string; detail: string | null; requested_at: string }[];
.all(bindings) as { id: number; server: string; kind: string; detail: string | null; requested_at: string }[];
for (const job of maintenance) {
operations.push({ key: `maintenance:${job.id}`, group: `maintenance:${job.id}`, kind: 'maintenance',
server: job.server, state: 'attention', startedAt: job.requested_at,
+18 -9
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@@ -1,26 +1,32 @@
import { db } from '../db/index.js';
import { listServers } from './servers.js';
import { observationReader } from './status.js';
import { getServer, listServers } from './servers.js';
import { observationReader, serverObservation } from './status.js';
import { config, komodoConfigured, rconConfigured } from '../config.js';
import { runningVersions } from '../integrations/plutonium.js';
import { listHosts } from '../hosts/index.js';
import type { NativeInstance } from '../backends/native.js';
import { serverOperations } from './overview.js';
export function fleetSnapshot() {
export function fleetSnapshot(serverName?: string) {
const bindings = serverName === undefined ? [] : [serverName];
const rconHost = config.rcon.host;
const hosts = listHosts();
const hostsById = new Map(hosts.map(({ inventory: _inventory, ...host }) => [host.id, host]));
const versions = new Map(runningVersions().map(version => [version.server, version]));
const instances = new Map((db().prepare('SELECT * FROM native_instances WHERE retired_at IS NULL').all() as NativeInstance[]).map(instance => [instance.server, instance]));
const versions = new Map(runningVersions(serverName).map(version => [version.server, version]));
const instances = new Map((db().prepare(`SELECT * FROM native_instances WHERE retired_at IS NULL ${serverName === undefined ? '' : 'AND server = ?'}`)
.all(...bindings) as NativeInstance[]).map(instance => [instance.server, instance]));
const holds = new Map<string, { target: string; betaId: number }[]>();
for (const row of db().prepare(`SELECT bsv.server, s.target_rel_path AS target, b.id AS betaId
FROM beta_servers bsv JOIN betas b ON b.id=bsv.beta_id JOIN beta_scripts bs ON bs.beta_id=b.id
JOIN scripts s ON s.id=bs.script_id WHERE bsv.server_deleted_at IS NULL AND b.state IN ('running','ready-promote')`).all() as
JOIN scripts s ON s.id=bs.script_id WHERE bsv.server_deleted_at IS NULL AND b.state IN ('running','ready-promote')
${serverName === undefined ? '' : 'AND bsv.server = ?'}`).all(...bindings) as
{ server: string; target: string; betaId: number }[]) {
const entries = holds.get(row.server) ?? []; entries.push({ target: row.target, betaId: row.betaId }); holds.set(row.server, entries);
}
const observe = observationReader();
const servers = listServers().map((s) => {
const observe = serverName === undefined ? observationReader() : serverObservation;
const selected = serverName === undefined ? undefined : getServer(serverName);
const rows = serverName === undefined ? listServers() : selected && !selected.destroyed_at ? [selected] : [];
const servers = rows.map((s) => {
const instance = s.native_instance_id ? instances.get(s.name) : null;
return {
...observe(s),
@@ -36,7 +42,7 @@ export function fleetSnapshot() {
return {
servers,
serverNow: Date.now(),
reservedNames: (db().prepare("SELECT j.server FROM server_creation_jobs j JOIN server_deployments d ON d.id = j.deployment_id WHERE d.state IN ('queued', 'running', 'awaiting-health')").all() as { server: string }[]).map(row => row.server),
reservedNames: serverName === undefined ? (db().prepare("SELECT j.server FROM server_creation_jobs j JOIN server_deployments d ON d.id = j.deployment_id WHERE d.state IN ('queued', 'running', 'awaiting-health')").all() as { server: string }[]).map(row => row.server) : [],
integrations: {
native: hosts.length > 0 || !komodoConfigured(),
hostsReady: hosts.filter(host => host.readiness === 'ready').length,
@@ -49,3 +55,6 @@ export function fleetSnapshot() {
};
}
export function serverSnapshot(name: string) {
return { ...fleetSnapshot(name), operations: serverOperations(name) };
}
+10 -5
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@@ -20,13 +20,18 @@ export function freshRelease(): number | null {
const age = latest.checkedAt ? Date.now() - Date.parse(latest.checkedAt) : NaN;
return !latest.error && age >= 0 && age < HOUR ? latest.revision : null;
}
export function runningVersions(): PlutoniumVersion[] {
const versions = db().prepare('SELECT * FROM plutonium_versions').all() as PlutoniumVersion[];
export function runningVersions(serverName?: string): PlutoniumVersion[] {
const bindings = serverName === undefined ? [] : [serverName];
const versions = db().prepare(`SELECT * FROM plutonium_versions ${serverName === undefined ? '' : 'WHERE server = ?'}`)
.all(...bindings) as PlutoniumVersion[];
const target = freshRelease();
const byServer = new Map(versions.map(version => [version.server, version]));
const epochs = latestGameSubmissions();
