Redesign UI with new token system, primitives, and motion
Restraint-first design language: neutral gray surfaces + one blue accent (cyan/amber/red reserved for state), 8pt spacing, softer radii, one ambient + one raised shadow, standardized motion tokens. Alfa Slab One demoted to BrandMark only; Inter carries all page copy. New primitives (Button, Card, Badge, Stat, SectionHeader, Skeleton, EmptyState, Tabs, Breadcrumbs, StatusPip, Field, Input, Select, Textarea) plus motion utilities (tweenNumber, viewTransition) and a global toast system. All eight route surfaces rewritten on top: Fleet gains an overview hero, Server detail restructures into tabs, Deployments gets a collapsible drift summary + per-server pipeline visual, and the scripts/configs/plugins/betas flows adopt the new form primitives. Sticky translucent nav with backdrop blur, view-transition cross-fades between routes, staggered card entrance on Fleet, breathing status pip halo, tabular-numeric player counts. Gmail-style g-key nav shortcuts. Mobile stacks below 720px; prefers-reduced-motion neutralizes durations. Legacy tokens preserved as aliases so any un-migrated code still renders.
This commit is contained in:
+252
-241
@@ -1,35 +1,30 @@
|
||||
<script lang="ts">
|
||||
import { onMount } from 'svelte';
|
||||
import Card from '$ui/components/primitives/Card.svelte';
|
||||
import Badge from '$ui/components/primitives/Badge.svelte';
|
||||
import Button from '$ui/components/primitives/Button.svelte';
|
||||
import SectionHeader from '$ui/components/primitives/SectionHeader.svelte';
|
||||
import EmptyState from '$ui/components/primitives/EmptyState.svelte';
|
||||
import Field from '$ui/components/primitives/Field.svelte';
|
||||
import Input from '$ui/components/primitives/Input.svelte';
|
||||
import Select from '$ui/components/primitives/Select.svelte';
|
||||
import Textarea from '$ui/components/primitives/Textarea.svelte';
|
||||
|
||||
type ArtifactKind = 'script' | 'config' | 'plugin' | 'baseline';
|
||||
|
||||
interface ArtifactRow {
|
||||
id: number;
|
||||
name: string;
|
||||
target_rel_path: string;
|
||||
scope_type: 'game' | 'map' | null;
|
||||
scope_value: string | null;
|
||||
current_version_id: number | null;
|
||||
kind: ArtifactKind;
|
||||
id: number; name: string; target_rel_path: string;
|
||||
scope_type: 'game' | 'map' | null; scope_value: string | null;
|
||||
current_version_id: number | null; kind: ArtifactKind;
|
||||
latestVersion: {
|
||||
id: number;
|
||||
version: number;
|
||||
sha256: string;
|
||||
size: number;
|
||||
state: 'untested' | 'tested' | 'test-failed';
|
||||
uploaded_at: string;
|
||||
id: number; version: number; sha256: string; size: number;
|
||||
state: 'untested' | 'tested' | 'test-failed'; uploaded_at: string;
|
||||
} | null;
|
||||
versionCount: number;
|
||||
servers: string[];
|
||||
runningBetaId: number | null;
|
||||
}
|
||||
interface ScopeOptions { games: string[]; mapsByGame: Record<string, string[]>; }
|
||||
|
||||
interface ScopeOptions {
|
||||
games: string[];
|
||||
mapsByGame: Record<string, string[]>;
|
||||
}
|
||||
|
||||
// Two lists: baselines (kind='baseline') and overlays (kind='config').
