Simplify instance details and clarify diagnostics

This commit is contained in:
2026-10-06 17:42:05 -04:00
parent f4094b7f5d
commit b8cccc5a98
15 changed files with 329 additions and 323 deletions
+2
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@@ -44,6 +44,8 @@ export interface FleetOperation {
href: string;
state: 'active' | 'attention' | 'done';
startedAt: string;
activityLabel?: string;
resultState?: string;
}
export type FleetFilter = 'all' | 'occupied' | 'empty' | 'attention' | 'testing' | 'pinned';
+1
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@@ -66,6 +66,7 @@ function readOperations(now: number, server?: string): FleetOperation[] {
: ['failed', 'interrupted'].includes(row.state) ? 'attention' : 'active';
operations.push({ key: `deployment:${row.id}`, group: `deployment:${row.id}`, kind: 'deployment',
server: row.server, state, startedAt: row.started_at,
activityLabel: `${actionLabels[row.action as ProvisioningAction] ?? row.action} instance`, resultState: row.state,
label: state === 'done' ? row.state === 'cancelled' ? 'Removal cancelled' : row.state === 'warning' ? 'Completed with warnings' : 'Complete'
: state === 'attention' ? `${actionLabels[row.action as ProvisioningAction]} needs attention` : row.stage,
detail: row.error ?? row.stage, href: `/provisioning/${encodeURIComponent(row.id)}` });
+9 -6
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@@ -18,6 +18,7 @@
let missing = $state(false);
let body = $state<HTMLDivElement | null>(null);
let follow = $state(true);
let paused = $state(false);
let controller: AbortController | null = null;
async function refresh(manual = false) {
@@ -31,9 +32,10 @@
controller = request;
try {
const response = await fetch(`/api/servers/${encodeURIComponent(server)}/chat`, { signal: request.signal });
const data = await response.json();
if (!response.ok || !data.ok) throw new Error(data.reason ?? 'Could not refresh chat.');
const data = await response.json().catch(() => null);
if (!response.ok || !data?.ok) throw new Error('Could not refresh chat. Try again shortly.');
if (request.signal.aborted) return;
if (paused && !manual) return;
entries = data.entries ?? [];
missing = !!data.missing;
loaded = true;
@@ -54,7 +56,7 @@
if (body) body.scrollTop = body.scrollHeight;
}
onMount(() => {
const stop = pollVisible(() => refresh(), 5000);
const stop = pollVisible(() => paused ? Promise.resolve() : refresh(), 5000);
return () => { stop(); controller?.abort(); };
});
</script>
@@ -87,8 +89,9 @@
<section aria-label="Player chat">
<div class="chat-head">
<div class="chat-title"><h2>Chat</h2><span class="update-cadence">Updates every 5s</span></div>
<div class="chat-title"><h2>Chat</h2><span class="update-cadence">{paused ? 'Paused' : 'Live · 5s'}</span></div>
<div class="actions">
{#if hasMessages}<Button size="sm" variant="ghost" onclick={() => paused = !paused}>{paused ? 'Resume' : 'Pause'}</Button>{/if}
{#if !follow}<Button size="sm" variant="ghost" onclick={latest}>Latest messages</Button>{/if}
<Button size="sm" onclick={() => refresh(true)} loading={manualRefreshing} ariaLabel={manualRefreshing ? 'Refreshing chat' : 'Refresh chat'}>Refresh</Button>
</div>
@@ -143,8 +146,8 @@
.chat-title { gap: var(--space-2) var(--space-3); }
h2 { margin: 0; font-size: var(--text-lg); }
.update-cadence { color: var(--text-secondary); font-size: var(--text-xs); }
.empty { color: var(--text-secondary); font-size: var(--text-sm); padding: var(--space-6) 0; }
.messages { max-height: 60vh; overflow: auto; margin-top: var(--space-4); }
.empty { color: var(--text-secondary); font-size: var(--text-sm); padding: 8px 0; margin-bottom: 0; }
.messages { max-height: 360px; overflow: auto; margin-top: var(--space-4); }
.messages:focus-visible { outline: none; box-shadow: inset 0 0 0 2px var(--accent-primary); border-radius: var(--radius-sm); }
ol { list-style: none; padding: 0; margin: 0; }
.message { display: grid; grid-template-columns: 6rem minmax(0, 1fr); align-items: baseline; column-gap: var(--space-4); padding: var(--space-3) 0; }
+6 -6
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@@ -74,18 +74,18 @@
</script>
<section class="inspector" aria-label="Effective config inspector" aria-busy={loading}>
<div class="heading"><div><span class="eyebrow">{artifactId ? 'Draft preview' : 'Follow every value to its source'}</span><h2>{artifactId ? 'On this server' : 'Promoted configuration'}</h2></div>
<div class="heading"><div>{#if !fixedServer}<span class="eyebrow">{artifactId ? 'Draft preview' : 'Follow every value to its source'}</span>{/if}<h2>{artifactId ? 'On this server' : 'Promoted configuration'}</h2></div>
<Button size="sm" variant="ghost" onclick={() => ready ? reload++ : loadServers()}>Refresh</Button>
</div>
<p class="intro">{artifactId ? 'Your draft composed with the other promoted configs. Saving creates an untested version.' : 'The intended file from promoted configs and the selected map. Live files and active betas may differ.'}</p>
<label class="server-label">Server<select aria-label="Server" bind:value={selected} disabled={!!fixedServer || !eligible.length}>
{#if !fixedServer}<label class="server-label">Server<select aria-label="Server" bind:value={selected} disabled={!!fixedServer || !eligible.length}>
{#each eligible as server}<option value={server.name}>{serverTitle(server.name)}</option>{/each}
{#if !eligible.length}<option value="">No matching servers</option>{/if}
</select></label>
</select></label>{/if}
{#if error}<div class="error" role="alert">{error}{inspection ? ' Showing the last completed preview.' : ''}</div>{/if}
<p class="preview-status" role="status">{loading ? inspection ? 'Updating preview… Showing the last completed result.' : 'Composing configuration…' : inspection ? 'Preview up to date.' : ''}</p>
{#if !fixedServer || loading}<p class="preview-status" role="status">{loading ? inspection ? 'Updating preview… Showing the last completed result.' : 'Composing configuration…' : inspection ? 'Preview up to date.' : ''}</p>{/if}
{#if !eligible.length && !loading}<p class="empty">{artifactId ? 'No registered servers match this scope.' : 'Register a server to inspect its configuration.'}</p>
{:else if inspection?.reason}<p class="empty">{inspection.reason}</p>
{:else if inspection?.reason}<p class="empty">{fixedServer && inspection.reason.startsWith('No promoted baseline') ? `No promoted baseline for ${servers.find(item => item.name === fixedServer)?.game === 't6' ? 'Black Ops II' : servers.find(item => item.name === fixedServer)?.game === 't5' ? 'Black Ops I' : 'this game'}.` : inspection.reason}</p>{#if fixedServer}<a href="/configs">Open config library →</a>{/if}
{:else if inspection}
<ol class="sources" aria-label="Composition order, later layers take precedence">
{#each inspection.sources as source, index}
@@ -154,7 +154,7 @@
small { display: block; font-size: var(--text-xs); color: var(--text-secondary); margin-top: 3px; }
.composed { display: block; width: 100%; box-sizing: border-box; margin-top: 16px; padding: 20px; background: var(--surface-sunken); color: var(--text-primary); border: 0; border-radius: var(--radius-sm); min-height: 260px; max-height: 600px; resize: vertical; overflow: auto; font: var(--text-xs)/1.8 var(--font-mono); white-space: pre-wrap; overflow-wrap: anywhere; }
.notes { margin-top: 16px; color: var(--state-warning); font-size: var(--text-xs); } .notes summary { cursor: pointer; } .notes li { margin: 8px 0; }
