Simplify instance details and clarify diagnostics
This commit is contained in:
@@ -18,6 +18,7 @@
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let missing = $state(false);
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let body = $state<HTMLDivElement | null>(null);
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let follow = $state(true);
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let paused = $state(false);
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let controller: AbortController | null = null;
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async function refresh(manual = false) {
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@@ -31,9 +32,10 @@
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controller = request;
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try {
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const response = await fetch(`/api/servers/${encodeURIComponent(server)}/chat`, { signal: request.signal });
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const data = await response.json();
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if (!response.ok || !data.ok) throw new Error(data.reason ?? 'Could not refresh chat.');
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const data = await response.json().catch(() => null);
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if (!response.ok || !data?.ok) throw new Error('Could not refresh chat. Try again shortly.');
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if (request.signal.aborted) return;
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if (paused && !manual) return;
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entries = data.entries ?? [];
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missing = !!data.missing;
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loaded = true;
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@@ -54,7 +56,7 @@
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if (body) body.scrollTop = body.scrollHeight;
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}
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onMount(() => {
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const stop = pollVisible(() => refresh(), 5000);
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const stop = pollVisible(() => paused ? Promise.resolve() : refresh(), 5000);
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return () => { stop(); controller?.abort(); };
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});
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</script>
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@@ -87,8 +89,9 @@
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<section aria-label="Player chat">
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<div class="chat-head">
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<div class="chat-title"><h2>Chat</h2><span class="update-cadence">Updates every 5s</span></div>
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<div class="chat-title"><h2>Chat</h2><span class="update-cadence">{paused ? 'Paused' : 'Live · 5s'}</span></div>
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<div class="actions">
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{#if hasMessages}<Button size="sm" variant="ghost" onclick={() => paused = !paused}>{paused ? 'Resume' : 'Pause'}</Button>{/if}
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{#if !follow}<Button size="sm" variant="ghost" onclick={latest}>Latest messages</Button>{/if}
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<Button size="sm" onclick={() => refresh(true)} loading={manualRefreshing} ariaLabel={manualRefreshing ? 'Refreshing chat' : 'Refresh chat'}>Refresh</Button>
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</div>
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@@ -143,8 +146,8 @@
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.chat-title { gap: var(--space-2) var(--space-3); }
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h2 { margin: 0; font-size: var(--text-lg); }
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.update-cadence { color: var(--text-secondary); font-size: var(--text-xs); }
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.empty { color: var(--text-secondary); font-size: var(--text-sm); padding: var(--space-6) 0; }
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.messages { max-height: 60vh; overflow: auto; margin-top: var(--space-4); }
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.empty { color: var(--text-secondary); font-size: var(--text-sm); padding: 8px 0; margin-bottom: 0; }
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.messages { max-height: 360px; overflow: auto; margin-top: var(--space-4); }
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.messages:focus-visible { outline: none; box-shadow: inset 0 0 0 2px var(--accent-primary); border-radius: var(--radius-sm); }
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ol { list-style: none; padding: 0; margin: 0; }
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.message { display: grid; grid-template-columns: 6rem minmax(0, 1fr); align-items: baseline; column-gap: var(--space-4); padding: var(--space-3) 0; }
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@@ -74,18 +74,18 @@
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</script>
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<section class="inspector" aria-label="Effective config inspector" aria-busy={loading}>
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<div class="heading"><div><span class="eyebrow">{artifactId ? 'Draft preview' : 'Follow every value to its source'}</span><h2>{artifactId ? 'On this server' : 'Promoted configuration'}</h2></div>
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<div class="heading"><div>{#if !fixedServer}<span class="eyebrow">{artifactId ? 'Draft preview' : 'Follow every value to its source'}</span>{/if}<h2>{artifactId ? 'On this server' : 'Promoted configuration'}</h2></div>