|
||||
let baselines = $state<ArtifactRow[]>([]);
|
||||
let overlays = $state<ArtifactRow[]>([]);
|
||||
let loading = $state(true);
|
||||
@@ -38,7 +33,6 @@
|
||||
let scopeOptions = $state<ScopeOptions>({ games: [], mapsByGame: {} });
|
||||
let successBanner = $state<{ name: string; artifactId: number; version: number; kind: string } | null>(null);
|
||||
|
||||
// Overlay form state
|
||||
let overlayName = $state('');
|
||||
let overlayScopeType = $state<'game' | 'map'>('game');
|
||||
let overlayScopeGame = $state('');
|
||||
@@ -46,7 +40,6 @@
|
||||
let overlayText = $state('');
|
||||
let overlayNotes = $state('');
|
||||
|
||||
// Baseline form state
|
||||
let baselineName = $state('');
|
||||
let baselineScopeGame = $state('');
|
||||
let baselineFile = $state<File | null>(null);
|
||||
@@ -65,9 +58,8 @@
|
||||
fetch('/api/scope-options')
|
||||
]);
|
||||
if (!baselineRes.ok || !overlayRes.ok) {
|
||||
flash = `configs API returned ${baselineRes.status}/${overlayRes.status}. If this is a dev environment, restart the server so the DB migration runs.`;
|
||||
baselines = [];
|
||||
overlays = [];
|
||||
flash = `Configs API returned ${baselineRes.status}/${overlayRes.status}. If dev, restart to run DB migrations.`;
|
||||
baselines = []; overlays = [];
|
||||
} else {
|
||||
baselines = ((await baselineRes.json()) as { scripts?: ArtifactRow[] }).scripts ?? [];
|
||||
overlays = ((await overlayRes.json()) as { scripts?: ArtifactRow[] }).scripts ?? [];
|
||||
@@ -76,25 +68,23 @@
|
||||
scopeOptions = ((await scopeRes.json()) as ScopeOptions | undefined) ?? { games: [], mapsByGame: {} };
|
||||
}
|
||||
} catch (err) {
|
||||
flash = `failed to load configs: ${(err as Error).message}`;
|
||||
flash = `Failed to load configs: ${(err as Error).message}`;
|
||||
} finally {
|
||||
loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
onMount(load);
|
||||
|
||||
async function createOverlay(e: Event): Promise<void> {
|
||||
e.preventDefault();
|
||||
if (uploading) return;
|
||||
if (!overlayName.trim()) { flash = 'name is required'; return; }
|
||||
if (!overlayScopeValue) { flash = `pick a ${overlayScopeType}`; return; }
|
||||
if (!overlayName.trim()) { flash = 'Name is required'; return; }
|
||||
if (!overlayScopeValue) { flash = `Pick a ${overlayScopeType}`; return; }
|
||||
if (!/^\s*set\s+\S+\s+/m.test(overlayText)) {
|
||||
flash = 'overlay must contain at least one `set KEY VALUE` line';
|
||||
flash = 'Overlay must contain at least one `set KEY VALUE` line';
|
||||
return;
|
||||
}
|
||||
uploading = true;
|
||||
flash = null;
|
||||
uploading = true; flash = null;
|
||||
const form = new FormData();
|
||||
form.append('name', overlayName.trim());
|
||||
form.append('kind', 'config');
|
||||
@@ -126,11 +116,10 @@
|
||||
e.preventDefault();
|
||||
if (uploading) return;
|
||||
if (!baselineName.trim() || !baselineFile || !baselineScopeGame) {
|
||||
flash = 'name, game, and cfg file are required';
|
||||
flash = 'Name, game, and cfg file are required';
|
||||
return;
|
||||
}
|
||||
uploading = true;
|
||||
flash = null;
|
||||
uploading = true; flash = null;
|
||||
const form = new FormData();
|
||||
form.append('name', baselineName.trim());
|
||||
form.append('kind', 'baseline');
|
||||
@@ -154,233 +143,255 @@
|
||||
|
||||
function scopeLabel(a: ArtifactRow): string {
|
||||
if (!a.scope_type) return 'unscoped';
|
||||
return `${a.scope_type}=${a.scope_value ?? '?'}`;
|
||||