.empty { color: var(--text-secondary); font-size: var(--text-sm); padding: 24px 0; }
.empty { color: var(--text-secondary); font-size: var(--text-sm); padding: 8px 0; }
.error { color: var(--state-danger); margin-top: 16px; font-size: var(--text-sm); }
@media (max-width: 600px) { .inspector { padding: 16px; } }
input:not([type='checkbox']):not([type='file']), select, textarea { border-color: var(--border-control); }
+6 -3
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@@ -134,12 +134,12 @@
</button>
</div>
</div>
<div class="log-tools"><label class="log-search">Search loaded lines<input type="search" bind:value={query} placeholder="Find text in this log" /></label><div class="log-actions"><Button size="sm" onclick={copyLink}>Copy link</Button><Button size="sm" disabled={!current?.lines?.length} onclick={() => copy(visibleLines.join('\n'), 'Log text copied.')}>Copy {query ? 'matches' : 'log'}</Button><Button size="sm" disabled={!current?.lines?.length} onclick={download}>Download tail</Button></div></div>
<div class="log-tools"><label class="log-search">Search loaded lines<input type="search" bind:value={query} placeholder="Find text in this log" /></label><details class="log-actions"><summary>More</summary><div class="action-items"><Button size="sm" onclick={copyLink}>Copy link</Button><Button size="sm" disabled={!current?.lines?.length} onclick={() => copy(visibleLines.join('\n'), 'Log text copied.')}>Copy {query ? 'matches' : 'log'}</Button><Button size="sm" disabled={!current?.lines?.length} onclick={download}>Download tail</Button></div></details></div>
{#if copyStatus}<p class="copy-status" role="status">{copyStatus}</p>{/if}
<div class="follow-state"><span>{!autoRefresh ? 'Refresh paused' : 'Auto-refresh on'} · {query ? `${visibleLines.length} matching lines` : stickToBottom ? 'Following latest lines' : 'Reading earlier lines'}</span>{#if !stickToBottom || query}<Button size="sm" variant="ghost" onclick={jumpToLatest}>Jump to latest</Button>{/if}</div>
<div id={uid + '-panel'} role="tabpanel" aria-labelledby={uid + '-' + active}>
{#if refreshError}<div class="ui-error" role="alert">{refreshError} {current ? 'Showing the last loaded log.' : ''}<Button size="sm" onclick={() => refresh.refresh()} disabled={loading}>Retry</Button></div>{/if}
{#if refreshError}<div class="ui-error" role="alert">Couldn’t load logs. {current ? 'Showing the last loaded log.' : ''}<Button size="sm" onclick={() => refresh.refresh()} disabled={loading}>Retry</Button><details><summary>Technical details</summary>{refreshError}</details></div>{/if}
{#if !current && !refreshError}
<div class="empty">{loading ? 'loading…' : 'No log loaded. Select Refresh to load it.'}</div>
{:else if current && !current.ok}
@@ -165,7 +165,10 @@
</div>
<style>
.log-tools, .log-actions, .follow-state { display: flex; gap: 8px; align-items: center; flex-wrap: wrap; }
.log-tools, .action-items, .follow-state { display: flex; gap: 8px; align-items: center; flex-wrap: wrap; }
.log-actions { position: relative; font-size: var(--text-sm); }
summary { cursor: pointer; }
.action-items { position: absolute; right: 0; z-index: 3; padding: 12px; min-width: 160px; background: var(--surface); border: 1px solid var(--border-strong); border-radius: var(--radius-sm); }
.log-tools { align-items: end; }
.log-search { display: grid; gap: 6px; flex: 1; min-width: 180px; font-size: var(--text-xs); color: var(--text-secondary); }
.log-search input { background: var(--surface-sunken); color: var(--text-primary); border: 1px solid var(--border-control); border-radius: var(--radius-sm); padding: 9px 12px; font: inherit; }
+8 -7
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@@ -50,7 +50,7 @@
<Card padding="lg">
<h2>Match history</h2>
<p>Newest matches first. Open a completed match to see its player results. Unique players are counted across all match reports. — means the start or end wasn’t recorded, or the match is still in progress.</p>
{#if error}
<div role="alert">{error} <Button onclick={() => refresh(server, limit)}>Retry</Button></div>
{/if}
@@ -63,22 +63,21 @@
<!-- svelte-ignore a11y_no_noninteractive_tabindex -->
<div class="table-scroll" tabindex="0" role="region" aria-label="Match history">
<table>
<thead><tr><th>Started</th><th>Ended</th>{#if server === undefined}<th>Server</th>{/if}<th>Map</th><th>Status</th><th>Players at start</th><th>Unique players</th><th>Players at end</th><th>Game time</th><th>Final round</th></tr></thead>
<thead><tr><th>Started</th>{#if server === undefined}<th>Server</th>{/if}<th>Map</th><th>Status</th><th>Unique players</th><th>Duration</th><th>Final round</th></tr></thead>
<tbody>
{#each matches as match (match.id)}
<tr class:completed={match.status === 'completed'}>
<td><time datetime={match.startedAt}>{$timeFormat.dateTime(match.startedAt)}</time></td>
<td>{#if match.endedAt}<time datetime={match.endedAt}>{$timeFormat.dateTime(match.endedAt)}</time>{:else}—{/if}</td>
<td><time datetime={match.startedAt} title={$timeFormat.dateTime(match.startedAt)}>{$timeFormat.period(match.startedAt)}</time></td>
{#if server === undefined}<td><HistoricalServerIdentity name={match.server} deletedAt={match.server_deleted_at} href={`/servers/${encodeURIComponent(match.server)}?tab=matches`} /></td>{/if}
<td>
{#if match.status === 'completed'}
<a class="match-link" href={contextHref(`/matches/${match.id}`, $page.url)} aria-label={`View ${match.map} match from ${$timeFormat.dateTime(match.startedAt)}`}>
{match.map}<small>View match →</small>
{match.map}
</a>
{:else}{match.map}{/if}
</td>
<td>{match.status === 'active' ? 'In progress' : match.status === 'completed' ? 'Completed' : 'Interrupted'}</td>
<td>{match.startPlayers ?? '—'}</td><td>{match.uniquePlayers}</td><td>{match.endPlayers ?? '—'}</td>
<td>{match.uniquePlayers}</td>
<td>{match.durationMs === null ? '—' : formatDuration(match.durationMs)}</td><td>{match.finalRound ?? '—'}</td>
</tr>
{/each}
@@ -88,6 +87,7 @@
<ListFooter total={Math.min(total, 10000)} bind:limit onchange={saveContext} label="matches" />
{#if total > 10000}<p>Showing the latest 10,000 matches.</p>{/if}
{/if}
<details><summary>About match history</summary><p>Newest matches first. Unique players are counted across all reports. — means a value was not recorded or the match is still in progress. Open a completed match for exact timestamps and player counts at the start and end.</p></details>
</Card>
<style>
@@ -103,5 +103,6 @@
.match-link { display: block; color: var(--accent-primary-hover); text-decoration: none; }
.match-link:hover { text-decoration: underline; }
.match-link:focus-visible { outline: none; box-shadow: var(--focus-ring); border-radius: var(--radius-sm); }
.match-link small { display: block; margin-top: var(--space-1); font-size: var(--text-xs); }
details { margin-top: 12px; font-size: var(--text-xs); color: var(--text-secondary); }
summary { cursor: pointer; }
</style>
+18 -15
View File
@@ -10,10 +10,12 @@
import Badge from './primitives/Badge.svelte';
import EmptyState from './primitives/EmptyState.svelte';
let { report, mapLabel, current = true, after = null }: { report: GameTelemetry | undefined; mapLabel?: string; current?: boolean; after?: string | null } = $props();
let { report, mapLabel, current = true, after = null, matchElapsed = null, activity }: { report: GameTelemetry | undefined; mapLabel?: string; current?: boolean; after?: string | null; matchElapsed?: string | null; activity?: string } = $props();