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<Button size="sm" variant="ghost" onclick={() => ready ? reload++ : loadServers()}>Refresh</Button>
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</div>
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<p class="intro">{artifactId ? 'Your draft composed with the other promoted configs. Saving creates an untested version.' : 'The intended file from promoted configs and the selected map. Live files and active betas may differ.'}</p>
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<label class="server-label">Server<select aria-label="Server" bind:value={selected} disabled={!!fixedServer || !eligible.length}>
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{#if !fixedServer}<label class="server-label">Server<select aria-label="Server" bind:value={selected} disabled={!!fixedServer || !eligible.length}>
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{#each eligible as server}<option value={server.name}>{serverTitle(server.name)}</option>{/each}
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{#if !eligible.length}<option value="">No matching servers</option>{/if}
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</select></label>
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</select></label>{/if}
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{#if error}<div class="error" role="alert">{error}{inspection ? ' Showing the last completed preview.' : ''}</div>{/if}
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<p class="preview-status" role="status">{loading ? inspection ? 'Updating preview… Showing the last completed result.' : 'Composing configuration…' : inspection ? 'Preview up to date.' : ''}</p>
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{#if !fixedServer || loading}<p class="preview-status" role="status">{loading ? inspection ? 'Updating preview… Showing the last completed result.' : 'Composing configuration…' : inspection ? 'Preview up to date.' : ''}</p>{/if}
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{#if !eligible.length && !loading}<p class="empty">{artifactId ? 'No registered servers match this scope.' : 'Register a server to inspect its configuration.'}</p>
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{:else if inspection?.reason}<p class="empty">{inspection.reason}</p>
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{:else if inspection?.reason}<p class="empty">{fixedServer && inspection.reason.startsWith('No promoted baseline') ? `No promoted baseline for ${servers.find(item => item.name === fixedServer)?.game === 't6' ? 'Black Ops II' : servers.find(item => item.name === fixedServer)?.game === 't5' ? 'Black Ops I' : 'this game'}.` : inspection.reason}</p>{#if fixedServer}<a href="/configs">Open config library →</a>{/if}
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{:else if inspection}
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<ol class="sources" aria-label="Composition order, later layers take precedence">
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{#each inspection.sources as source, index}
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@@ -154,7 +154,7 @@
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small { display: block; font-size: var(--text-xs); color: var(--text-secondary); margin-top: 3px; }
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.composed { display: block; width: 100%; box-sizing: border-box; margin-top: 16px; padding: 20px; background: var(--surface-sunken); color: var(--text-primary); border: 0; border-radius: var(--radius-sm); min-height: 260px; max-height: 600px; resize: vertical; overflow: auto; font: var(--text-xs)/1.8 var(--font-mono); white-space: pre-wrap; overflow-wrap: anywhere; }
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.notes { margin-top: 16px; color: var(--state-warning); font-size: var(--text-xs); } .notes summary { cursor: pointer; } .notes li { margin: 8px 0; }
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.empty { color: var(--text-secondary); font-size: var(--text-sm); padding: 24px 0; }
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.empty { color: var(--text-secondary); font-size: var(--text-sm); padding: 8px 0; }
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.error { color: var(--state-danger); margin-top: 16px; font-size: var(--text-sm); }
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@media (max-width: 600px) { .inspector { padding: 16px; } }
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input:not([type='checkbox']):not([type='file']), select, textarea { border-color: var(--border-control); }
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@@ -134,12 +134,12 @@
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</button>
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</div>
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</div>
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<div class="log-tools"><label class="log-search">Search loaded lines<input type="search" bind:value={query} placeholder="Find text in this log" /></label><div class="log-actions"><Button size="sm" onclick={copyLink}>Copy link</Button><Button size="sm" disabled={!current?.lines?.length} onclick={() => copy(visibleLines.join('\n'), 'Log text copied.')}>Copy {query ? 'matches' : 'log'}</Button><Button size="sm" disabled={!current?.lines?.length} onclick={download}>Download tail</Button></div></div>
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<div class="log-tools"><label class="log-search">Search loaded lines<input type="search" bind:value={query} placeholder="Find text in this log" /></label><details class="log-actions"><summary>More</summary><div class="action-items"><Button size="sm" onclick={copyLink}>Copy link</Button><Button size="sm" disabled={!current?.lines?.length} onclick={() => copy(visibleLines.join('\n'), 'Log text copied.')}>Copy {query ? 'matches' : 'log'}</Button><Button size="sm" disabled={!current?.lines?.length} onclick={download}>Download tail</Button></div></details></div>