return `${a.scope_type} · ${a.scope_value ?? '?'}`;
|
||||
}
|
||||
|
||||
function stateTag(a: ArtifactRow): { label: string; cls: string } | null {
|
||||
function stateVariantFor(a: ArtifactRow): 'online' | 'warning' | 'danger' | 'neutral' | null {
|
||||
if (!a.latestVersion) return null;
|
||||
if (a.current_version_id === null) return { label: 'untested', cls: 'state-untested' };
|
||||
if (a.current_version_id === null) return 'neutral';
|
||||
if (a.latestVersion.id !== a.current_version_id) {
|
||||
return { label: `v${a.latestVersion.version} ${a.latestVersion.state}`, cls: `state-${a.latestVersion.state}` };
|
||||
if (a.latestVersion.state === 'untested') return 'neutral';
|
||||
if (a.latestVersion.state === 'tested') return 'online';
|
||||
if (a.latestVersion.state === 'test-failed') return 'danger';
|
||||
}
|
||||
return null;
|
||||
}
|
||||
function stateLabel(a: ArtifactRow): string {
|
||||
if (!a.latestVersion) return '';
|
||||
if (a.current_version_id === null) return 'untested';
|
||||
if (a.latestVersion.id !== a.current_version_id) {
|
||||
return `v${a.latestVersion.version} ${a.latestVersion.state.replace('-', ' ')}`;
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
let gameOptions = $derived([
|
||||
{ value: '', label: '— Pick a game —', disabled: true },
|
||||
...scopeOptions.games.map((g) => ({ value: g, label: g }))
|
||||
]);
|
||||
let mapOptions = $derived([
|
||||
{ value: '', label: '— Pick a map —', disabled: true },
|
||||
...(scopeOptions.mapsByGame[overlayScopeGame] ?? []).map((m) => ({ value: m, label: m }))
|
||||
]);
|
||||
let scopeTypeOptions = [
|
||||
{ value: 'game', label: 'Game' },
|
||||
{ value: 'map', label: 'Map' }
|
||||
];
|
||||
</script>
|
||||
|
||||
<h1>Configs</h1>
|
||||
<div class="page">
|
||||
<SectionHeader
|
||||
title="Configs"
|
||||
subtitle="One baseline per game, plus scoped overlays that patch it."
|
||||
/>
|
||||
|
||||
<section class="panel">
|
||||
<h2>Upload a baseline (one per game)</h2>
|
||||
{#if successBanner}
|
||||
<div class="banner banner-info">
|
||||
<div class="banner">
|
||||
<strong>v{successBanner.version} of "{successBanner.name}" ({successBanner.kind}) uploaded — untested.</strong>
|
||||
<span>Open a beta on <a href="/betas">the betas page</a> to test it before it can be promoted.</span>
|
||||
<span>Open a beta on <a href="/betas">the betas page</a> to test it before promotion.</span>
|
||||
</div>
|
||||
{/if}
|
||||
<form onsubmit={createBaseline} class="upload-form">
|
||||
<label>
|
||||
<span class="k">name</span>
|
||||
<input type="text" bind:value={baselineName} placeholder="t5 baseline" disabled={uploading} />
|
||||
</label>
|
||||
<label>
|
||||
<span class="k">game</span>
|
||||
<select bind:value={baselineScopeGame} disabled={uploading}>
|
||||
<option value="">— pick a game —</option>
|
||||
{#each scopeOptions.games as g (g)}
|
||||
<option value={g}>{g}</option>
|
||||
{/each}
|
||||
</select>
|
||||
</label>
|
||||
<label>
|
||||
<span class="k">notes (optional)</span>
|
||||
<input type="text" bind:value={baselineNotes} placeholder="dedicated_sp.cfg baseline" disabled={uploading} />
|
||||
</label>
|
||||
<label>
|
||||
<span class="k">cfg file (dedicated_sp.cfg)</span>
|
||||
<input type="file" accept=".cfg,text/plain" onchange={pickBaselineFile} disabled={uploading} />
|
||||
</label>
|
||||
<button type="submit" class="primary" disabled={uploading || !baselineFile || !baselineName || !baselineScopeGame}>