const fresh = $derived(current && freshTelemetry(report, $uiNow, after));
const timingNow = $derived(report && (report.event === 'game_end' || !fresh)
? Date.parse(report.receivedAt) : $uiNow);
const displayElapsed = $derived(fresh ? matchElapsed : report?.timing?.server?.gameStartedAt && !report.timing.server.gameEndedAt
? elapsedSince(report.timing.server.gameStartedAt, timingNow) : null);
const columns = [
{ key: 'score', label: 'Score' },
{ key: 'kills', label: 'Kills' },
@@ -24,6 +26,8 @@
type StatKey = typeof columns[number]['key'];
let sortBy = $state<StatKey>('score');
let descending = $state(true);
let expanded = $state<string[]>([]);
const uid = $props.id();
const number = new Intl.NumberFormat('en-US');
const players = $derived(report?.event === 'game_start'
? report.players.map(player => ({ ...player, score: null, kills: null, headshots: null, downs: null, revives: null }))
@@ -48,12 +52,13 @@
<div class="match-title">
<h2 title={report.map}>{mapLabel ?? mapTitle(report.map)}</h2>
{#if report.event !== 'game_start'}<Badge variant="accent" size="md">Round {report.round}</Badge>{/if}
{#if displayElapsed}<span class="match-time">Match {displayElapsed}{fresh ? '' : ' at last report'}</span>{/if}
{#if report.event === 'game_end'}<Badge>Game ended</Badge>
{:else if report.event === 'game_start'}<Badge>Game started</Badge>{/if}
</div>
</div>
<div class="report-meta">
<span>{players.length} {players.length === 1 ? 'player' : 'players'} in this report</span>
<span>{players.length} {players.length === 1 ? 'player' : 'players'}{fresh ? '' : ' in last report'}</span>
{#if !fresh}<Badge variant="warning">Historical report</Badge>{/if}
<time datetime={report.receivedAt} title={$timeFormat.dateTime(report.receivedAt)}>
Updated {elapsedSince(report.receivedAt, $uiNow)} ago
@@ -71,9 +76,6 @@
<thead>
<tr>
<th scope="col" class="player">Player</th>
<th scope="col" class="stat">Time on server</th>
<th scope="col" class="stat">Time in match</th>
<th scope="col" class="stat">Round started</th>
{#each columns as column (column.key)}
<th scope="col" class="stat" aria-sort={sortBy === column.key ? descending ? 'descending' : 'ascending' : 'none'}>
<button type="button" onclick={() => sort(column.key)}
@@ -90,11 +92,8 @@
<tr>
<th scope="row" class="player">
<a class="player-name" href={playerProfileHref(player.guid)}>{player.name}</a>
<div class="guid"><span>GUID</span><CopyValue value={player.guid} label={`GUID for ${player.name}`} /></div>
<button class="player-details" aria-label={`Details for ${player.name}`} aria-expanded={expanded.includes(player.guid)} aria-controls={`${uid}-${player.guid}`} onclick={() => expanded = expanded.includes(player.guid) ? expanded.filter(guid => guid !== player.guid) : [...expanded, player.guid]}>Details</button>
</th>
<td class="stat">{timing ? elapsedSince(timing.serverJoinedAt, timingNow) : '—'}</td>
<td class="stat">{timing ? elapsedSince(timing.matchJoinedAt, timingNow) : '—'}</td>
<td class="stat">{timing?.roundStarted ?? '—'}</td>
{#each columns as column (column.key)}
<td class="stat" class:score={column.key === 'score'}>
{#if player[column.key] === null}<span class="unreported" aria-label="Not yet reported">—</span>
@@ -102,20 +101,24 @@
</td>
{/each}
</tr>
<tr id={`${uid}-${player.guid}`} hidden={!expanded.includes(player.guid)}><td colspan="6"><div class="player-metadata"><div class="guid"><span>GUID</span><CopyValue value={player.guid} label={`GUID for ${player.name}`} /></div><span>Time on instance: {timing ? elapsedSince(timing.serverJoinedAt, timingNow) : '—'}</span><span>Time in match: {timing ? elapsedSince(timing.matchJoinedAt, timingNow) : '—'}</span><span>Joined round: {timing?.roundStarted ?? '—'}</span></div></td></tr>
{/each}
</tbody>
</table>
</div>
{/if}
<div class="scoreboard-footer">
<p class="note">{report.event === 'game_start' ? 'Player stats arrive with the next round report or heartbeat.' : report.event === 'game_end' ? 'Final stats from this game. The scoreboard resets when the next game starts.' : 'Stats update at each round change, heartbeat, and game end.'}</p>
<details><summary>About these stats</summary><p class="note">{report.event === 'game_start' ? 'Player stats arrive with the next round report or heartbeat.' : report.event === 'game_end' ? 'Final stats from this game. The scoreboard resets when the next game starts.' : 'Stats update at each round change, heartbeat, and game end.'}</p><p class="timing-note">Times and joining rounds are estimated from player reports. Time on instance carries across matches; ended or stale reports freeze at the last update.</p>{#if activity}<p class="timing-note">{activity}</p>{/if}</details>
<a href="/leaderboard">View lifetime leaderboard →</a>
</div>
<p class="timing-note">Times and joining rounds are estimated from player reports. Server time carries across consecutive matches; ended or stale reports show time at the last update.</p>
{/if}
<style>
.scoreboard-header { display: flex; align-items: center; justify-content: space-between; flex-wrap: wrap; gap: var(--space-4); margin-bottom: var(--space-5); }
.player-metadata { display: flex; flex-wrap: wrap; gap: 12px 24px; font-size: var(--text-xs); color: var(--text-secondary); }
summary { cursor: pointer; color: var(--text-secondary); }
.match-time { font-size: var(--text-sm); color: var(--text-secondary); }
button.player-details { font-size: var(--text-xs); color: var(--text-secondary); }
.scoreboard-header { display: flex; align-items: center; justify-content: space-between; flex-wrap: wrap; gap: var(--space-4); margin-bottom: var(--space-3); }
.match { display: grid; gap: var(--space-2); min-width: 0; }
.eyebrow { font-size: var(--text-xs); font-weight: var(--weight-semibold); letter-spacing: var(--tracking-label); text-transform: uppercase; color: var(--text-tertiary); }
.match-title { display: flex; align-items: center; flex-wrap: wrap; gap: var(--space-3); }
@@ -124,11 +127,11 @@
time { font-size: var(--text-xs); color: var(--text-tertiary); }
.table-scroll { max-width: 100%; overflow-x: auto; border: 1px solid var(--border-subtle); border-radius: var(--radius-md); }
.table-scroll:focus-visible { outline: none; box-shadow: var(--focus-ring); }
table { width: 100%; min-width: 1000px; border-collapse: separate; border-spacing: 0; }
table { width: 100%; min-width: 560px; border-collapse: separate; border-spacing: 0; }
th, td { padding: var(--space-3) var(--space-4); border-bottom: 1px solid var(--border-subtle); }
thead th { font-size: var(--text-xs); color: var(--text-secondary); font-weight: var(--weight-semibold); background: var(--surface-sunken); }
.player { text-align: left; position: sticky; left: 0; z-index: 1; }
thead .player { min-width: 230px; }
thead .player { min-width: 160px; }
tbody .player { background: var(--surface); font-weight: var(--weight-medium); }
.player-name { display: block; max-width: 320px; overflow-wrap: anywhere; font-size: var(--text-sm); color: var(--text-primary); }
.player-name { text-decoration: none; }
@@ -154,7 +157,7 @@
@media (max-width: 640px) {
.report-meta { text-align: left; }
th, td { padding: var(--space-3); }
thead .player { min-width: 190px; }
thead .player { min-width: 150px; }
.player-name { max-width: 220px; }
}
</style>
@@ -79,20 +79,10 @@
<Button size="sm" onclick={refresh} disabled={refreshing} loading={refreshing}>Refresh</Button>
</div>
<p class="intro">
Incoming <code>POST /api/telemetry</code> requests with this exact server name.