const recovering = new Set((db().prepare('SELECT server FROM restart_rollout WHERE healthy_at IS NULL').all() as { server: string }[]).map(row => row.server));
return listServers().map(server => {
const epochs = serverName === undefined ? latestGameSubmissions() : new Map([[serverName, latestGameSubmission(serverName)]]);
const recovering = new Set((db().prepare(`SELECT server FROM restart_rollout WHERE healthy_at IS NULL ${serverName === undefined ? '' : 'AND server = ?'}`)
.all(...bindings) as { server: string }[]).map(row => row.server));
const selected = serverName === undefined ? undefined : getServer(serverName);
const servers = serverName === undefined ? listServers() : selected && !selected.destroyed_at ? [selected] : [];
return servers.map(server => {
const value = byServer.get(server.name)
?? { server: server.name, revision: null, checked_at: null, error: null };
const age = value.checked_at ? Date.now() - Date.parse(value.checked_at) : NaN;
+153 -145
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@@ -6,156 +6,164 @@ import { browser } from '$app/environment';
import { statusByServer, statusReceivedAt, syncServerTime, serverTimeNow, matchEventsByServer, telemetryByServer, uiNow } from './servers.js';
import { type FleetServer, type FleetOperation } from '$lib/fleet-overview.js';
export const fleet = writable<{ servers: FleetServer[]; operations: FleetOperation[]; receivedAt: number }>({
servers: [], operations: [], receivedAt: 0
});
export const fleetError = writable('');
export const fleetRefreshing = writable(false);
export const fleetIntegrations = writable<{ rcon: boolean; komodo: boolean; native?: boolean; hostsReady?: number; hostsTotal?: number; rconTimeoutMs: number; defaultRconHost: string } | null>(null);
const observed = new Map<string, { server: FleetServer; status: unknown; match: unknown; report: unknown; phase: string; value: FleetServer }>();
const freshnessPhase = derived([fleet, statusByServer, telemetryByServer, uiNow], ([snapshot, live, reports, now]) => {
const times = snapshot.servers.flatMap(server => {
const status = live.get(server.name);
return [status?.lastSeenAt, status?.containerCheckedAt, status?.rconStatus?.last_seen_at, status?.telemetry?.receivedAt,
server.last_seen_at, server.container_checked_at, server.last_checked_at, server.rcon_status?.last_seen_at,
server.telemetry?.receivedAt, reports.get(server.name)?.receivedAt];
// Each server detail view owns a scoped snapshot; it must not replace the shared fleet.
export function createFleetStore(serverName?: string) {
const fleet = writable<{ servers: FleetServer[]; operations: FleetOperation[]; receivedAt: number }>({
servers: [], operations: [], receivedAt: 0
});
return times.map(time => `${freshStatusTimestamp(time ?? null, now)}:${now - Date.parse(time ?? '') >= 0 && now - Date.parse(time ?? '') <= 120_000}`).join(',');
});
export const fleetServers = derived([fleet, statusByServer, statusReceivedAt, matchEventsByServer, telemetryByServer, freshnessPhase], ([snapshot, live, received, matches, reports]) => {
const now = get(uiNow);
const next = snapshot.servers.map(server => {
const candidate = live.get(server.name);
const status = (candidate?.receivedAt ?? received) > snapshot.receivedAt ? candidate : undefined;
const match = matches.get(server.name);
const report = reports.get(server.name);
const times = [status?.lastSeenAt, status?.containerCheckedAt, status?.rconStatus?.last_seen_at,
status?.telemetry?.receivedAt, server.last_seen_at, server.container_checked_at, server.last_checked_at,
server.rcon_status?.last_seen_at, server.telemetry?.receivedAt, report?.receivedAt];
const phase = times.map(time => `${freshStatusTimestamp(time ?? null, now)}:${now - Date.parse(time ?? '') >= 0 && now - Date.parse(time ?? '') <= 120_000}`).join(',');
const saved = observed.get(server.name);
if (saved && saved.server === server && saved.status === status && saved.match === match && saved.report === report && saved.phase === phase) return saved.value;
const remember = (value: FleetServer) => { observed.set(server.name, { server, status, match, report, phase, value }); return value; };
const base = status ? { ...server, last_players: status.players, last_map: status.map,
last_gametype: status.gametype, last_seen_at: status.lastSeenAt, last_error: status.lastError,
roster: status.roster, health: status.health, endpoint: status.endpoint, replySnippet: status.replySnippet, active_since: status.activeSince,
inactive_since: status.inactiveSince, game_started_at: status.gameStartedAt,
game_ended_at: status.gameEndedAt, container_state: status.containerState ?? server.container_state,
container_checked_at: status.containerCheckedAt ?? server.container_checked_at,
telemetry_after: status.telemetryAfter ?? server.telemetry_after, rcon_status: status.rconStatus,
telemetry: status.telemetry ?? server.telemetry } : server;
const current = selectServerObservation(base, reports.get(server.name), now);
// Apply lifecycle events immediately, until a newer status observes them
// or confirms that the lobby has emptied.
