Redesign UI with new token system, primitives, and motion

Restraint-first design language: neutral gray surfaces + one blue accent
(cyan/amber/red reserved for state), 8pt spacing, softer radii, one
ambient + one raised shadow, standardized motion tokens. Alfa Slab One
demoted to BrandMark only; Inter carries all page copy.

New primitives (Button, Card, Badge, Stat, SectionHeader, Skeleton,
EmptyState, Tabs, Breadcrumbs, StatusPip, Field, Input, Select, Textarea)
plus motion utilities (tweenNumber, viewTransition) and a global toast
system. All eight route surfaces rewritten on top: Fleet gains an
overview hero, Server detail restructures into tabs, Deployments gets a
collapsible drift summary + per-server pipeline visual, and the
scripts/configs/plugins/betas flows adopt the new form primitives.

Sticky translucent nav with backdrop blur, view-transition cross-fades
between routes, staggered card entrance on Fleet, breathing status pip
halo, tabular-numeric player counts. Gmail-style g-key nav shortcuts.
Mobile stacks below 720px; prefers-reduced-motion neutralizes durations.
Legacy tokens preserved as aliases so any un-migrated code still renders.
This commit is contained in:
2026-09-14 19:48:48 -04:00
parent efd4a4fa66
commit a2d4a38925
34 changed files with 5093 additions and 3144 deletions
+144 -54
View File
@@ -1,9 +1,17 @@
<script lang="ts">
import { onMount } from 'svelte';
import { fly } from 'svelte/transition';
import { cubicOut } from 'svelte/easing';
import ServerCard from '$ui/components/ServerCard.svelte';
import DeployServerDialog from '$ui/components/DeployServerDialog.svelte';
import { statusByServer } from '$ui/stores/servers.js';
import { deployments } from '$ui/stores/pipeline.js';
import type { RosterPlayer, Health } from '$ui/stores/servers.js';
import Button from '$ui/components/primitives/Button.svelte';
import Stat from '$ui/components/primitives/Stat.svelte';
import SectionHeader from '$ui/components/primitives/SectionHeader.svelte';
import EmptyState from '$ui/components/primitives/EmptyState.svelte';
import Card from '$ui/components/primitives/Card.svelte';
interface HeldRow { target: string; betaId: number; }
interface ServerRow {
@@ -40,7 +48,6 @@
refresh();
});
// Live server view — merge SSE data over the initial GET
function liveFor(name: string, fallback: ServerRow) {
const live = $statusByServer.get(name);
if (!live) {
@@ -72,27 +79,92 @@
gameEndedAt: live.gameEndedAt
};
}
// Aggregate fleet metrics — pulled from the same SSE store cards use, so
// the hero and grid stay perfectly consistent.
let liveViews = $derived(servers.map((s) => liveFor(s.name, s)));
let totalPlayers = $derived(
liveViews.reduce((sum, v) => sum + (v.players ?? 0), 0)
);
let activeCount = $derived(
liveViews.filter((v) => v.health === 'online').length
);
let totalCount = $derived(servers.length);
let inFlightDeployments = $derived(
Array.from($deployments.values()).filter((d) => {
for (const s of d.servers.values()) if (s.state === 'pending') return true;
return false;
}).length
);
let activeRatio = $derived(totalCount > 0 ? activeCount / totalCount : 0);
</script>
<section class="left">
<header class="hdr">
<div class="title-block">
<h1>Fleet</h1>
<span class="count">{servers.length} server{servers.length === 1 ? '' : 's'}</span>
</div>
<div class="hdr-actions">
<button class="deploy" onclick={() => (deployOpen = true)}>Deploy new server</button>
</div>
</header>
<section class="page">
<!-- Fleet Overview — the first thing the eye lands on: three big numbers
that tell the operator the state of the world in under half a second. -->
