Remove name fallback from RCON ping matching
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@@ -38,12 +38,10 @@ latency measurement in milliseconds, as a nonnegative JSON integer (for example,
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`"ping": 42`). Send `null` or omit the field when unavailable; do not substitute
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zero for a missing measurement. Older reporters without this field remain valid.
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Fleet prefers telemetry ping and fills missing readings from fresh RCON status,
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matching players by GUID first, then by name when no GUID matches. For T6, RCON's
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matching players only by GUID. For T6, RCON's
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hexadecimal GUIDs are compared with telemetry's decimal GUIDs using exact integer
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conversion; stored GUIDs remain unchanged. T5 GUIDs are compared as reported. Name matching
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removes CoD color codes and surrounding whitespace, stays case-sensitive, and
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requires a unique name in both rosters. A player already matched by GUID cannot
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be reused by name. Occupied lobbies continue RCON polling every 30 seconds.
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conversion; stored GUIDs remain unchanged. T5 GUIDs are compared as reported.
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Occupied lobbies continue RCON polling every 30 seconds.
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RCON supplements only ping; telemetry still supplies roster membership and scores.
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RCON pings expire after 90 seconds and must match the current map and server
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lifecycle. Missing or ambiguous matches display `—`. Telemetry ping is retained
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