Remove Dead Ops Arcade support
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@@ -89,7 +89,7 @@ describe('matching a native collection', () => {
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const { saveBlueprint } = await import('../../src/lib/server/fleet/launch-recipes.js');
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const { previewCollection, queueCollection, getCollection } = await import('../../src/lib/server/fleet/collections.js');
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const { T5_ZOMBIE_MAPS } = await import('../../src/lib/map-aliases.js');
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const blueprint = saveBlueprint({ name: 'Replace nine with ten', entries: T5_ZOMBIE_MAPS.filter(map => map.slug !== 'zombietron')
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const blueprint = saveBlueprint({ name: 'Replace nine with ten', entries: T5_ZOMBIE_MAPS
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.map(map => ({ game: 't5', mapSlug: map.slug, count: 1 })) });
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const preview = previewCollection(blueprint.id, 'exact');
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const queued = queueCollection({ previewId: preview.id,
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@@ -137,7 +137,7 @@ describe('matching a native collection', () => {
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const { GET: fleetResponse } = await import('../../src/routes/api/servers/+server.js');
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const { POST: agentHeartbeat } = await import('../../src/routes/api/agent/heartbeat/+server.js');
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const { T5_ZOMBIE_MAPS } = await import('../../src/lib/map-aliases.js');
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const blueprint = saveBlueprint({ name: 'Match ten T5 lobbies', entries: T5_ZOMBIE_MAPS.filter(map => map.slug !== 'zombietron')
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const blueprint = saveBlueprint({ name: 'Match ten T5 lobbies', entries: T5_ZOMBIE_MAPS
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.map(map => ({ game: 't5', mapSlug: map.slug, count: 1 })) });
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const preview = previewCollection(blueprint.id, 'exact');
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expect(preview).toMatchObject({ ready: true, mode: 'exact' });
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