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{#if copyStatus}<p class="copy-status" role="status">{copyStatus}</p>{/if}
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<div class="follow-state"><span>{!autoRefresh ? 'Refresh paused' : 'Auto-refresh on'} · {query ? `${visibleLines.length} matching lines` : stickToBottom ? 'Following latest lines' : 'Reading earlier lines'}</span>{#if !stickToBottom || query}<Button size="sm" variant="ghost" onclick={jumpToLatest}>Jump to latest</Button>{/if}</div>
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<div id={uid + '-panel'} role="tabpanel" aria-labelledby={uid + '-' + active}>
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{#if refreshError}<div class="ui-error" role="alert">{refreshError} {current ? 'Showing the last loaded log.' : ''}<Button size="sm" onclick={() => refresh.refresh()} disabled={loading}>Retry</Button></div>{/if}
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{#if refreshError}<div class="ui-error" role="alert">Couldn’t load logs. {current ? 'Showing the last loaded log.' : ''}<Button size="sm" onclick={() => refresh.refresh()} disabled={loading}>Retry</Button><details><summary>Technical details</summary>{refreshError}</details></div>{/if}
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{#if !current && !refreshError}
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<div class="empty">{loading ? 'loading…' : 'No log loaded. Select Refresh to load it.'}</div>
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{:else if current && !current.ok}
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@@ -165,7 +165,10 @@
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</div>
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<style>
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.log-tools, .log-actions, .follow-state { display: flex; gap: 8px; align-items: center; flex-wrap: wrap; }
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.log-tools, .action-items, .follow-state { display: flex; gap: 8px; align-items: center; flex-wrap: wrap; }
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.log-actions { position: relative; font-size: var(--text-sm); }
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summary { cursor: pointer; }
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.action-items { position: absolute; right: 0; z-index: 3; padding: 12px; min-width: 160px; background: var(--surface); border: 1px solid var(--border-strong); border-radius: var(--radius-sm); }
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.log-tools { align-items: end; }
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.log-search { display: grid; gap: 6px; flex: 1; min-width: 180px; font-size: var(--text-xs); color: var(--text-secondary); }
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.log-search input { background: var(--surface-sunken); color: var(--text-primary); border: 1px solid var(--border-control); border-radius: var(--radius-sm); padding: 9px 12px; font: inherit; }
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@@ -50,7 +50,7 @@
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<Card padding="lg">
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<h2>Match history</h2>
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<p>Newest matches first. Open a completed match to see its player results. Unique players are counted across all match reports. — means the start or end wasn’t recorded, or the match is still in progress.</p>
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{#if error}
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<div role="alert">{error} <Button onclick={() => refresh(server, limit)}>Retry</Button></div>
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{/if}
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@@ -63,22 +63,21 @@
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<!-- svelte-ignore a11y_no_noninteractive_tabindex -->
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<div class="table-scroll" tabindex="0" role="region" aria-label="Match history">
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<table>
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<thead><tr><th>Started</th><th>Ended</th>{#if server === undefined}<th>Server</th>{/if}<th>Map</th><th>Status</th><th>Players at start</th><th>Unique players</th><th>Players at end</th><th>Game time</th><th>Final round</th></tr></thead>
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<thead><tr><th>Started</th>{#if server === undefined}<th>Server</th>{/if}<th>Map</th><th>Status</th><th>Unique players</th><th>Duration</th><th>Final round</th></tr></thead>
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<tbody>
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{#each matches as match (match.id)}
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<tr class:completed={match.status === 'completed'}>
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<td><time datetime={match.startedAt}>{$timeFormat.dateTime(match.startedAt)}</time></td>
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<td>{#if match.endedAt}<time datetime={match.endedAt}>{$timeFormat.dateTime(match.endedAt)}</time>{:else}—{/if}</td>
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<td><time datetime={match.startedAt} title={$timeFormat.dateTime(match.startedAt)}>{$timeFormat.period(match.startedAt)}</time></td>
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{#if server === undefined}<td><HistoricalServerIdentity name={match.server} deletedAt={match.server_deleted_at} href={`/servers/${encodeURIComponent(match.server)}?tab=matches`} /></td>{/if}
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<td>
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{#if match.status === 'completed'}
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<a class="match-link" href={contextHref(`/matches/${match.id}`, $page.url)} aria-label={`View ${match.map} match from ${$timeFormat.dateTime(match.startedAt)}`}>