The scoreboard uses telemetry; the fleet player count comes from RCON separately.
</p>
<p class="retention">
Newest first · {retention.maxPerServer ? `up to ${retention.maxPerServer} requests per server` : 'no per-server retention cap'} · {retention.maxAgeDays ? `last ${retention.maxAgeDays} days` : 'no age expiry'}. Fleet-wide limits also apply.
Refreshes every 5 seconds while visible.
{#if refreshedAt}<span>Last refreshed <time datetime={refreshedAt}>{timestamp(refreshedAt)}</time>.</span>{/if}
</p>
{#if error}
<p class="load-error" role="alert">
{error}{#if loaded} Previously loaded requests are shown below.{/if}
</p>
Couldn’t load telemetry requests. {#if loaded} Previously loaded requests are shown below.{/if}
</p><Button size="sm" onclick={refresh} disabled={refreshing}>Retry</Button><details class="payload"><summary>Technical details</summary>{error}</details>
{/if}
{#if !loaded && !error}
@@ -133,14 +123,24 @@
<ListFooter total={requests.length} bind:limit label="requests" />
{/if}
<details class="request-help"><summary>About request logging</summary> <p class="intro">
Incoming <code>POST /api/telemetry</code> requests with this exact server name.
Fresh game telemetry supplies player counts when available; RCON provides a fallback. The scoreboard uses telemetry.
</p>
<p class="retention">
Newest first · {retention.maxPerServer ? `up to ${retention.maxPerServer} requests per server` : 'no per-server retention cap'} · {retention.maxAgeDays ? `last ${retention.maxAgeDays} days` : 'no age expiry'}. Fleet-wide limits also apply.
Refreshes every 5 seconds while visible.
{#if refreshedAt}<span>Last refreshed <time datetime={refreshedAt}>{timestamp(refreshedAt)}</time>.</span>{/if}
</p>
<p class="attribution">
Logging starts after this update is installed.
Requests can be linked here only when readable JSON contains a matching top-level <code>server</code> field.
Calls that never reach Electric Cherry, malformed JSON, and different server names will not appear here.
</p>
</p></details>
</Card>
<style>
.request-help { margin-top: 16px; font-size: var(--text-xs); }
.panel-head, .request-head, .request-result {
display: flex;
align-items: center;
+3 -2
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@@ -52,8 +52,9 @@ export function createLogRefresh(options: Options) {
try {
const response = await request(`/api/servers/${encodeURIComponent(target.server)}/logs/${encodeURIComponent(target.key)}?lines=${target.lines}`,
{ signal: entry.controller.signal, cache: 'no-store' });
const body = await response.json() as LogResponse;
if (!response.ok || !body.ok) throw new Error(body.reason ?? 'Could not refresh log.');
const body = await response.json().catch(() => null) as LogResponse | null;
if (!response.ok || !body?.ok) throw new Error(body?.reason ?? `HTTP ${response.status}: ${body ? 'Log request failed.' : 'Expected a JSON log response.'}`);
if (!Array.isArray(body.lines) || !body.lines.every(line => typeof line === 'string')) throw new Error('Invalid log response: expected an array of lines.');
if (current()) { options.onError(''); options.onData(target.key, body); }
} catch (error) {
if (current() && !entry.controller.signal.aborted) options.onError(error instanceof Error ? error.message : 'Could not refresh log.');
+30
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@@ -0,0 +1,30 @@
import type { FleetOperation } from '$lib/fleet-overview.js';
export interface InstanceCampaign {
id: string;
action: string;
started_at: string;
servers: Array<{ server: string; restart_state: string; error: string | null; files_changed: number }>;
}
/** Merge overlapping campaign snapshots without hiding distinct provisioning records. */
export function instanceActivity(name: string, operations: FleetOperation[], campaigns: InstanceCampaign[]) {
const campaignLinks = new Set(campaigns.map(item => `/campaigns/${encodeURIComponent(item.id)}`));
return [
...operations.filter(op => op.server === name && !(op.kind === 'campaign' && campaignLinks.has(op.href))).map(op => ({
key: op.key, at: op.startedAt,
label: op.activityLabel ?? (op.label === 'Complete' ? op.detail : op.label),
state: op.resultState ?? op.state,
source: op.kind === 'deployment' ? 'Provisioning' : op.kind.charAt(0).toUpperCase() + op.kind.slice(1),
href: op.href, detail: op.state === 'attention' ? op.detail : null
})),
...campaigns.flatMap(campaign => {
const result = campaign.servers.find(item => item.server === name);
if (!result) return [];
const action = campaign.action === 'promote' ? 'Promote files' : campaign.action === 'rollback' ? 'Roll back files' : 'Reconcile files';
return [{ key: `history-${campaign.id}`, at: campaign.started_at,
label: `${action} · ${result.files_changed} ${result.files_changed === 1 ? 'file' : 'files'}`,
state: result.restart_state, source: 'Campaign', href: `/campaigns/${encodeURIComponent(campaign.id)}`, detail: result.error }];
})
].sort((a, b) => Date.parse(b.at) - Date.parse(a.at) || a.key.localeCompare(b.key));
}
@@ -6,13 +6,16 @@ import { db } from '$lib/server/db/index.js';
export async function GET({ params }: { params: { name: string } }) {
const server = getServer(params.name);
if (!server) return json({ ok: false, error: 'no such server' }, { status: 404 });
const metadata = db().prepare(`SELECT i.rel_path, s.kind FROM server_scripts i
const metadata = db().prepare(`SELECT i.rel_path, s.kind, s.id AS artifactId, v.version, v.release_version AS releaseVersion FROM server_scripts i
JOIN script_versions v ON v.id = i.script_version_id JOIN scripts s ON s.id = v.script_id
WHERE i.server = ?`).all(params.name) as Array<{ rel_path: string; kind: string }>;
const kinds = new Map(metadata.map(row => [row.rel_path, row.kind]));
WHERE i.server = ? AND i.sha256 = v.sha256`).all(params.name) as Array<{ rel_path: string; kind: string; artifactId: number; version: number; releaseVersion: string | null }>;
const versions = new Map(metadata.map(row => [row.rel_path, row]));
const scripts = listServerScripts(params.name).map((r) => ({
relPath: r.rel_path,
kind: kinds.get(r.rel_path) ?? (/\.cfg$/i.test(r.rel_path) ? 'config' : /\.dll$/i.test(r.rel_path) ? 'plugin' : /\.gsc$/i.test(r.rel_path) ? 'script' : 'file'),
artifactId: versions.get(r.rel_path)?.artifactId ?? null,
version: versions.get(r.rel_path)?.version ?? null,
releaseVersion: versions.get(r.rel_path)?.releaseVersion ?? null,
kind: versions.get(r.rel_path)?.kind ?? (/\.cfg$/i.test(r.rel_path) ? 'config' : /\.dll$/i.test(r.rel_path) ? 'plugin' : /\.gsc$/i.test(r.rel_path) ? 'script' : 'file'),
scriptVersionId: r.script_version_id,
sha256: r.sha256,
size: r.size,
+75 -266
View File
@@ -1,19 +1,21 @@
<script lang="ts">
import { tick } from 'svelte';
