Group settings with explicit modes and one save action
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@@ -248,9 +248,9 @@ See [native host management](native-hosts.md) for command delivery and recovery.
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## Concurrency limits
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Admin → Settings separates Concurrency and Retention, with independent
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save actions. Existing fleet restart, startup and destruction limits continue to
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apply. Additional per-host restart, startup and destruction limits, a combined
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Admin → Settings groups Concurrency separately from history and storage settings,
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with one Save changes action for all pending edits. Existing fleet restart, startup
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and removal limits continue to apply. Additional per-host restart, startup and destruction limits, a combined
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lifecycle limit, a rebuild limit, and a limit on hosts preparing game files default
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to 0 (no additional cap), preserving existing throughput on upgrade.
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