|
||||
{uploading ? 'uploading…' : 'upload baseline'}
|
||||
</button>
|
||||
</form>
|
||||
</section>
|
||||
|
||||
<section class="panel">
|
||||
<h2>Create a config overlay</h2>
|
||||
<form onsubmit={createOverlay} class="upload-form">
|
||||
<label>
|
||||
<span class="k">name</span>
|
||||
<input type="text" bind:value={overlayName} placeholder="disable AFK" disabled={uploading} />
|
||||
</label>
|
||||
<label>
|
||||
<span class="k">scope</span>
|
||||
<div class="scope-row">
|
||||
<select bind:value={overlayScopeType} disabled={uploading}>
|
||||
<option value="game">game</option>
|
||||
<option value="map">map</option>
|
||||
</select>
|
||||
{#if overlayScopeType === 'game'}
|
||||
<select bind:value={overlayScopeGame} disabled={uploading}>
|
||||
<option value="">— pick a game —</option>
|
||||
{#each scopeOptions.games as g (g)}
|
||||
<option value={g}>{g}</option>
|
||||
{/each}
|
||||
</select>
|
||||
{:else}
|
||||
<select bind:value={overlayScopeGame} disabled={uploading}>
|
||||
<option value="">— pick a game —</option>
|
||||
{#each scopeOptions.games as g (g)}
|
||||
<option value={g}>{g}</option>
|
||||
{/each}
|
||||
</select>
|
||||
<select bind:value={overlayScopeMap} disabled={uploading || !overlayScopeGame}>
|
||||
<option value="">— pick a map —</option>
|
||||
{#each (scopeOptions.mapsByGame[overlayScopeGame] ?? []) as m (m)}
|
||||
<option value={m}>{m}</option>
|
||||
{/each}
|
||||
</select>
|
||||
{/if}
|
||||
<!-- Baseline upload -->
|
||||
<Card padding="lg">
|
||||
<h2 class="panel-title">Upload a baseline <span class="dim">(one per game)</span></h2>
|
||||
<form onsubmit={createBaseline} class="upload-form">
|
||||
<Field label="Name">
|
||||
<Input bind:value={baselineName} placeholder="t5 baseline" disabled={uploading} />
|
||||
</Field>
|
||||
<Field label="Game">
|
||||
<Select bind:value={baselineScopeGame} options={gameOptions} disabled={uploading} />
|
||||
</Field>
|
||||
<Field label="Notes" hint="Optional. Describe what this baseline covers.">
|
||||
<Input bind:value={baselineNotes} placeholder="dedicated_sp.cfg baseline" disabled={uploading} />
|
||||
</Field>
|
||||
<Field label="Cfg file (dedicated_sp.cfg)">
|
||||
<Input type="file" accept=".cfg,text/plain" onchange={pickBaselineFile} disabled={uploading} />
|
||||
</Field>
|
||||
<div class="form-actions">
|
||||
<Button
|
||||
type="submit"
|
||||
variant="primary"
|
||||
disabled={uploading || !baselineFile || !baselineName || !baselineScopeGame}
|
||||
loading={uploading}
|
||||
>
|
||||
Upload baseline
|
||||
</Button>
|
||||
</div>
|
||||
</label>
|
||||
<label class="full">
|
||||
<span class="k">overlay lines</span>
|
||||
<textarea
|
||||
bind:value={overlayText}
|
||||
rows="4"
|
||||
placeholder={'set g_inactivity "0"'}
|
||||
disabled={uploading}
|
||||
></textarea>
|
||||
<span class="hint">one or more `set KEY "VALUE"` lines. Replaces baseline lines with the same KEY.</span>
|
||||
</label>
|
||||
<label>
|
||||
<span class="k">notes (optional)</span>
|
||||
<input type="text" bind:value={overlayNotes} placeholder="why this change" disabled={uploading} />
|
||||
</label>
|
||||
<button type="submit" class="primary" disabled={uploading || !overlayName || !overlayText || !overlayScopeValue}>
|
||||
{uploading ? 'uploading…' : 'create overlay'}
|
||||
</button>
|
||||
</form>
|
||||
{#if flash}<p class="flash">{flash}</p>{/if}
|
||||
</section>
|
||||