import { instanceActivity } from '$ui/server-activity.js';
import { timeFormat } from '$ui/stores/time-zone.js';
import { freshTelemetry } from '$lib/server-observation.js';
import { freshStatusTimestamp } from '$lib/server-freshness.js';
import { serverSection, serverSectionAnchor } from '$lib/server-sections.js';
import { contextHref } from '$lib/navigation-context.js';
import BackLink from '$ui/components/BackLink.svelte';
let { data }: { data: import('./$types').PageData } = $props();
import RuntimeVersion from '$ui/components/RuntimeVersion.svelte';
import MatchHistory from '$ui/components/MatchHistory.svelte';
import RoundTelemetry from '$ui/components/RoundTelemetry.svelte';
import TelemetryDiagnostics from '$ui/components/TelemetryDiagnostics.svelte';
import { pollVisible } from '$ui/poll.js';
import { fetchCampaigns } from '$ui/campaigns.js';
import { createFleetStore } from '$ui/stores/fleet.js';
import { freshServer, fleetIdentity } from '$lib/fleet-overview.js';
import { serverTitle } from '$ui/server-labels.js';
import ServerIdentity from '$ui/components/ServerIdentity.svelte';
import CopyValue from '$ui/components/CopyValue.svelte';
import ConfigInspector from '$ui/components/ConfigInspector.svelte';
import StatusBadge from '$ui/components/primitives/StatusBadge.svelte';
@@ -31,17 +33,14 @@
import PlayerScoreboard from '$ui/components/PlayerScoreboard.svelte';
import LogPanel from '$ui/components/LogPanel.svelte';
import ChatPanel from '$ui/components/ChatPanel.svelte';
import { gametypeLabel } from '$ui/gametype.js';
import { decodeRconError, rconFixHint } from '$ui/rconError.js';
import Card from '$ui/components/primitives/Card.svelte';
import Badge from '$ui/components/primitives/Badge.svelte';
import Button from '$ui/components/primitives/Button.svelte';
import Stat from '$ui/components/primitives/Stat.svelte';
import Tabs from '$ui/components/primitives/Tabs.svelte';
import StatusPip from '$ui/components/primitives/StatusPip.svelte';
import SectionHeader from '$ui/components/primitives/SectionHeader.svelte';
import Breadcrumbs from '$ui/components/primitives/Breadcrumbs.svelte';
import EmptyState from '$ui/components/primitives/EmptyState.svelte';
interface RconProbeResult {
@@ -75,6 +74,7 @@
}
interface InventoryEntry {
relPath: string; kind?: string; scriptVersionId: number | null;
artifactId?: number | null; version?: number | null; releaseVersion?: string | null;
sha256: string; size: number; updatedAt: string; source: string | null;
}
interface DeploymentRow {
@@ -93,6 +93,7 @@
const visibleFleet = $derived($fleet.receivedAt ? $fleetServers : data.serverSnapshot.servers);
let server = $derived((visibleFleet.find(s => s.name === name) as Server | undefined) ?? null);
const native = $derived(!!server?.native_instance_id);
let telemetryOpen = $state(false);
let history = $state<DeploymentRow[]>([]);
let inventory = $state<InventoryEntry[]>([]);
let rconProbe = $state<RconProbeResult | null>(null);
@@ -123,6 +124,8 @@
let inventoryLimit = $state(25);
const operations = $derived(snapshot.operations.filter(op => op.server === name));
const activity = $derived(instanceActivity(name, operations, history));
let tabSequence = 0;
async function loadTab(currentName: string, tab: string, signal?: AbortSignal) {
if (tab !== 'history' && tab !== 'configuration') return;
@@ -157,8 +160,6 @@
const fresh = $derived(server ? freshServer(server, $uiNow) : false);
let effectivePlayers = $derived(fresh ? server?.last_players ?? null : null);
let effectiveMap = $derived(server?.last_map ?? null);
let effectiveGametype = $derived(server?.last_gametype ?? null);
const scoreboard = $derived(server?.telemetry ?? $telemetryByServer.get(name));
let effectiveHealth = $derived<Health>(server?.health === 'online' && !fresh ? 'stale' : server?.health ?? 'offline');
let effectiveSeen = $derived(server?.last_seen_at ?? null);
@@ -191,20 +192,19 @@
if (d < 86_400_000) return `${Math.floor(d / 3_600_000)}h ago`;
return `${Math.floor(d / 86_400_000)}d ago`;
}
function endpointLabel(ep: RconEndpoint | null): string {
if (!ep) return 'unresolved';
return `${ep.host}:${ep.port}`;
}
async function probeRcon(): Promise<void> {
if (probingRcon || !name) return;
const currentName = name;
probingRcon = true; rconProbe = null;
try {
const res = await fetch(`/api/servers/${encodeURIComponent(name)}/probe-rcon`, { method: 'POST' });
rconProbe = (await res.json()) as RconProbeResult;
const res = await fetch(`/api/servers/${encodeURIComponent(currentName)}/probe-rcon`, { method: 'POST' });
const body = await res.json().catch(() => null);
if (!body || typeof body.ok !== 'boolean') throw new Error(`HTTP ${res.status}: Expected a JSON connection result.`);
if (name !== currentName) return;
rconProbe = body as RconProbeResult;
await refreshFleet();
} catch (err) {
rconProbe = { ok: false, reason: 'send-error', detail: (err as Error).message };
if (name === currentName) rconProbe = { ok: false, reason: 'send-error', detail: (err as Error).message };
} finally { probingRcon = false; }
}
// Tab config — Diagnostics gets a warning badge when there's an issue.
@@ -212,7 +212,7 @@
{ id: 'live', label: 'Live' },
{ id: 'matches', label: 'Matches' },
{ id: 'configuration', label: 'Configuration' },
{ id: 'diagnostics', label: 'Diagnostics', badge: hasDiagnosticIssue ? '!' : null },
{ id: 'diagnostics', label: 'Diagnostics', badge: hasDiagnosticIssue || effectiveErr ? '!' : null },
{ id: 'history', label: 'History' }
]);
</script>
@@ -223,73 +223,19 @@
{#if server}
<div class="server-page" style="view-transition-name: server-{name.replace(/[^a-z0-9_-]/gi, '-')};">
<!-- Hero: name + status + player count + primary actions -->
<Card padding="lg" elevation="flat">
<header class="instance-header">
<BackLink fallback="/" />
<SectionHeader title={serverTitle(server.name)}>
{#snippet crumbs()}
<Breadcrumbs items={[{ label: 'Fleet', href: '/' }, { label: serverTitle(name) }]} />
{/snippet}
{#snippet actions()}
<details class="server-actions"><summary>Server actions</summary>{#each runtimeActions as action}<Button onclick={() => { lifecycleAction = action; lifecycleOpen = true; }}>{actionLabels[action]}</Button>{/each}<Button variant="danger" onclick={() => destroyOpen = true}>Queue server removal</Button></details>
<details class="server-actions"><summary>Instance actions</summary><div class="action-menu">{#each runtimeActions as action}<Button onclick={() => { lifecycleAction = action; lifecycleOpen = true; }}>{actionLabels[action]}</Button>{/each}<Button variant="danger" onclick={() => destroyOpen = true}>Queue instance removal</Button></div></details>
{/snippet}
</SectionHeader>
<BackLink fallback="/" />
