Focus player records and add squad leaderboards
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@@ -1,11 +1,12 @@
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import type Database from 'better-sqlite3';
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import type { PersonalBestMetric, PersonalBestRecords, RecordEvidence } from '../../leaderboard.js';
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import type { LeaderboardPlayerCount, PersonalBestMetric, PersonalBestRecords, RecordEvidence } from '../../leaderboard.js';
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import { MIN_RECORDED_ROUND } from '../../match-history.js';
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interface RecordRequest extends Record<PersonalBestMetric, number> {
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guid: string;
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game?: string;
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map?: string;
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players?: LeaderboardPlayerCount;
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}
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/** Fetch evidence only for requested players and scopes, never rank the whole fleet's history. */
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@@ -15,9 +16,9 @@ export function getPersonalBestRecords(handle: Database.Database, requests: Reco
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for (let offset = 0; offset < requests.length; offset += 100) {
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const batch = requests.slice(offset, offset + 100);
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const parameters = batch.flatMap((request, index) => [index, request.guid, request.game ?? null,
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request.map ?? null, request.highestRound, request.bestKills, request.bestScore]);
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const rows = handle.prepare(`WITH requested (requestId, guid, game, map, highestRound, bestKills, bestScore) AS (
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VALUES ${batch.map(() => '(?, ?, ?, ?, ?, ?, ?)').join(', ')}
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request.map ?? null, request.players ?? null, request.highestRound, request.bestKills, request.bestScore]);
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const rows = handle.prepare(`WITH requested (requestId, guid, game, map, players, highestRound, bestKills, bestScore) AS (
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VALUES ${batch.map(() => '(?, ?, ?, ?, ?, ?, ?, ?)').join(', ')}
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), candidates AS (
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SELECT r.requestId, m.id AS matchId, m.game, m.map_key AS mapKey, m.map_name AS mapName,
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m.server, m.started_at AS startedAt, m.ended_at AS endedAt, m.start_observed AS startObserved,
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@@ -30,6 +31,7 @@ export function getPersonalBestRecords(handle: Database.Database, requests: Reco
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WHERE m.game IN ('t5', 't6') AND m.status = 'completed' AND mp.has_stats = 1
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AND m.highest_round >= ${MIN_RECORDED_ROUND} AND mp.highest_round >= ${MIN_RECORDED_ROUND}
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AND (r.game IS NULL OR m.game = r.game) AND (r.map IS NULL OR m.map_key = r.map)
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AND (r.players IS NULL OR m.start_players = r.players)
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AND (mp.highest_round = r.highestRound OR mp.kills = r.bestKills OR mp.best_score = r.bestScore)
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), valuesByMetric AS (
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SELECT *, 'highestRound' AS metric, highestRound AS value FROM candidates WHERE highestRound = targetRound
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@@ -32,6 +32,20 @@ export function isLeaderboardMetric(value: string): value is LeaderboardMetric {
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return metrics.has(value);
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}
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/** Pick a usable initial map without ranking every player across the fleet first. */
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export function defaultLeaderboardMap(options: Pick<LeaderboardOptions, 'game' | 'players'> = {}): string | null {
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const conditions = ["m.game IN ('t5', 't6')", "m.status = 'completed'", `m.highest_round >= ${MIN_RECORDED_ROUND}`,
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`EXISTS (SELECT 1 FROM leaderboard_match_players mp WHERE mp.match_id = m.id
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AND mp.has_stats = 1 AND mp.highest_round >= ${MIN_RECORDED_ROUND})`];
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const parameters: Array<string | number> = [];
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if (options.game) { conditions.push('m.game = ?'); parameters.push(options.game); }
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if (options.players) { conditions.push('m.start_players = ?'); parameters.push(options.players); }
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const row = db().prepare(`SELECT m.map_key AS key FROM leaderboard_matches m
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WHERE ${conditions.join(' AND ')} ORDER BY m.game, m.map_name COLLATE NOCASE, m.map_key, m.id DESC LIMIT 1`)
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.get(...parameters) as { key: string } | undefined;
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return row?.key ?? null;
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}
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/** Rank each GUID once within the selected matches; player search keeps their actual rank. */
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export function getLeaderboard(options: LeaderboardOptions = {}): LeaderboardResponse {
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return readLeaderboard(options);
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@@ -39,13 +53,13 @@ export function getLeaderboard(options: LeaderboardOptions = {}): LeaderboardRes
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/** Select the exact player after ranking everyone eligible in the requested scope. */
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export function getPlayerLeaderboardEntry(guid: string,
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options: Pick<LeaderboardOptions, 'game' | 'map' | 'metric'> = {}): LeaderboardEntry | null {