</form>
|
||||
</Card>
|
||||
|
||||
<section class="panel">
|
||||
<h2>Baselines · {baselines.length}</h2>
|
||||
{#if loading}
|
||||
<p class="empty">loading…</p>
|
||||
{:else if baselines.length === 0}
|
||||
<p class="empty">no baseline yet — upload one above</p>
|
||||
{:else}
|
||||
<div class="artifacts">
|
||||
{#each baselines as a (a.id)}
|
||||
<a class="artifact-row" href="/configs/{a.id}">
|
||||
<div class="row-top">
|
||||
<span class="artifact-name">{a.name}</span>
|
||||
<span class="scope tag scope-{a.scope_type ?? 'none'}">{scopeLabel(a)}</span>
|
||||
{#if stateTag(a)}
|
||||
{@const t = stateTag(a)!}
|
||||
<span class="tag {t.cls}">{t.label}</span>
|
||||
{/if}
|
||||
{#if a.runningBetaId}
|
||||
<span class="tag beta">beta {a.runningBetaId} running</span>
|
||||
{/if}
|
||||
</div>
|
||||
<div class="row-meta mono">
|
||||
<span>{a.target_rel_path}</span>
|
||||
<span>v{a.latestVersion?.version ?? '—'} · {a.versionCount} version{a.versionCount === 1 ? '' : 's'}</span>
|
||||
<span>{a.servers.length ? `${a.servers.length} matching server${a.servers.length === 1 ? '' : 's'}` : ''}</span>
|
||||
</div>
|
||||
</a>
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
</section>
|
||||
<!-- Overlay creation -->
|
||||
<Card padding="lg">
|
||||
<h2 class="panel-title">Create a config overlay</h2>
|
||||
<form onsubmit={createOverlay} class="upload-form">
|
||||
<Field label="Name">
|
||||
<Input bind:value={overlayName} placeholder="disable AFK" disabled={uploading} />
|
||||
</Field>
|
||||
<Field label="Scope">
|
||||
<div class="scope-row">
|
||||
<Select bind:value={overlayScopeType} options={scopeTypeOptions} disabled={uploading} />
|
||||
<Select bind:value={overlayScopeGame} options={gameOptions} disabled={uploading} />
|
||||
{#if overlayScopeType === 'map'}
|
||||
<Select bind:value={overlayScopeMap} options={mapOptions} disabled={uploading || !overlayScopeGame} />
|
||||
{/if}
|
||||
</div>
|
||||
</Field>
|
||||
<div class="full">
|
||||
<Field label="Overlay lines" hint="One or more `set KEY "VALUE"` lines. Replaces baseline lines with the same KEY.">
|
||||
<Textarea
|
||||
bind:value={overlayText}
|
||||
rows={4}
|
||||
mono
|
||||
placeholder={'set g_inactivity "0"'}
|
||||
disabled={uploading}
|
||||
/>
|
||||
</Field>
|
||||
</div>
|
||||
<Field label="Notes" hint="Optional. Explain the reason for this overlay.">
|
||||
<Input bind:value={overlayNotes} placeholder="why this change" disabled={uploading} />
|
||||
</Field>
|
||||
<div class="form-actions">
|
||||
<Button
|
||||
type="submit"
|
||||
variant="primary"
|
||||
disabled={uploading || !overlayName || !overlayText || !overlayScopeValue}
|
||||
loading={uploading}
|
||||
>
|
||||
Create overlay
|
||||
</Button>
|
||||
{#if flash}<span class="flash">{flash}</span>{/if}
|
||||
</div>
|
||||
</form>
|
||||
</Card>
|
||||
|
||||
<section class="panel">
|
||||
<h2>Overlays · {overlays.length}</h2>
|
||||
{#if loading}
|
||||
<p class="empty">loading…</p>
|
||||
{:else if overlays.length === 0}
|
||||
<p class="empty">no overlays yet — create one above</p>
|
||||
{:else}
|
||||
<div class="artifacts">
|
||||
{#each overlays as a (a.id)}
|
||||
<a class="artifact-row" href="/configs/{a.id}">
|
||||
<div class="row-top">
|
||||
<span class="artifact-name">{a.name}</span>
|
||||
<span class="scope tag scope-{a.scope_type ?? 'none'}">{scopeLabel(a)}</span>
|
||||
{#if stateTag(a)}
|
||||
{@const t = stateTag(a)!}
