config upload fix
This commit is contained in:
@@ -58,16 +58,29 @@
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});
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});
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async function load(): Promise<void> {
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async function load(): Promise<void> {
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try {
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const [baselineRes, overlayRes, scopeRes] = await Promise.all([
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const [baselineRes, overlayRes, scopeRes] = await Promise.all([
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fetch('/api/configs?kind=baseline'),
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fetch('/api/configs?kind=baseline'),
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fetch('/api/configs?kind=config'),
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fetch('/api/configs?kind=config'),
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fetch('/api/scope-options')
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fetch('/api/scope-options')
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]);
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]);
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baselines = (await baselineRes.json()).scripts;
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if (!baselineRes.ok || !overlayRes.ok) {
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overlays = (await overlayRes.json()).scripts;
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flash = `configs API returned ${baselineRes.status}/${overlayRes.status}. If this is a dev environment, restart the server so the DB migration runs.`;
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scopeOptions = (await scopeRes.json()) as ScopeOptions;
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baselines = [];
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overlays = [];
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} else {
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baselines = ((await baselineRes.json()) as { scripts?: ArtifactRow[] }).scripts ?? [];
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overlays = ((await overlayRes.json()) as { scripts?: ArtifactRow[] }).scripts ?? [];
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}
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if (scopeRes.ok) {
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scopeOptions = ((await scopeRes.json()) as ScopeOptions | undefined) ?? { games: [], mapsByGame: {} };
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}
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} catch (err) {
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flash = `failed to load configs: ${(err as Error).message}`;
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} finally {
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loading = false;
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loading = false;
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}
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}
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}
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onMount(load);
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onMount(load);
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@@ -50,14 +50,26 @@
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});
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});
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async function load(): Promise<void> {
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async function load(): Promise<void> {
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try {
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const [pluginRes, scopeRes] = await Promise.all([
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const [pluginRes, scopeRes] = await Promise.all([
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fetch('/api/plugins'),
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fetch('/api/plugins'),
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fetch('/api/scope-options')
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fetch('/api/scope-options')
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]);
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]);
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plugins = (await pluginRes.json()).scripts;
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if (!pluginRes.ok) {
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scopeOptions = (await scopeRes.json()) as ScopeOptions;
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flash = `plugins API returned ${pluginRes.status}. If this is a dev environment, restart the server so the DB migration runs.`;
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plugins = [];
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} else {
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plugins = ((await pluginRes.json()) as { scripts?: ArtifactRow[] }).scripts ?? [];
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}
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if (scopeRes.ok) {
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scopeOptions = ((await scopeRes.json()) as ScopeOptions | undefined) ?? { games: [], mapsByGame: {} };
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}
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} catch (err) {
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flash = `failed to load plugins: ${(err as Error).message}`;
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} finally {
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loading = false;
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loading = false;
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}
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}
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}
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onMount(load);
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onMount(load);
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@@ -0,0 +1,16 @@
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//////////////////////////////////////////////////
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// GENERAL CONFIGURATION //
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//////////////////////////////////////////////////
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set g_inactivity "190" // Enable or Disable auto kick feature for idle/AFK players.
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set sv_disableClientConsole "0" // Enable or Disable players ability to access server commands
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set sv_floodProtect "1" // Chat Spam Protection.
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set sv_kickBanTime "300" // Kick Ban Duration.
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set sv_voice "1" // Allow Voice Chat?
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set sv_voicequality "3" // Voice Quality.
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set sp_minplayers "1" // Minimum amount of players.
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set scr_allowFileIo "1" // Allow GSC scripts to interact with files?
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set scr_kill_infinite_loops "1" // Kill misbehaving threads?
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set sv_wwwBaseURL "" // Fast DL URL
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set sv_maprotation "map zombie_theater"
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@@ -0,0 +1,29 @@
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Note: Unnecessary use of -X or --request, POST is already inferred.
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* Host localhost:3000 was resolved.
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* IPv6: ::1
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* IPv4: 127.0.0.1
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% Total % Received % Xferd Average Speed Time Time Time Current
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Dload Upload Total Spent Left Speed
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␍ 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0* Trying [::1]:3000...
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* Connected to localhost (::1) port 3000
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* using HTTP/1.x
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> POST /api/configs HTTP/1.1␍
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> Host: localhost:3000␍
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> User-Agent: curl/8.15.0␍
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> Accept: */*␍
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> Content-Length: 1832␍
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> Content-Type: multipart/form-data; boundary=------------------------barYWMs19HWi81kFXmt3OX␍
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> ␍
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} [1832 bytes data]
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* upload completely sent off: 1832 bytes
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< HTTP/1.1 200 OK␍
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< Access-Control-Allow-Origin: *␍
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< content-length: 232␍
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< content-type: application/json␍
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< Date: Sat, 12 Sep 2026 23:27:36 GMT␍
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< Connection: keep-alive␍
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< Keep-Alive: timeout=5␍
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< ␍
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{ [232 bytes data]
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␍100 2064 100 232 100 1832 49225 379k --:--:-- --:--:-- --:--:-- 503k{"ok":true,"script":{"id":2,"name":"T5 Zombies Baseline","target_rel_path":"dedicated_sp.cfg","scope_type":"game","scope_value":"t5","current_version_id":null,"kind":"baseline","created_at":"2026-09-12T23:27:36.519Z"},"versionId":2}
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* Connection #0 to host localhost left intact
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