if (!match || current.health !== 'online'
|| (current.telemetry_after && Date.parse(match.receivedAt) <= Date.parse(current.telemetry_after))
|| Date.parse(match.receivedAt) <= Date.parse(current.last_seen_at ?? '')
|| match.receivedAt < (current.game_started_at ?? '')
|| match.receivedAt < (current.game_ended_at ?? '')) return remember(current);
return remember({ ...current, game_started_at: match.event === 'game_start' ? match.receivedAt : current.game_started_at,
game_ended_at: match.event === 'game_end' ? match.receivedAt : null });
const fleetError = writable('');
const fleetRefreshing = writable(false);
const fleetIntegrations = writable<{ rcon: boolean; komodo: boolean; native?: boolean; hostsReady?: number; hostsTotal?: number; rconTimeoutMs: number; defaultRconHost: string } | null>(null);
const observed = new Map<string, { server: FleetServer; status: unknown; match: unknown; report: unknown; phase: string; value: FleetServer }>();
const freshnessPhase = derived([fleet, statusByServer, telemetryByServer, uiNow], ([snapshot, live, reports, now]) => {
const times = snapshot.servers.flatMap(server => {
const status = live.get(server.name);
return [status?.lastSeenAt, status?.containerCheckedAt, status?.rconStatus?.last_seen_at, status?.telemetry?.receivedAt,
server.last_seen_at, server.container_checked_at, server.last_checked_at, server.rcon_status?.last_seen_at,
server.telemetry?.receivedAt, reports.get(server.name)?.receivedAt];
});
return times.map(time => `${freshStatusTimestamp(time ?? null, now)}:${now - Date.parse(time ?? '') >= 0 && now - Date.parse(time ?? '') <= 120_000}`).join(',');
});
const names = new Set(snapshot.servers.map(server => server.name));
for (const name of observed.keys()) if (!names.has(name)) observed.delete(name);
return next;
});
let snapshotServerNow = 0;
export function hydrateFleet(snapshot: { servers: FleetServer[]; operations: FleetOperation[]; integrations: NonNullable<ReturnType<typeof getIntegrations>>; serverNow: number }) {
if (!browser || snapshot.serverNow < snapshotServerNow) return;
snapshotServerNow = snapshot.serverNow;
syncServerTime(snapshot.serverNow);
fleetIntegrations.set(snapshot.integrations);
fleet.set({ servers: snapshot.servers, operations: snapshot.operations, receivedAt: Date.now() - Math.max(0, serverTimeNow() - snapshot.serverNow) });
}
function getIntegrations() { return get(fleetIntegrations); }
let inFlight: Promise<void> | null = null;
let refreshRequested = false;
export function refreshFleet(afterCurrent = false): Promise<void> {
if (!browser) return Promise.resolve();
if (inFlight) { refreshRequested ||= afterCurrent; return inFlight; }
inFlight = (async () => {
fleetRefreshing.set(true);
const controller = new AbortController();
const timeout = setTimeout(() => controller.abort(), 12_000);
const requestedAt = Date.now();
try {
const results = await Promise.allSettled([
(async () => {
const response = await fetch('/api/servers', { signal: controller.signal });
if (!response.ok) throw new Error('Could not refresh servers. Retrying automatically.');
const servers = await response.json();
if (servers.serverNow < snapshotServerNow) return;
snapshotServerNow = servers.serverNow;
syncServerTime(servers.serverNow); fleetIntegrations.set(servers.integrations);
fleet.update(value => ({ ...value, servers: servers.servers, receivedAt: requestedAt }));
})(),
(async () => {
const response = await fetch('/api/fleet', { signal: controller.signal });
if (!response.ok) throw new Error('Could not refresh operations. Retrying automatically.');
const operations = await response.json();
fleet.update(value => ({ ...value, operations: operations.operations }));
})()
]);
const failure = results.find(result => result.status === 'rejected');
if (failure?.status === 'rejected') throw failure.reason;
fleetError.set('');
} catch (error) {
fleetError.set(error instanceof Error && error.name !== 'AbortError'
? error.message : 'Fleet refresh timed out. Retrying automatically.');
} finally {
clearTimeout(timeout);
fleetRefreshing.set(false);
}
})().finally(() => {
inFlight = null;
if (refreshRequested) { refreshRequested = false; void refreshFleet(); }
const fleetServers = derived([fleet, statusByServer, statusReceivedAt, matchEventsByServer, telemetryByServer, freshnessPhase], ([snapshot, live, received, matches, reports]) => {
const now = get(uiNow);
const next = snapshot.servers.map(server => {
const candidate = live.get(server.name);