<CopyValue value={name} label="Server ID" />
<RuntimeVersion {name} version={server.plutonium} after={server.telemetry_after} ready={effectiveHealth === 'online'} />
<div class="metrics">
<div class="metric-cell name-cell">
<StatusPip health={effectiveHealth} size="md" />
<span class="health-label">
{effectiveHealth === 'online' ? 'Online' :
effectiveHealth === 'starting' ? 'Starting' :
effectiveHealth === 'provisioning' ? 'Provisioning' :
effectiveHealth === 'stale' ? 'Stale' : 'Offline'}
</span>
</div>
<div class="metric-cell">
<Stat
label="Players"
value={effectiveHealth === 'starting' ? '—' : effectivePlayers ?? '—'}
size="md"
tone={(effectivePlayers ?? 0) > 0 ? 'online' : 'primary'}
tween
/>
</div>
<div class="metric-cell">
<Stat label="Map" value={fleetIdentity(server).map} size="md" tween={false} />
{#if gametypeLabel(effectiveGametype)}
<div class="sub">{gametypeLabel(effectiveGametype)}</div>
{/if}
</div>
{#if resetElapsed}
<div class="metric-cell">
<Stat label="Resetting" value={resetElapsed} size="md" tween={false} />
</div>
{:else if activeElapsed}
<div class="metric-cell">
<Stat label="Active for" value={activeElapsed} size="md" tween={false} />
</div>
{:else if inactiveElapsed}
<div class="metric-cell">
<Stat label="Inactive for" value={inactiveElapsed} size="md" tween={false} />
</div>
{/if}
{#if gameElapsed}
<div class="metric-cell">
<Stat label="Match" value={gameElapsed} size="md" tween={false} tone="accent" />
</div>
{/if}
{#if effectiveHealth !== 'online'}
<div class="metric-cell">
<Stat label="Last seen" value={ago(effectiveSeen, $uiNow)} size="md" tween={false} />
</div>
{/if}
<div class="instance-meta">
<span class="health"><StatusPip health={effectiveHealth} size="md" />{effectiveHealth === 'online' ? 'Online' : effectiveHealth === 'starting' ? 'Starting' : effectiveHealth === 'provisioning' ? 'Provisioning' : effectiveHealth === 'stale' ? 'Stale' : 'Offline'}</span>
{#if server.host_id}<a href={contextHref(`/hosts/${server.host_id}`, $page.url)}>{server.host?.name ?? server.host_id}</a>{/if}
<details><summary>Details</summary><div class="instance-details"><CopyValue value={name} label="Instance ID" /><RuntimeVersion {name} version={server.plutonium} after={server.telemetry_after} ready={effectiveHealth === 'online'} /></div></details>
</div>
{#if effectiveHealth === 'online'}<RoundTelemetry {name} report={scoreboard} since={server?.telemetry_after ?? null} />{/if}
</Card>
</header>
{#if $fleetError}<div class="ui-error" role="alert">{$fleetError}<Button size="sm" onclick={() => refreshFleet(true)}>Retry</Button></div>{/if}
{#if hasDiagnosticIssue}
@@ -305,19 +251,18 @@
<div class="tab-panel" class:diagnostics={activeSection === 'diagnostics'} class:history-panel={activeSection === 'history'} role="tabpanel" id="server-panel" aria-labelledby={"server-tabs-" + activeSection}>
{#if tabError}<div class="ui-error" role="alert">{tabError}<Button size="sm" onclick={() => loadTab(name, activeSection)}>Retry</Button></div>{/if}
{#if activeSection === 'live'}
<nav class="section-links" aria-label="Live sections"><a href="#scoreboard">Scoreboard</a><a href="#chat">Chat</a></nav>
<section id="scoreboard" aria-label="Scoreboard">
{#if !scoreboard || !fresh || !freshTelemetry(scoreboard, $uiNow, server.telemetry_after)}<p class="live-context">Players: {effectivePlayers ?? '—'} · {fleetIdentity(server).map}{#if !fresh} · Current count unavailable{/if}</p>{/if}
<Card padding="lg">
{#key name}<PlayerScoreboard current={fresh} after={server?.telemetry_after ?? null} report={scoreboard} mapLabel={scoreboard ? fleetIdentity({ ...server, last_map: scoreboard.map }).map : undefined} />{/key}
{#key name}<PlayerScoreboard matchElapsed={gameElapsed} activity={resetElapsed ? `Resetting · ${resetElapsed}` : activeElapsed ? `Players present for ${activeElapsed}` : inactiveElapsed ? `Empty for ${inactiveElapsed}` : undefined} current={fresh} after={server?.telemetry_after ?? null} report={scoreboard} mapLabel={scoreboard ? fleetIdentity({ ...server, last_map: scoreboard.map }).map : undefined} />{/key}
</Card>
</section>
<section id="chat" aria-label="Chat">
<Card padding="lg">
<Card>
{#key name}<ChatPanel server={name} />{/key}
</Card>
</section>
{:else if activeSection === 'configuration'}
<nav class="section-links" aria-label="Configuration sections"><a href="#config">Config</a><a href="#inventory">Inventory</a></nav>
<section id="config" aria-label="Config">
{#key name}<ConfigInspector fixedServer={name} />{/key}
</section>
@@ -327,48 +272,33 @@
<h2>Installed files</h2>
<span class="panel-count">{inventory.length}</span>
</div>
{#if tabLoading}<EmptyState title="Loading inventory…" />{:else if inventory.length === 0}
{#if tabLoading}<EmptyState title="Loading inventory…" />{:else if inventory.length === 0 && !tabError}
<EmptyState
title="No files tracked yet"
description="Files appear here after scripts, configs, or plugins are deployed to this server."
/>
{:else}
<div class="inv-list">
{#each inventory.slice(0,inventoryLimit) as f (f.relPath)}
<div class="inv-row">
<span class="rel">{f.relPath}<span class="file-kind">{f.kind ?? (f.relPath.endsWith(".dll") ? "Plugin" : f.relPath.endsWith(".cfg") ? "Config" : "Script")}</span></span>
<span class="size">{f.size} B</span>
<span class="src">{f.source ?? '—'}</span>
<span class="sha">{f.sha256.slice(0, 12)}</span>
</div>
<div class="table-scroll"><table class="detail-table"><thead><tr><th>File</th><th>Type</th><th>Recorded version</th><th>Details</th></tr></thead><tbody>
{#each inventory.slice(0, inventoryLimit) as f}
<tr><td>{#if f.artifactId}<a href={contextHref(`/${f.kind === 'plugin' ? 'plugins' : f.kind === 'config' || f.kind === 'baseline' ? 'configs' : 'scripts'}/${f.artifactId}`, $page.url)}>{f.relPath}</a>{:else}{f.relPath}{/if}</td><td>{f.kind ?? 'file'}</td><td>{f.releaseVersion ?? (f.version ? `v${f.version}` : '—')}</td><td><details><summary><span class="sr-only">{f.relPath} </span>Details</summary><dl class="file-details"><dt>Size</dt><dd>{new Intl.NumberFormat().format(f.size)} B</dd><dt>SHA-256</dt><dd><code>{f.sha256}</code></dd><dt>Recorded</dt><dd>{$timeFormat.dateTime(f.updatedAt)}</dd><dt>Source</dt><dd>{#if f.source?.startsWith('promote:') || f.source?.startsWith('rollback:')}<a href={contextHref(`/campaigns/${f.source.slice(f.source.indexOf(':') + 1)}`, $page.url)}>View campaign</a>{:else}{f.source === 'native-create' ? 'Instance creation' : f.source ?? 'Unknown'}{/if}</dd></dl></details></td></tr>
{/each}
</div>
</tbody></table></div>
{/if}
</Card>
<ListFooter total={inventory.length} bind:limit={inventoryLimit} label="files" />
</section>
{:else if activeSection === 'diagnostics'}