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{match.map}<small>View match →</small>
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{match.map}
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</a>
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{:else}{match.map}{/if}
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</td>
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<td>{match.status === 'active' ? 'In progress' : match.status === 'completed' ? 'Completed' : 'Interrupted'}</td>
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<td>{match.startPlayers ?? '—'}</td><td>{match.uniquePlayers}</td><td>{match.endPlayers ?? '—'}</td>
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<td>{match.uniquePlayers}</td>
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<td>{match.durationMs === null ? '—' : formatDuration(match.durationMs)}</td><td>{match.finalRound ?? '—'}</td>
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</tr>
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{/each}
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@@ -88,6 +87,7 @@
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<ListFooter total={Math.min(total, 10000)} bind:limit onchange={saveContext} label="matches" />
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{#if total > 10000}<p>Showing the latest 10,000 matches.</p>{/if}
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{/if}
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<details><summary>About match history</summary><p>Newest matches first. Unique players are counted across all reports. — means a value was not recorded or the match is still in progress. Open a completed match for exact timestamps and player counts at the start and end.</p></details>
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</Card>
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<style>
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@@ -103,5 +103,6 @@
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.match-link { display: block; color: var(--accent-primary-hover); text-decoration: none; }
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.match-link:hover { text-decoration: underline; }
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.match-link:focus-visible { outline: none; box-shadow: var(--focus-ring); border-radius: var(--radius-sm); }
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.match-link small { display: block; margin-top: var(--space-1); font-size: var(--text-xs); }
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details { margin-top: 12px; font-size: var(--text-xs); color: var(--text-secondary); }
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summary { cursor: pointer; }
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</style>
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@@ -10,10 +10,12 @@
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import Badge from './primitives/Badge.svelte';
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import EmptyState from './primitives/EmptyState.svelte';
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let { report, mapLabel, current = true, after = null }: { report: GameTelemetry | undefined; mapLabel?: string; current?: boolean; after?: string | null } = $props();
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let { report, mapLabel, current = true, after = null, matchElapsed = null, activity }: { report: GameTelemetry | undefined; mapLabel?: string; current?: boolean; after?: string | null; matchElapsed?: string | null; activity?: string } = $props();
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const fresh = $derived(current && freshTelemetry(report, $uiNow, after));
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const timingNow = $derived(report && (report.event === 'game_end' || !fresh)
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? Date.parse(report.receivedAt) : $uiNow);
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const displayElapsed = $derived(fresh ? matchElapsed : report?.timing?.server?.gameStartedAt && !report.timing.server.gameEndedAt
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? elapsedSince(report.timing.server.gameStartedAt, timingNow) : null);
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const columns = [
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{ key: 'score', label: 'Score' },
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{ key: 'kills', label: 'Kills' },
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@@ -24,6 +26,8 @@
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type StatKey = typeof columns[number]['key'];
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let sortBy = $state<StatKey>('score');
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let descending = $state(true);
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let expanded = $state<string[]>([]);
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const uid = $props.id();
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const number = new Intl.NumberFormat('en-US');
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const players = $derived(report?.event === 'game_start'
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? report.players.map(player => ({ ...player, score: null, kills: null, headshots: null, downs: null, revives: null }))
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@@ -48,12 +52,13 @@
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<div class="match-title">
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<h2 title={report.map}>{mapLabel ?? mapTitle(report.map)}</h2>
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{#if report.event !== 'game_start'}<Badge variant="accent" size="md">Round {report.round}</Badge>{/if}
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{#if displayElapsed}<span class="match-time">Match {displayElapsed}{fresh ? '' : ' at last report'}</span>{/if}