const status = (candidate?.receivedAt ?? received) > snapshot.receivedAt ? candidate : undefined;
const match = matches.get(server.name);
const report = reports.get(server.name);
const times = [status?.lastSeenAt, status?.containerCheckedAt, status?.rconStatus?.last_seen_at,
status?.telemetry?.receivedAt, server.last_seen_at, server.container_checked_at, server.last_checked_at,
server.rcon_status?.last_seen_at, server.telemetry?.receivedAt, report?.receivedAt];
const phase = times.map(time => `${freshStatusTimestamp(time ?? null, now)}:${now - Date.parse(time ?? '') >= 0 && now - Date.parse(time ?? '') <= 120_000}`).join(',');
const saved = observed.get(server.name);
if (saved && saved.server === server && saved.status === status && saved.match === match && saved.report === report && saved.phase === phase) return saved.value;
const remember = (value: FleetServer) => { observed.set(server.name, { server, status, match, report, phase, value }); return value; };
const base = status ? { ...server, last_players: status.players, last_map: status.map,
last_gametype: status.gametype, last_seen_at: status.lastSeenAt, last_error: status.lastError,
roster: status.roster, health: status.health, endpoint: status.endpoint, replySnippet: status.replySnippet, active_since: status.activeSince,
inactive_since: status.inactiveSince, game_started_at: status.gameStartedAt,
game_ended_at: status.gameEndedAt, container_state: status.containerState ?? server.container_state,
container_checked_at: status.containerCheckedAt ?? server.container_checked_at,
telemetry_after: status.telemetryAfter ?? server.telemetry_after, rcon_status: status.rconStatus,
telemetry: status.telemetry ?? server.telemetry } : server;
const current = selectServerObservation(base, reports.get(server.name), now);
// Apply lifecycle events immediately, until a newer status observes them
// or confirms that the lobby has emptied.
if (!match || current.health !== 'online'
|| (current.telemetry_after && Date.parse(match.receivedAt) <= Date.parse(current.telemetry_after))
|| Date.parse(match.receivedAt) <= Date.parse(current.last_seen_at ?? '')
|| match.receivedAt < (current.game_started_at ?? '')
|| match.receivedAt < (current.game_ended_at ?? '')) return remember(current);
return remember({ ...current, game_started_at: match.event === 'game_start' ? match.receivedAt : current.game_started_at,
game_ended_at: match.event === 'game_end' ? match.receivedAt : null });
});
const names = new Set(snapshot.servers.map(server => server.name));
for (const name of observed.keys()) if (!names.has(name)) observed.delete(name);
return next;
});
return inFlight;
}
let stop: (() => void) | null = null;
export function startFleetMonitor(): () => void {
if (!browser || stop) return () => {};
const stopPolling = pollVisible(() => refreshFleet(), 60_000, !get(fleet).receivedAt || Date.now() - get(fleet).receivedAt > 30_000);
let refreshTimer: ReturnType<typeof setTimeout> | undefined;
let stopped = false;
let pending = false;
let refreshing = false;
let lastEventRefresh = -Infinity;
const schedule = () => {
if (stopped || refreshing || refreshTimer !== undefined || !pending || document.visibilityState === 'hidden') return;
refreshTimer = setTimeout(async () => {
refreshTimer = undefined;
refreshing = true;
let snapshotServerNow = 0;
function hydrateFleet(snapshot: { servers: FleetServer[]; operations: FleetOperation[]; integrations: NonNullable<ReturnType<typeof getIntegrations>>; serverNow: number }) {
if (!browser || snapshot.serverNow < snapshotServerNow) return;
snapshotServerNow = snapshot.serverNow;
syncServerTime(snapshot.serverNow);
fleetIntegrations.set(snapshot.integrations);
fleet.set({ servers: snapshot.servers, operations: snapshot.operations, receivedAt: Date.now() - Math.max(0, serverTimeNow() - snapshot.serverNow) });
}
function getIntegrations() { return get(fleetIntegrations); }
let inFlight: Promise<void> | null = null;
let refreshRequested = false;
function refreshFleet(afterCurrent = false): Promise<void> {
if (!browser) return Promise.resolve();
if (inFlight) { refreshRequested ||= afterCurrent; return inFlight; }
inFlight = (async () => {
fleetRefreshing.set(true);
const controller = new AbortController();
const timeout = setTimeout(() => controller.abort(), 12_000);
const requestedAt = Date.now();
try {
// Wait for any manual/poll refresh, then fetch evidence newer than
// the event. Do not use refreshFleet(true)'s immediate follow-up.
