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@@ -13,7 +13,7 @@ only under All squad sizes. The JSON API also defaults to all maps.
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## Qualifying matches
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Matches only appear in server/global history once they reach round 2.
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Leaderboards, summaries, map options, profiles and player history include only
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Leaderboards, summaries, map options, profile statistics and player history include only
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completed matches with a received `game_end`. Active and interrupted matches do
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not contribute. A player must also be observed at round 2 or later; players who
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left before a completed game's end retain their recorded stats.
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@@ -24,6 +24,12 @@ qualifying games keep their start time, roster and cumulative counters.
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### Profiles and filters
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Players have a profile as soon as they are first reported, even before they have
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qualifying match history. These profiles show their identity, an explanation of
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when statistics become available, and dashes for personal bests with no recorded
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match. The page fills in on refresh after a qualifying game ends. Unknown player
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GUIDs still return 404.
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Click a player's name to open their shareable profile at
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`/leaderboard/players/[guid]`. Profiles combine Black Ops I (T5) and Black Ops II
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(T6) records for the same GUID. Existing `/leaderboard/players/[game]/[guid]`
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