|
||||
<span class="tag {t.cls}">{t.label}</span>
|
||||
{/if}
|
||||
{#if a.runningBetaId}
|
||||
<span class="tag beta">beta {a.runningBetaId} running</span>
|
||||
{/if}
|
||||
</div>
|
||||
<div class="row-meta mono">
|
||||
<span>v{a.latestVersion?.version ?? '—'} · {a.versionCount} version{a.versionCount === 1 ? '' : 's'}</span>
|
||||
<span>{a.servers.length ? `${a.servers.length} matching server${a.servers.length === 1 ? '' : 's'}` : ''}</span>
|
||||
</div>
|
||||
</a>
|
||||
{/each}
|
||||
<!-- Baselines list -->
|
||||
<section class="section">
|
||||
<div class="section-head">
|
||||
<h2>Baselines</h2>
|
||||
<Badge variant="neutral" size="sm">{baselines.length}</Badge>
|
||||
</div>
|
||||
{/if}
|
||||
</section>
|
||||
{#if loading}
|
||||
<div class="loading">Loading…</div>
|
||||
{:else if baselines.length === 0}
|
||||
<EmptyState title="No baseline yet" description="Upload a per-game baseline above." />
|
||||
{:else}
|
||||
<div class="rows">
|
||||
{#each baselines as a (a.id)}
|
||||
{@render artifactRow(a)}
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
</section>
|
||||
|
||||
<!-- Overlays list -->
|
||||
<section class="section">
|
||||
<div class="section-head">
|
||||
<h2>Overlays</h2>
|
||||
<Badge variant="neutral" size="sm">{overlays.length}</Badge>
|
||||
</div>
|
||||
{#if loading}
|
||||
<div class="loading">Loading…</div>
|
||||
{:else if overlays.length === 0}
|
||||
<EmptyState title="No overlays yet" description="Create a scoped overlay above." />
|
||||
{:else}
|
||||
<div class="rows">
|
||||
{#each overlays as a (a.id)}
|
||||
{@render artifactRow(a)}
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
</section>
|
||||
</div>
|
||||
|
||||
{#snippet artifactRow(a: ArtifactRow)}
|
||||
<a class="row" href="/configs/{a.id}">
|
||||
<div class="row-top">
|
||||
<span class="name">{a.name}</span>
|
||||
<Badge
|
||||
variant={a.scope_type === 'game' ? 'info' : a.scope_type === 'map' ? 'warning' : 'neutral'}
|
||||
size="sm"
|
||||
>
|
||||
{scopeLabel(a)}
|
||||
</Badge>
|
||||
{#if stateVariantFor(a)}
|
||||
{@const v = stateVariantFor(a)!}
|
||||
<Badge variant={v} size="sm">{stateLabel(a)}</Badge>
|
||||
{/if}
|
||||
{#if a.runningBetaId}
|
||||
<Badge variant="warning" size="sm">β{a.runningBetaId} running</Badge>
|
||||
{/if}
|
||||
</div>
|
||||
<div class="row-meta">
|
||||
<span class="path">{a.target_rel_path}</span>
|
||||
<span>v{a.latestVersion?.version ?? '—'} · {a.versionCount} version{a.versionCount === 1 ? '' : 's'}</span>
|
||||
{#if a.servers.length}
|
||||
<span>{a.servers.length} matching server{a.servers.length === 1 ? '' : 's'}</span>
|
||||
{/if}
|
||||
</div>
|
||||
</a>
|
||||
{/snippet}
|
||||
|
||||
<style>
|
||||
h1 { color: var(--cream); font-family: var(--font-display); font-size: var(--text-3xl); letter-spacing: var(--tracking-display); line-height: var(--leading-tight); margin: 0 0 28px; }
|
||||
.panel { background: var(--bg-nav); border: 1px solid var(--border); border-radius: var(--r-md); padding: var(--pad-panel); margin-bottom: 20px; }
|
||||
h2 { margin: 0 0 14px; font-family: var(--font-body); font-size: var(--text-xs); font-weight: 700; text-transform: uppercase; letter-spacing: 1.5px; color: var(--ink-300); }
|
||||
.empty { color: var(--ink-500); font-family: var(--font-mono); font-size: var(--text-mono); margin: 0; }
|
||||
.upload-form { display: grid; gap: 12px; grid-template-columns: 1fr 1fr; }
|
||||