<nav class="section-links" aria-label="Diagnostic sections"><a href="#connection">Connection health</a><a href="#logs">Logs</a></nav>
<section id="connection" aria-label="Connection health">
<Card padding="lg">
<div class="panel-head">
<h2>RCON diagnostic</h2>
{#if effectiveHealth === 'provisioning'}
<Badge variant="info" uppercase>Provisioning</Badge>
{:else if effectiveHealth === 'starting'}
<Badge variant="info" uppercase>Waiting for container</Badge>
{:else if hasDiagnosticIssue}
<Badge variant="warning" uppercase>Issue</Badge>
{:else}
<Badge variant="online" uppercase>Healthy</Badge>
{/if}
<h2>Connection health</h2>
</div>
<p class="sub">Current player count: {server.status_source === 'telemetry' ? 'game telemetry' : server.status_source === 'rcon' ? 'RCON' : 'unavailable'}. RCON probes below show that connection's separate results.</p>
{#if native}
<div class="diag-grid"><div class="kv"><span class="k">Game connection</span><span class="v">RCON runs locally through the host agent</span></div><div class="kv"><span class="k">Host agent</span><span class="v {server.host?.connected ? 'ok' : 'bad'}">{server.host?.connectionState ?? 'unknown'}</span></div><div class="kv"><span class="k">Last heartbeat</span><span class="v">{server.host?.lastHeartbeat ? ago(server.host.lastHeartbeat, $uiNow) : 'Not received'}</span></div></div>
{/if}
<div class="connection-status">
{#if native}<div><strong>Host agent</strong><span>{server.host?.connected && freshStatusTimestamp(server.host.lastHeartbeat, $uiNow) ? 'Online' : 'Unavailable'}</span><small>{server.host?.lastHeartbeat ? `Last heartbeat ${ago(server.host.lastHeartbeat, $uiNow)}` : 'No heartbeat received'}</small>{#if server.host_id}<a href={contextHref(`/hosts/${server.host_id}`, $page.url)}>Inspect host</a>{/if}</div>{/if}
<div><strong>Game connection · RCON</strong><span>{effectiveReason ? 'Issue' : server.rcon_status?.last_seen_at && freshStatusTimestamp(server.rcon_status.last_seen_at, $uiNow) ? 'Responding' : 'No fresh response'}</span><small>{server.rcon_status?.last_seen_at ? `Last response ${ago(server.rcon_status.last_seen_at, $uiNow)}` : 'No response received'}</small>{#if effectiveEndpoint || native}<Button size="sm" variant="ghost" onclick={probeRcon} disabled={probingRcon} loading={probingRcon}>Test connection</Button>{/if}</div>
<div><strong>Game telemetry</strong><span>{fresh && freshTelemetry(scoreboard, $uiNow, server.telemetry_after) ? 'Reporting' : scoreboard ? 'Last report outdated' : 'No report'}</span><small>{scoreboard ? `Last report ${ago(scoreboard.receivedAt, $uiNow)}` : 'Waiting for game data'}</small><button class="text-button" onclick={() => telemetryOpen = !telemetryOpen} aria-expanded={telemetryOpen}>Inspect requests</button></div>
</div>
<p class="sub">Player count source: {fresh ? server.status_source === 'telemetry' ? 'game telemetry' : server.status_source === 'rcon' ? 'RCON' : 'unavailable' : 'unavailable'}.</p>
{#if effectiveReason}
<div class="alert alert-danger">
<Badge variant="danger" uppercase>{effectiveReason}</Badge>
@@ -389,15 +319,6 @@
</details>
{/if}
<div class="probe-actions">
{#if effectiveEndpoint || native}
<Button variant="secondary" size="sm" onclick={probeRcon} disabled={probingRcon} loading={probingRcon}>
{native ? 'Probe RCON through agent' : 'Probe RCON'}
</Button>
{/if}
{#if server.host_id}<Button variant="secondary" size="sm" href={contextHref(`/hosts/${server.host_id}`, $page.url)}>Inspect host</Button>{/if}
</div>
{#if rconProbe?.ok}
<div class="alert alert-ok">
<Badge variant="online" uppercase>Connected</Badge>
@@ -409,9 +330,8 @@
</div>
{/if}
<div class="panel-head divider">
<h2>Configuration</h2>
</div>
{#if rconProbe && !rconProbe.ok}<div class="ui-error" role="alert">Connection test failed. <details><summary>Technical details</summary>{rconProbe.detail ?? rconProbe.reason}</details></div>{/if}
<details class="connection-details"><summary>Connection details</summary>
<div class="diag-grid">
{#if native}<div class="kv"><span class="k">Host</span><span class="v"><a href={contextHref(`/hosts/${server.host_id}`, $page.url)}>{server.host?.name ?? server.host_id}</a></span></div><div class="kv"><span class="k">Instance</span><span class="v mono">{server.native_instance_id}</span></div><div class="kv"><span class="k">Generation</span><span class="v mono">{server.instance_generation}</span></div><div class="kv"><span class="k">Game-file version</span><span class="v mono"><a href="/game-files">{server.game_library_id}</a></span></div>{#if server.network}<div class="kv"><span class="k">Local UDP binding</span><span class="v mono">{server.network.bindAddress}:{server.network.localPort}</span></div><div class="kv"><span class="k">Public / NAT endpoint</span><span class="v mono">{server.network.publicAddress || server.host?.publicAddress || server.host?.hostname || 'Not configured'}:{server.network.publicPort ?? server.network.localPort}</span></div>{/if}
{/if}
@@ -422,8 +342,9 @@
<div class="kv"><span class="k">Held by beta</span><span class="v mono">{server.held.map((h) => `${h.target} (beta ${h.betaId})`).join(', ')}</span></div>
{/if}
</div>
</details>
</Card>
<div id="telemetry">{#key name}<TelemetryDiagnostics server={name} />{/key}</div>
<details class="telemetry-inspector" bind:open={telemetryOpen}><summary>Telemetry requests</summary>{#if telemetryOpen}<div id="telemetry">{#key name}<TelemetryDiagnostics server={name} />{/key}</div>{/if}</details>
</section>
<section id="logs" aria-label="Logs">
<Card padding="lg">
@@ -439,53 +360,13 @@
{:else if activeSection === 'matches'}
{#key name}<MatchHistory server={name} />{/key}
{:else if activeSection === 'history'}
<div class="history-links"><Button href={contextHref(`/provisioning?view=history&server=${encodeURIComponent(name)}`, $page.url)}>Provisioning history</Button><Button href={contextHref(`/hosts/operations?server=${encodeURIComponent(name)}`, $page.url)}>Host operation history</Button></div>
{#if operations.length}
<Card padding="lg">
<div class="panel-head">
<h2>Operations</h2>
<span class="panel-count">{operations.length}</span>
</div>
<div class="server-operations">
{#each operations as operation (operation.key)}
<a href={contextHref(operation.href, $page.url)}>
<strong>{operation.label}</strong>
<span>{operation.detail}</span>
<StatusBadge state={operation.state} />
</a>
{/each}
</div>
</Card>
{/if}
<Card padding="lg">
<div class="panel-head">
<h2>Campaign history</h2>
<span class="panel-count">{history.length}</span>
</div>
{#if tabLoading}<EmptyState title="Loading history…" />{:else if history.length === 0}
<EmptyState
title="No campaigns yet"
description="Nothing has been pushed to this server. Open a beta or push scripts to see history here."
