Support game-wide autoscaling rules with per-map targets
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@@ -146,3 +146,5 @@ Validation includes planner and snapshot tests, duplicate-admission and stale-pr
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The full controller suite reported 1,934 passing tests and two existing failures in `server-detail-api.test.ts` (plugin classification) and `watchdog.test.ts` (an occupied-telemetry RCON expectation). Both failures reproduce independently at the pre-implementation commit `a22461a`. They are not autoscaling regressions. Targeted controller tests, all 228 Python agent tests, type checking, and the production build passed.
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An isolated Firefox review exercised policy creation, preview, save, keyboard focus, and 1440, 390, and 320 pixel layouts. A narrow-layout heading issue found during review was corrected. The preview used a temporary database and no production host credentials. Production CPU savings, external joinability, spare targets, and acceptable deficit durations still require the two-week observation period and operator-run pilot.
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Game-wide policy follow-up: selecting every map applies the targets independently to each catalog map and variant. Game-wide policies serialize actions across maps and cannot overlap live map-specific ownership. Existing map policies remain compatible.
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