.upload-form label { display: flex; flex-direction: column; gap: 6px; font-size: var(--text-xs); }
|
||||
.upload-form label.full { grid-column: 1 / -1; }
|
||||
.upload-form label .k { color: var(--ink-500); text-transform: uppercase; letter-spacing: 1px; }
|
||||
.upload-form .hint { color: var(--ink-500); font-family: var(--font-mono); font-size: var(--text-mono-sm); }
|
||||
.upload-form input[type=text], .upload-form select, .upload-form input[type=file], .upload-form textarea {
|
||||
background: var(--bg-page);
|
||||
color: var(--ink-100);
|
||||
border: 1px solid var(--border);
|
||||
border-radius: var(--r-sm);
|
||||
padding: 10px 12px;
|
||||
font-family: var(--font-mono);
|
||||
font-size: var(--text-mono);
|
||||
.page { display: flex; flex-direction: column; gap: var(--space-6); }
|
||||
.loading { text-align: center; padding: var(--space-12); color: var(--text-tertiary); }
|
||||
|
||||
.banner {
|
||||
display: flex; flex-direction: column; gap: 4px;
|
||||
padding: var(--space-3) var(--space-4);
|
||||
background: rgba(124, 212, 255, 0.06);
|
||||
border: 1px solid rgba(124, 212, 255, 0.22);
|
||||
border-radius: var(--radius-md);
|
||||
font-size: var(--text-sm);
|
||||
}
|
||||
.upload-form textarea { min-height: 100px; resize: vertical; }
|
||||
.upload-form input[type=text]:focus, .upload-form select:focus, .upload-form textarea:focus {
|
||||
outline: none; border-color: var(--accent); box-shadow: var(--accent-glow);
|
||||
}
|
||||
.scope-row { display: flex; gap: 8px; flex-wrap: wrap; }
|
||||
.scope-row select:nth-of-type(1) { flex: 0 0 120px; }
|
||||
.scope-row select:nth-of-type(2), .scope-row select:nth-of-type(3) { flex: 1; }
|
||||
.primary {
|
||||
grid-column: 1 / -1;
|
||||
background: linear-gradient(180deg, var(--blue-500), var(--blue-600));
|
||||
border: 1px solid var(--blue-400);
|
||||
border-radius: var(--r-sm);
|
||||
padding: 12px 18px;
|
||||
color: var(--cream);
|
||||
.banner a { color: var(--state-online); text-decoration: underline; }
|
||||
|
||||
.panel-title {
|
||||
margin: 0 0 var(--space-4);
|
||||
font-family: var(--font-body);
|
||||
font-weight: 600;
|
||||
cursor: pointer;
|
||||
font-size: var(--text-md);
|
||||
font-weight: var(--weight-semibold);
|
||||
color: var(--text-primary);
|
||||
}
|
||||
.primary:disabled { opacity: 0.4; cursor: default; }
|
||||
.flash { color: var(--danger-500); font-family: var(--font-mono); font-size: var(--text-mono); margin-top: 12px; }
|
||||
.artifacts { display: flex; flex-direction: column; gap: 8px; }
|
||||
.artifact-row { display: flex; flex-direction: column; gap: 6px; background: var(--bg-card); border: 1px solid var(--border); border-radius: var(--r-sm); padding: 14px 16px; text-decoration: none; color: var(--ink-100); }
|
||||
.artifact-row:hover { border-color: var(--accent); box-shadow: var(--accent-glow); }
|
||||
.row-top { display: flex; gap: 12px; align-items: center; }
|
||||
.artifact-name { color: var(--cream); font-weight: 600; font-size: var(--text-md); }
|
||||
.row-meta { display: flex; gap: 24px; color: var(--ink-500); font-size: var(--text-mono-sm); }
|
||||
.mono { font-family: var(--font-mono); }
|
||||
.tag { font-family: var(--font-mono); font-size: var(--text-xs); padding: 3px 9px; border-radius: var(--r-sm); border: 1px solid transparent; }
|
||||
.scope-none { background: var(--bg-nav); border-color: var(--border); color: var(--ink-500); }
|
||||