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{#if report.event === 'game_end'}<Badge>Game ended</Badge>
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{:else if report.event === 'game_start'}<Badge>Game started</Badge>{/if}
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</div>
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</div>
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<div class="report-meta">
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<span>{players.length} {players.length === 1 ? 'player' : 'players'} in this report</span>
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<span>{players.length} {players.length === 1 ? 'player' : 'players'}{fresh ? '' : ' in last report'}</span>
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{#if !fresh}<Badge variant="warning">Historical report</Badge>{/if}
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<time datetime={report.receivedAt} title={$timeFormat.dateTime(report.receivedAt)}>
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Updated {elapsedSince(report.receivedAt, $uiNow)} ago
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@@ -71,9 +76,6 @@
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<thead>
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<tr>
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<th scope="col" class="player">Player</th>
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<th scope="col" class="stat">Time on server</th>
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<th scope="col" class="stat">Time in match</th>
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<th scope="col" class="stat">Round started</th>
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{#each columns as column (column.key)}
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<th scope="col" class="stat" aria-sort={sortBy === column.key ? descending ? 'descending' : 'ascending' : 'none'}>
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<button type="button" onclick={() => sort(column.key)}
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@@ -90,11 +92,8 @@
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<tr>
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<th scope="row" class="player">
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<a class="player-name" href={playerProfileHref(player.guid)}>{player.name}</a>
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<div class="guid"><span>GUID</span><CopyValue value={player.guid} label={`GUID for ${player.name}`} /></div>
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<button class="player-details" aria-label={`Details for ${player.name}`} aria-expanded={expanded.includes(player.guid)} aria-controls={`${uid}-${player.guid}`} onclick={() => expanded = expanded.includes(player.guid) ? expanded.filter(guid => guid !== player.guid) : [...expanded, player.guid]}>Details</button>
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</th>
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<td class="stat">{timing ? elapsedSince(timing.serverJoinedAt, timingNow) : '—'}</td>
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<td class="stat">{timing ? elapsedSince(timing.matchJoinedAt, timingNow) : '—'}</td>
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<td class="stat">{timing?.roundStarted ?? '—'}</td>
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{#each columns as column (column.key)}
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<td class="stat" class:score={column.key === 'score'}>
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{#if player[column.key] === null}<span class="unreported" aria-label="Not yet reported">—</span>
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@@ -102,20 +101,24 @@
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</td>
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{/each}
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</tr>
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<tr id={`${uid}-${player.guid}`} hidden={!expanded.includes(player.guid)}><td colspan="6"><div class="player-metadata"><div class="guid"><span>GUID</span><CopyValue value={player.guid} label={`GUID for ${player.name}`} /></div><span>Time on instance: {timing ? elapsedSince(timing.serverJoinedAt, timingNow) : '—'}</span><span>Time in match: {timing ? elapsedSince(timing.matchJoinedAt, timingNow) : '—'}</span><span>Joined round: {timing?.roundStarted ?? '—'}</span></div></td></tr>
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{/each}
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</tbody>
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</table>
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</div>
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{/if}
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<div class="scoreboard-footer">
|
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<p class="note">{report.event === 'game_start' ? 'Player stats arrive with the next round report or heartbeat.' : report.event === 'game_end' ? 'Final stats from this game. The scoreboard resets when the next game starts.' : 'Stats update at each round change, heartbeat, and game end.'}</p>
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<details><summary>About these stats</summary><p class="note">{report.event === 'game_start' ? 'Player stats arrive with the next round report or heartbeat.' : report.event === 'game_end' ? 'Final stats from this game. The scoreboard resets when the next game starts.' : 'Stats update at each round change, heartbeat, and game end.'}</p><p class="timing-note">Times and joining rounds are estimated from player reports. Time on instance carries across matches; ended or stale reports freeze at the last update.</p>{#if activity}<p class="timing-note">{activity}</p>{/if}</details>
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<a href="/leaderboard">View lifetime leaderboard →</a>
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</div>
