feat: add provisioning lifecycle actions

Rename Deployments to Provisioning with compatible redirects and APIs. Add durable Start, Restart, Stop, and Rebuild operations alongside Create and Destroy; rebuild wipes the instance and recreates it in the same slot and port.

Add lifecycle, migration, recovery, and Komodo command tests. Type checks and production build pass; the full suite retains a telemetry assertion failure reproduced on the unchanged branch.

Refs #39
This commit is contained in:
2026-09-27 14:20:04 -04:00
parent 0b0e5b5bdb
commit cfed584614
42 changed files with 886 additions and 108 deletions
+3 -3
View File
@@ -34,12 +34,12 @@ function coverage(entries: BlueprintEntry[]) {
return matches.length === 1 && matches[0].slug === entry.recipe.mapSlug;
}).map(server => server.name).sort();
const coverage = existingServers.map(name => {
const operation = db().prepare("SELECT id, state FROM server_deployments WHERE server = ? AND action = 'create' AND state IN ('queued', 'running', 'awaiting-health') ORDER BY rowid DESC LIMIT 1").get(name) as { id: string; state: string } | undefined;
const operation = db().prepare("SELECT id, state FROM server_deployments WHERE server = ? AND action IN ('create','rebuild') AND state IN ('queued', 'running', 'awaiting-health') ORDER BY rowid DESC LIMIT 1").get(name) as { id: string; state: string } | undefined;
const server = getServer(name);
return { name, health: operation ? operation.state === 'queued' ? 'queued' : 'starting'
: server?.container_state && !['running', 'starting', 'restarting'].includes(server.container_state) ? 'stopped'
: classifyHealth(server?.last_seen_at ?? null, server?.last_error ?? null, server?.container_state),
href: operation ? `/deployments/${encodeURIComponent(operation.id)}` : `/servers/${encodeURIComponent(name)}` };
href: operation ? `/provisioning/${encodeURIComponent(operation.id)}` : `/servers/${encodeURIComponent(name)}` };
});
return { existingServers, coverage, existing: existingServers.length, missing: Math.max(0, entry.count - existingServers.length) };
});
@@ -48,7 +48,7 @@ function coverage(entries: BlueprintEntry[]) {
function fleetSnapshot() {
return housePartyTargets().map(name => ({ name,
server: db().prepare('SELECT game, map_slug, map, game_port FROM servers WHERE name = ?').get(name) ?? null,
creation: db().prepare("SELECT id FROM server_deployments WHERE server = ? AND action = 'create' ORDER BY rowid DESC LIMIT 1").get(name) ?? null,
creation: db().prepare("SELECT id FROM server_deployments WHERE server = ? AND action IN ('create','rebuild') ORDER BY rowid DESC LIMIT 1").get(name) ?? null,
removal: db().prepare("SELECT id FROM server_deployments WHERE server = ? AND action = 'destroy' AND state IN ('waiting', 'running')").get(name) ?? null
}));
}