if (inFlight) await inFlight;
if (stopped || document.visibilityState === 'hidden') return;
pending = false;
lastEventRefresh = Date.now();
await refreshFleet();
const results = await Promise.allSettled([
(async () => {
const response = await fetch(serverName === undefined ? '/api/servers' : `/api/servers/${encodeURIComponent(serverName)}`, { signal: controller.signal });
if (!response.ok) throw new Error('Could not refresh servers. Retrying automatically.');
const servers = await response.json();
if (servers.serverNow < snapshotServerNow) return;
snapshotServerNow = servers.serverNow;
syncServerTime(servers.serverNow); fleetIntegrations.set(servers.integrations);
fleet.update(value => ({ ...value, servers: servers.servers, receivedAt: requestedAt,
operations: serverName === undefined ? value.operations : servers.operations }));
})(),
(async () => {
if (serverName !== undefined) return;
const response = await fetch('/api/fleet', { signal: controller.signal });
if (!response.ok) throw new Error('Could not refresh operations. Retrying automatically.');
const operations = await response.json();
fleet.update(value => ({ ...value, operations: operations.operations }));
})()
]);
const failure = results.find(result => result.status === 'rejected');
if (failure?.status === 'rejected') throw failure.reason;
fleetError.set('');
} catch (error) {
fleetError.set(error instanceof Error && error.name !== 'AbortError'
? error.message : 'Fleet refresh timed out. Retrying automatically.');
} finally {
refreshing = false;
schedule();
clearTimeout(timeout);
fleetRefreshing.set(false);
}
}, Math.max(250, lastEventRefresh + 2000 - Date.now()));
};
const changed = () => {
if (document.visibilityState === 'hidden') return;
pending = true;
schedule();
};
window.addEventListener('ec:fleet-changed', changed);
stop = () => {
stopped = true;
stopPolling(); clearTimeout(refreshTimer); window.removeEventListener('ec:fleet-changed', changed); stop = null;
};
return stop;
})().finally(() => {
inFlight = null;
if (refreshRequested) { refreshRequested = false; void refreshFleet(); }
});
return inFlight;
}
let stop: (() => void) | null = null;
function startFleetMonitor(): () => void {
if (!browser || stop) return () => {};
const stopPolling = pollVisible(() => refreshFleet(), 60_000, !get(fleet).receivedAt || Date.now() - get(fleet).receivedAt > 30_000);
let refreshTimer: ReturnType<typeof setTimeout> | undefined;
let stopped = false;
let pending = false;
let refreshing = false;
let lastEventRefresh = -Infinity;
const schedule = () => {
if (stopped || refreshing || refreshTimer !== undefined || !pending || document.visibilityState === 'hidden') return;
refreshTimer = setTimeout(async () => {
refreshTimer = undefined;
refreshing = true;
try {
// Wait for any manual/poll refresh, then fetch evidence newer than
// the event. Do not use refreshFleet(true)'s immediate follow-up.
if (inFlight) await inFlight;
if (stopped || document.visibilityState === 'hidden') return;
pending = false;
lastEventRefresh = Date.now();
await refreshFleet();
} finally {
refreshing = false;
schedule();
}
}, Math.max(250, lastEventRefresh + 2000 - Date.now()));
};
const changed = () => {
if (document.visibilityState === 'hidden') return;
pending = true;
schedule();
};
window.addEventListener('ec:fleet-changed', changed);
stop = () => {
stopped = true;
stopPolling(); clearTimeout(refreshTimer); window.removeEventListener('ec:fleet-changed', changed); stop = null;
};
return stop;
}
return { fleet, fleetServers, fleetError, fleetRefreshing, fleetIntegrations, hydrateFleet, refreshFleet, startFleetMonitor };
}
export const { fleet, fleetServers, fleetError, fleetRefreshing, fleetIntegrations, hydrateFleet, refreshFleet, startFleetMonitor } = createFleetStore();