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<p class="timing-note">Times and joining rounds are estimated from player reports. Server time carries across consecutive matches; ended or stale reports show time at the last update.</p>
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{/if}
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<style>
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.scoreboard-header { display: flex; align-items: center; justify-content: space-between; flex-wrap: wrap; gap: var(--space-4); margin-bottom: var(--space-5); }
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.player-metadata { display: flex; flex-wrap: wrap; gap: 12px 24px; font-size: var(--text-xs); color: var(--text-secondary); }
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summary { cursor: pointer; color: var(--text-secondary); }
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.match-time { font-size: var(--text-sm); color: var(--text-secondary); }
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button.player-details { font-size: var(--text-xs); color: var(--text-secondary); }
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.scoreboard-header { display: flex; align-items: center; justify-content: space-between; flex-wrap: wrap; gap: var(--space-4); margin-bottom: var(--space-3); }
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.match { display: grid; gap: var(--space-2); min-width: 0; }
|
||||
.eyebrow { font-size: var(--text-xs); font-weight: var(--weight-semibold); letter-spacing: var(--tracking-label); text-transform: uppercase; color: var(--text-tertiary); }
|
||||
.match-title { display: flex; align-items: center; flex-wrap: wrap; gap: var(--space-3); }
|
||||
@@ -124,11 +127,11 @@
|
||||
time { font-size: var(--text-xs); color: var(--text-tertiary); }
|
||||
.table-scroll { max-width: 100%; overflow-x: auto; border: 1px solid var(--border-subtle); border-radius: var(--radius-md); }
|
||||
.table-scroll:focus-visible { outline: none; box-shadow: var(--focus-ring); }
|
||||
table { width: 100%; min-width: 1000px; border-collapse: separate; border-spacing: 0; }
|
||||
table { width: 100%; min-width: 560px; border-collapse: separate; border-spacing: 0; }
|
||||
th, td { padding: var(--space-3) var(--space-4); border-bottom: 1px solid var(--border-subtle); }
|
||||
thead th { font-size: var(--text-xs); color: var(--text-secondary); font-weight: var(--weight-semibold); background: var(--surface-sunken); }
|
||||
.player { text-align: left; position: sticky; left: 0; z-index: 1; }
|
||||
thead .player { min-width: 230px; }
|
||||
thead .player { min-width: 160px; }
|
||||
tbody .player { background: var(--surface); font-weight: var(--weight-medium); }
|
||||
.player-name { display: block; max-width: 320px; overflow-wrap: anywhere; font-size: var(--text-sm); color: var(--text-primary); }
|
||||
.player-name { text-decoration: none; }
|
||||
@@ -154,7 +157,7 @@
|
||||
@media (max-width: 640px) {
|
||||
.report-meta { text-align: left; }
|
||||
th, td { padding: var(--space-3); }
|
||||
thead .player { min-width: 190px; }
|
||||
thead .player { min-width: 150px; }
|
||||
.player-name { max-width: 220px; }
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -79,20 +79,10 @@
|
||||
<Button size="sm" onclick={refresh} disabled={refreshing} loading={refreshing}>Refresh</Button>
|
||||
</div>
|
||||
|
||||
<p class="intro">
|
||||
Incoming <code>POST /api/telemetry</code> requests with this exact server name.
|
||||
The scoreboard uses telemetry; the fleet player count comes from RCON separately.
|
||||
</p>
|
||||
<p class="retention">
|
||||
Newest first · {retention.maxPerServer ? `up to ${retention.maxPerServer} requests per server` : 'no per-server retention cap'} · {retention.maxAgeDays ? `last ${retention.maxAgeDays} days` : 'no age expiry'}. Fleet-wide limits also apply.
|
||||
Refreshes every 5 seconds while visible.
|
||||
{#if refreshedAt}<span>Last refreshed <time datetime={refreshedAt}>{timestamp(refreshedAt)}</time>.</span>{/if}
|
||||
</p>
|
||||
|
||||
{#if error}
|
||||
<p class="load-error" role="alert">
|
||||
{error}{#if loaded} Previously loaded requests are shown below.{/if}
|
||||
</p>
|
||||
Couldn’t load telemetry requests. {#if loaded} Previously loaded requests are shown below.{/if}
|
||||
</p><Button size="sm" onclick={refresh} disabled={refreshing}>Retry</Button><details class="payload"><summary>Technical details</summary>{error}</details>
|
||||
{/if}
|
||||
|
||||
{#if !loaded && !error}
|
||||
@@ -133,14 +123,24 @@
|
||||
<ListFooter total={requests.length} bind:limit label="requests" />
|
||||
{/if}
|
||||
|
||||
<details class="request-help"><summary>About request logging</summary> <p class="intro">
|
||||
Incoming <code>POST /api/telemetry</code> requests with this exact server name.
|
||||
Fresh game telemetry supplies player counts when available; RCON provides a fallback. The scoreboard uses telemetry.
|
||||
</p>
|
||||
<p class="retention">
|
||||
Newest first · {retention.maxPerServer ? `up to ${retention.maxPerServer} requests per server` : 'no per-server retention cap'} · {retention.maxAgeDays ? `last ${retention.maxAgeDays} days` : 'no age expiry'}. Fleet-wide limits also apply.
|
||||
Refreshes every 5 seconds while visible.
|
||||
{#if refreshedAt}<span>Last refreshed <time datetime={refreshedAt}>{timestamp(refreshedAt)}</time>.</span>{/if}
|
||||
</p>
|
||||
|
||||
<p class="attribution">
|
||||
Logging starts after this update is installed.
|
||||
Requests can be linked here only when readable JSON contains a matching top-level <code>server</code> field.
|
||||
Calls that never reach Electric Cherry, malformed JSON, and different server names will not appear here.
|
||||
</p>
|
||||
</p></details>
|
||||
</Card>
|
||||
|
||||
<style>
|
||||
.request-help { margin-top: 16px; font-size: var(--text-xs); }
|
||||
.panel-head, .request-head, .request-result {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
Reference in New Issue
Block a user