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return readLeaderboard({ game: options.game, map: options.map, metric: options.metric, limit: 1 }, guid);
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options: Pick<LeaderboardOptions, 'game' | 'map' | 'players' | 'metric'> = {}): LeaderboardEntry | null {
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return readLeaderboard({ game: options.game, map: options.map, players: options.players, metric: options.metric, limit: 1 }, guid);
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}
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function addRecordSources(handle: ReturnType<typeof db>, entries: RankedEntry[], options: LeaderboardOptions): LeaderboardEntry[] {
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const records = getPersonalBestRecords(handle, entries.map(entry => ({
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...entry, game: options.game || undefined, map: options.map || undefined
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...entry, game: options.game || undefined, map: options.map || undefined, players: options.players
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})));
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return entries.map((entry, index) => ({ ...entry, records: records[index] }));
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}
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@@ -59,9 +73,10 @@ function readLeaderboard(options: LeaderboardOptions, exactGuid?: string): Leade
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const offset = Number.isSafeInteger(options.offset) ? Math.min(MAX_LEADERBOARD_OFFSET, Math.max(0, options.offset!)) : 0;
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const conditions = ["m.game IN ('t5', 't6')", "m.status = 'completed'", 'mp.has_stats = 1', `m.highest_round >= ${MIN_RECORDED_ROUND}`,
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`mp.highest_round >= ${MIN_RECORDED_ROUND}`];
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const parameters: string[] = [];
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const parameters: Array<string | number> = [];
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if (options.game) { conditions.push('m.game = ?'); parameters.push(options.game); }
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if (options.map) { conditions.push('m.map_key = ?'); parameters.push(options.map); }
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if (options.players) { conditions.push('m.start_players = ?'); parameters.push(options.players); }
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const qualification = isEfficiencyMetric(metric)
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? `WHERE measures.gamesPlayed >= ${EFFICIENCY_MIN_GAMES} AND measures.${metric} IS NOT NULL`
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+ (metric === 'headshotRate' ? ` AND measures.kills >= ${EFFICIENCY_MIN_KILLS}` : '')
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@@ -101,7 +116,7 @@ function readLeaderboard(options: LeaderboardOptions, exactGuid?: string): Leade
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catch { /* Standalone history tools can operate without cache metadata. */ }
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let cache = scopeCaches.get(handle);
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if (!cache) { cache = new Map(); scopeCaches.set(handle, cache); }
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const cacheKey = JSON.stringify([options.game ?? '', options.map ?? '', metric]);
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const cacheKey = JSON.stringify([options.game ?? '', options.map ?? '', options.players ?? '', metric]);
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let saved = cache.get(cacheKey);
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if (!saved || revision < 0 || saved.revision !== revision) {
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const rows = handle.prepare(`${aggregated}, playerSummary AS (
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@@ -12,7 +12,7 @@ const scope = `FROM leaderboard_match_players mp JOIN leaderboard_matches m ON m
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AND m.highest_round >= ${MIN_RECORDED_ROUND} AND mp.highest_round >= ${MIN_RECORDED_ROUND}`;
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export function getPlayerProfile(guid: string, requestedOffset = 0,
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options: Pick<LeaderboardOptions, 'game' | 'map'> = {}): PlayerProfile | null {
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options: Pick<LeaderboardOptions, 'game' | 'map' | 'players'> = {}): PlayerProfile | null {
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const handle = db();
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// Keep game-specific ingestion identities, but show one identity with the latest reported name.
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const player = handle.prepare(`SELECT guid, name, MIN(first_seen_at) OVER () AS firstSeen,
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@@ -22,11 +22,12 @@ export function getPlayerProfile(guid: string, requestedOffset = 0,
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if (!player) return null;
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const stats = handle.prepare(`SELECT ${totals} ${scope}`).get(guid) as PlayerStats;
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if (!stats.gamesPlayed) return null;
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const historyParameters = [guid];
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const historyParameters: Array<string | number> = [guid];
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let historyScope = scope;
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if (options.game) { historyScope += ' AND m.game = ?'; historyParameters.push(options.game); }
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if (options.map) { historyScope += ' AND m.map_key = ?'; historyParameters.push(options.map); }
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const matchesTotal = options.game || options.map
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if (options.players) { historyScope += ' AND m.start_players = ?'; historyParameters.push(options.players); }
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const matchesTotal = options.game || options.map || options.players
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? (handle.prepare(`SELECT COUNT(*) AS total ${historyScope}`).get(...historyParameters) as { total: number }).total
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: stats.gamesPlayed;
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const limit = 25;
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