.scope-game { background: rgba(124, 212, 255, 0.10); border-color: rgba(124, 212, 255, 0.3); color: var(--spark-500); }
|
||||
.scope-map { background: rgba(255, 176, 32, 0.10); border-color: rgba(255, 176, 32, 0.35); color: var(--amber-500); }
|
||||
.beta { background: rgba(255, 176, 32, 0.10); border-color: rgba(255, 176, 32, 0.3); color: var(--amber-500); }
|
||||
.state-untested { background: var(--bg-nav); border-color: var(--border); color: var(--ink-300); }
|
||||
.state-tested { background: rgba(124, 212, 255, 0.10); border-color: rgba(124, 212, 255, 0.3); color: var(--spark-500); }
|
||||
.state-test-failed { background: rgba(255, 92, 92, 0.10); border-color: rgba(255, 92, 92, 0.4); color: var(--danger-500); }
|
||||
.banner { grid-column: 1 / -1; display: flex; flex-direction: column; gap: 4px; border-radius: var(--r-sm); padding: 12px 14px; margin-bottom: 12px; font-size: var(--text-mono); }
|
||||
.banner-info { background: rgba(124, 212, 255, 0.08); border: 1px solid rgba(124, 212, 255, 0.28); color: var(--ink-100); }
|
||||
.banner-info a { color: var(--spark-500); text-decoration: underline; }
|
||||
.panel-title .dim {
|
||||
color: var(--text-tertiary);
|
||||
font-weight: var(--weight-regular);
|
||||
font-size: var(--text-sm);
|
||||
}
|
||||
|
||||
.upload-form { display: grid; gap: var(--space-4); grid-template-columns: 1fr 1fr; }
|
||||
.upload-form .full { grid-column: 1 / -1; }
|
||||
.scope-row { display: flex; gap: var(--space-2); flex-wrap: wrap; }
|
||||
.scope-row :global(.wrap) { flex: 1 1 140px; min-width: 140px; }
|
||||
.form-actions { grid-column: 1 / -1; display: flex; align-items: center; gap: var(--space-4); }
|
||||
.flash { color: var(--state-danger); font-family: var(--font-mono); font-size: var(--text-xs); }
|
||||
|
||||
.section { display: flex; flex-direction: column; gap: var(--space-3); }
|
||||
.section-head { display: flex; align-items: center; gap: var(--space-3); }
|
||||
.section-head h2 {
|
||||
margin: 0;
|
||||
font-family: var(--font-body);
|
||||
font-size: var(--text-md);
|
||||
font-weight: var(--weight-semibold);
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.rows { display: flex; flex-direction: column; gap: var(--space-2); }
|
||||
.row {
|
||||
display: flex; flex-direction: column; gap: var(--space-2);
|
||||
padding: var(--space-4) var(--space-5);
|
||||
background: color-mix(in oklab, var(--surface) 88%, transparent);
|
||||
border: 1px solid var(--border-subtle);
|
||||
border-radius: var(--radius-md);
|
||||
color: var(--text-primary);
|
||||
text-decoration: none;
|
||||
transition: background-color var(--dur-fast) var(--ease-standard), border-color var(--dur-fast) var(--ease-standard);
|
||||
}
|
||||
.row:hover { background: var(--surface-raised); border-color: var(--border-strong); }
|
||||
.row:focus-visible { outline: none; box-shadow: var(--focus-ring); }
|
||||
.row-top { display: flex; gap: var(--space-2); align-items: center; flex-wrap: wrap; }
|
||||
.name { font-size: var(--text-md); font-weight: var(--weight-semibold); color: var(--text-primary); letter-spacing: var(--tracking-tight); }
|
||||
.row-meta { display: flex; gap: var(--space-5); color: var(--text-tertiary); font-family: var(--font-mono); font-size: var(--text-xs); flex-wrap: wrap; }
|
||||
.path { color: var(--text-secondary); }
|
||||
|
||||
@media (max-width: 720px) { .upload-form { grid-template-columns: 1fr; } }
|
||||
</style>
|
||||
|
||||
Reference in New Issue
Block a user