Simplify library lists and game file readiness

This commit is contained in:
2026-10-06 17:09:36 -04:00
parent ad5609cd23
commit a991198d69
10 changed files with 253 additions and 199 deletions
@@ -0,0 +1,51 @@
<script lang="ts">
import type { HostLibraryCache } from '$lib/game-files.js';
import type { Host } from '$lib/hosts.js';
import GameFileTransferProgress from './GameFileTransferProgress.svelte';
import Badge from './primitives/Badge.svelte';
let { caches, hosts, latest = false }: { caches: HostLibraryCache[]; hosts: Host[]; latest?: boolean } = $props();
const healthy = $derived(caches.filter(cache => cache.status === 'ready' && hosts.some(host => host.id === cache.hostId && host.connected) && !cache.error));
const attention = $derived(caches.filter(cache => !healthy.includes(cache)));
function automaticDownloadDetail(host: Host | undefined): string {
if (host?.decommission) return 'Automatic setup is paused during host deletion.';
if (!host?.enrolled) return 'Waiting for host enrollment.';
if (host.mode !== 'active') return 'Automatic setup resumes when the host is active.';
if (!host.credentialActive || !host.connected) return 'Automatic setup resumes when the host reconnects.';
if (host.readiness === 'degraded') return host.readinessReasons[0] ?? 'The host needs attention before automatic setup can continue.';
return 'Download starts automatically after runtime preparation and earlier work finish.';
}
</script>
{#if !hosts.length}<p class="muted"><a href="/hosts">Add a host</a> to prepare these files automatically.</p>{/if}
{#if attention.length}{@render hostTable(attention)}{/if}
{#if healthy.length}<details><summary>Ready hosts ({healthy.length})</summary>{@render hostTable(healthy)}</details>{/if}
{#snippet hostTable(rows: HostLibraryCache[])}
<div class="table-wrap"><table><thead><tr><th>Host</th><th>File status</th><th>Details</th></tr></thead><tbody>
{#each rows as cache (cache.hostId)}
{@const host = hosts.find(host => host.id === cache.hostId)}
{@const waiting = latest && cache.status === 'missing'}
<tr>
<td><a href={`/hosts/${cache.hostId}`}>{host?.name ?? cache.hostId}</a>{#if !host?.connected}<span class="muted"> · Offline</span>{/if}</td>
<td><Badge variant={cache.status === 'failed' ? 'danger' : cache.status === 'ready' ? 'online' : 'neutral'}>{waiting ? 'Waiting' : cache.status[0].toUpperCase() + cache.status.slice(1)}</Badge></td>
<td>{#if cache.status === 'ready'}<details><summary>Transfer details</summary><GameFileTransferProgress {cache} connected={host?.connected ?? false} /></details>
{:else if cache.status !== 'missing'}<GameFileTransferProgress {cache} connected={host?.connected ?? false} />{/if}
{#if cache.error}<p class="error">{cache.error}</p>{:else if waiting}<p class="muted">{automaticDownloadDetail(host)}</p>{/if}
{#if waiting || cache.status === 'failed'}<a href={`/hosts/${cache.hostId}`}>View host setup</a>{/if}
</td>
</tr>
{/each}
</tbody></table></div>
{/snippet}
<style>
.table-wrap { overflow-x:auto; margin-top:10px; }
table { width:100%; min-width:520px; border-collapse:collapse; text-align:left; font-size:var(--text-sm); }
th,td { padding:10px; border-bottom:1px solid var(--border-subtle); }
th { color:var(--text-secondary); font-weight:500; font-size:var(--text-xs); }
summary { cursor:pointer; font-size:var(--text-sm); }
a { color:var(--accent-primary-hover); } .muted { color:var(--text-secondary); font-size:var(--text-sm); }
p { margin:6px 0; } .error { color:var(--state-danger); }
summary:focus-visible,a:focus-visible { outline:2px solid var(--accent-primary); outline-offset:3px; }
</style>