/>
{:else}
<div class="history">
{#each history.slice(0,historyLimit) as d (d.id)}
{@const mine = d.servers.find((s) => s.server === name)!}
<a class="hist-row s-{mine.restart_state}" href={contextHref(`/campaigns/${d.id}`, $page.url)}>
<span class="hist-action">{d.action}</span>
<span class="hist-state">
<StatusBadge state={mine.restart_state} />
{#if mine.players !== null && mine.players > 0}
<span class="hist-players">{mine.players}p</span>
{/if}
</span>
<span class="hist-files">{mine.files_changed} file{mine.files_changed === 1 ? '' : 's'}</span>
<span class="hist-when">{ago(d.started_at, $uiNow)}</span>
{#if mine.error}<span class="hist-err">{mine.error}</span>{/if}
</a>
{/each}
</div>
{/if}
<div class="history-links"><a href={contextHref(`/provisioning?view=history&server=${encodeURIComponent(name)}`, $page.url)}>Provisioning history</a><a href={contextHref(`/hosts/operations?server=${encodeURIComponent(name)}`, $page.url)}>Host operation history</a></div>
<Card>
<div class="panel-head"><h2>Activity</h2></div><p class="sub">Recent operations and campaign history</p>
{#if tabLoading}<p class="sub">Loading campaign history…</p>{/if}
{#if activity.length}<div class="table-scroll"><table class="detail-table"><thead><tr><th>Time</th><th>Activity</th><th>Result</th><th>Source</th></tr></thead><tbody>
{#each activity as item (item.key)}<tr><td><time datetime={item.at} title={$timeFormat.dateTime(item.at)}>{ago(item.at, $uiNow)}</time></td><td>{item.label}{#if item.detail}<div class="ui-error">{item.detail}</div>{/if}</td><td><StatusBadge state={item.state} /></td><td><a href={contextHref(item.href, $page.url)}>{item.source}</a></td></tr>{/each}
</tbody></table></div>{:else if !tabLoading && !tabError}<EmptyState title="No activity recorded" />{/if}
</Card>
<ListFooter total={historyTotal} bind:limit={historyLimit} onchange={() => loadTab(name, 'history')} label="campaigns" />
{/if}
@@ -500,7 +381,6 @@
{/if}
<style>
.section-links { display:flex; gap:20px; flex-wrap:wrap; font-size:var(--text-sm); }
.tab-panel > section { display:grid; gap:16px; min-width:0; scroll-margin-top:80px; }
.history-links { display:flex; flex-wrap:wrap; gap:12px; }
.server-actions { text-align: right; }
@@ -520,31 +400,6 @@
color: var(--text-tertiary);
}
/* Hero metric grid */
.metrics {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(160px, 1fr));
gap: var(--space-6);
padding-top: var(--space-4);
border-top: 1px solid var(--border-subtle);
margin-top: var(--space-2);
}
.metric-cell {
display: flex;
flex-direction: column;
gap: var(--space-1);
min-width: 0;
}
.name-cell {
flex-direction: row;
align-items: center;
gap: var(--space-2);
}
.health-label {
font-size: var(--text-sm);
color: var(--text-secondary);
font-weight: var(--weight-medium);
}
.sub {
font-size: var(--text-xs);
color: var(--text-tertiary);
@@ -558,7 +413,7 @@
}
.tabs-row {
display: flex;
justify-content: center;
justify-content: flex-start;
}
/* Panel headers */
@@ -569,11 +424,6 @@
gap: var(--space-3);
margin-bottom: var(--space-4);
}
.panel-head.divider {
margin-top: var(--space-6);
padding-top: var(--space-5);
border-top: 1px solid var(--border-subtle);
}
.panel-head h2 {
margin: 0;
font-family: var(--font-body);
@@ -618,8 +468,6 @@
word-break: break-word;
}
.mono { font-family: var(--font-mono); font-variant-numeric: tabular-nums; }
.ok { color: var(--state-online); }
.bad { color: var(--state-danger); }
/* Inline alerts */
.alert {
@@ -650,12 +498,6 @@
border-radius: var(--radius-md);
}
.probe-actions {
display: flex;
flex-wrap: wrap;
gap: var(--space-2);
margin-top: var(--space-4);
}
/* Snippet details */
.snippet-details {
@@ -685,61 +527,28 @@
word-break: break-all;
}
/* Inventory */
.inv-list {
display: flex;
flex-direction: column;
gap: var(--space-1);
}
.inv-row {
display: grid;
grid-template-columns: minmax(0, 1fr) 80px 140px 120px;
gap: var(--space-3);
padding: var(--space-2) var(--space-3);
border-radius: var(--radius-md);
border: 1px solid var(--border-subtle);
font-size: var(--text-xs);
font-family: var(--font-mono);
align-items: center;
}
.inv-row:hover { background: var(--surface-raised); }
.inv-row .rel { color: var(--text-primary); word-break: break-all; }
.inv-row .size,
.inv-row .src,
.inv-row .sha { color: var(--text-tertiary); font-variant-numeric: tabular-nums; }
/* History rows */
.history { display: flex; flex-direction: column; gap: var(--space-1); }
.hist-row {
display: grid;
grid-template-columns: minmax(0, 220px) auto 110px 100px 1fr;
gap: var(--space-3);
align-items: center;
padding: var(--space-3) var(--space-4);
text-decoration: none;
color: var(--text-secondary);
border-radius: var(--radius-md);
border: 1px solid var(--border-subtle);
transition: background-color var(--dur-fast) var(--ease-standard);
}
.hist-row:hover { background: var(--surface-raised); }
.hist-row:focus-visible { outline: none; box-shadow: var(--focus-ring); }
.hist-action { color: var(--text-primary); font-weight: var(--weight-medium); font-size: var(--text-sm); }
.hist-state { display: inline-flex; align-items: center; gap: var(--space-2); }
.hist-players { color: var(--state-online); font-family: var(--font-mono); font-size: var(--text-xs); }
.hist-files, .hist-when { font-size: var(--text-xs); color: var(--text-tertiary); font-family: var(--font-mono); }
.hist-err { color: var(--state-danger); font-size: var(--text-xs); font-family: var(--font-mono); }
@media (max-width: 640px) {
.metrics { grid-template-columns: repeat(2, minmax(0, 1fr)); }
.panel-head, .alert { flex-wrap: wrap; }
.hist-row {
grid-template-columns: 1fr;
gap: var(--space-1);
}
}
.server-operations { display:grid; gap:8px; }
.server-operations a { display:flex; gap:12px; flex-wrap:wrap; align-items:center; text-decoration:none; color:var(--text-primary); padding:10px 0; }
.server-operations a span { color:var(--text-secondary); font-size:13px; }
.file-kind { display:block; color:var(--text-secondary); font:12px var(--font-body); margin-top:5px; }
.live-context { margin: 0; font-size: var(--text-sm); color: var(--text-secondary); }
.instance-header { display: grid; gap: 12px; }
.instance-meta, .health { display: flex; align-items: center; flex-wrap: wrap; gap: 12px; font-size: var(--text-sm); }
.health { gap: 8px; }
.instance-details { display: grid; gap: 8px; padding: 12px 0; }
details > summary { cursor: pointer; color: var(--text-secondary); font-size: var(--text-sm); }
.server-actions { position: relative; }
.action-menu { position: absolute; z-index: 5; right: 0; min-width: 220px; display: grid; gap: 8px; padding: 12px; background: var(--surface); border: 1px solid var(--border-strong); border-radius: var(--radius-md); }
.table-scroll { overflow-x: auto; }
.detail-table { width: 100%; border-collapse: collapse; font-size: var(--text-sm); }
.detail-table th, .detail-table td { text-align: left; padding: 12px; border-bottom: 1px solid var(--border-subtle); vertical-align: top; }
.detail-table th { color: var(--text-secondary); font-size: var(--text-xs); white-space: nowrap; }
.detail-table td { overflow-wrap: anywhere; }
.file-details { max-width: 360px; font-size: var(--text-xs); }
.file-details dt { color: var(--text-secondary); margin-top: 8px; }
.file-details dd { margin: 4px 0; overflow-wrap: anywhere; }
.connection-status { display: grid; grid-template-columns: repeat(auto-fit, minmax(200px, 1fr)); gap: 20px; }
.connection-status > div { display: flex; flex-direction: column; align-items: start; gap: 8px; font-size: var(--text-sm); }
.connection-status small { color: var(--text-secondary); }
.connection-details { margin-top: 20px; }
.text-button { padding: 0; border: 0; color: var(--accent-primary); background: none; font: inherit; cursor: pointer; }
.telemetry-inspector > summary { margin-bottom: 12px; }
.sr-only { position: absolute; width: 1px; height: 1px; overflow: hidden; clip-path: inset(50%); }
@media (max-width: 640px) { .panel-head, .alert { flex-wrap: wrap; } }
</style>