Add configurable server destruction concurrency
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@@ -60,6 +60,9 @@
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<label for="startups">Concurrent server startups</label>
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<input id="startups" type="number" min="1" step="1" required bind:value={settings.createConcurrency} aria-describedby="startups-help" />
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<p id="startups-help">Default: 1 across collections and individual launches. Each startup holds its slot through container, game health, and selected-map verification.</p>
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<label for="destructions">Concurrent server destructions</label>
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<input id="destructions" type="number" min="1" step="1" required bind:value={settings.destroyConcurrency} aria-describedby="destructions-help" />
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<p id="destructions-help">Default: 1 across individual and fleet removals. Each destruction holds its slot until teardown and local cleanup finish.</p>
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<p>Lowering a limit lets active operations finish; queued work waits for capacity. Player safety checks still apply.</p>
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<Button type="submit" disabled={saving}>{saving ? 'Saving…' : 'Save fleet settings'}</Button>
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</fieldset>
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