<div class="hero">
<Card padding="lg" elevation="flat">
<div class="hero-grid">
<div class="hero-cell">
<Stat
label="Players online"
value={totalPlayers}
size="xl"
tone={totalPlayers > 0 ? 'online' : 'primary'}
tween
/>
</div>
<div class="hero-cell">
<Stat
label="Active servers"
value={`${activeCount}/${totalCount}`}
size="xl"
tone="primary"
tween={false}
/>
<div class="ratio-bar" aria-hidden="true">
<div class="ratio-fill" style="width: {activeRatio * 100}%;"></div>
</div>
</div>
<div class="hero-cell">
<a class="deploy-link" href="/deployments">
<Stat
label="Deployments in flight"
value={inFlightDeployments}
size="xl"
tone={inFlightDeployments > 0 ? 'accent' : 'primary'}
tween
/>
<span class="link-hint">View →</span>
</a>
</div>
</div>
</Card>
</div>
<SectionHeader
title="Fleet"
subtitle={totalCount === 1 ? '1 server' : `${totalCount} servers`}
>
{#snippet actions()}
<Button variant="primary" size="md" onclick={() => (deployOpen = true)}>
Deploy new server
</Button>
{/snippet}
</SectionHeader>
<DeployServerDialog bind:open={deployOpen} />
{#if servers.length === 0}
<p class="empty">no servers registered yet — check SERVERS_ROOT</p>
<EmptyState
title="No servers registered yet"
description="Point SERVERS_ROOT at your fleet directory and refresh to hydrate the dashboard."
/>
{:else}
<div class="cards">
{#each servers as s (s.name)}
{#each servers as s, i (s.name)}
{@const live = liveFor(s.name, s)}
<div in:fly={{ y: 12, duration: 320, delay: Math.min(i * 40, 320), easing: cubicOut }}>
<ServerCard
name={s.name}
players={live.players}
@@ -108,60 +180,78 @@
gameStartedAt={live.gameStartedAt}
gameEndedAt={live.gameEndedAt}
/>
</div>
{/each}
</div>
{/if}
</section>
<style>
.hdr {
.page {
display: flex;
flex-direction: column;
gap: var(--space-10);
}
.hero-grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: var(--space-8);
}
.hero-cell {
display: flex;
flex-direction: column;
gap: var(--space-3);
min-width: 0;
}
.ratio-bar {
height: 3px;
width: 100%;
max-width: 220px;
background: var(--surface-overlay);
border-radius: var(--radius-pill);
overflow: hidden;
}
.ratio-fill {
height: 100%;
background: var(--accent-primary);
transition: width var(--dur-slow) var(--ease-standard);
}
.deploy-link {
display: flex;
align-items: baseline;
justify-content: space-between;
align-items: flex-end;
margin-bottom: 28px;
padding-bottom: 18px;
border-bottom: 1px solid var(--border);
gap: var(--space-3);
text-decoration: none;
color: inherit;
border-radius: var(--radius-md);
transition: opacity var(--dur-fast) var(--ease-standard);
}
.title-block { display: flex; align-items: baseline; gap: 18px; }
h1 {
margin: 0;
font-family: var(--font-display);
font-size: var(--text-3xl);
color: var(--cream);
letter-spacing: var(--tracking-display);
line-height: var(--leading-tight);
}
.count {
font-family: var(--font-mono);
font-size: var(--text-sm);
color: var(--ink-500);
letter-spacing: 0.5px;
.deploy-link:hover { opacity: 0.85; }
.deploy-link:focus-visible { outline: none; box-shadow: var(--focus-ring); }
.link-hint {
font-size: var(--text-xs);
color: var(--text-tertiary);
letter-spacing: var(--tracking-wide);
}
.cards {
display: grid;
gap: var(--gap-cards);
grid-template-columns: repeat(auto-fill, minmax(320px, 1fr));
gap: var(--space-4);
grid-template-columns: repeat(auto-fill, minmax(340px, 1fr));
}
.empty {
color: var(--ink-500);
font-family: var(--font-mono);
font-size: var(--text-base);
padding: 48px;
text-align: center;
border: 1px dashed var(--border);
border-radius: var(--r-md);
.cards > div { display: flex; flex-direction: column; }
.cards > div > :global(*) { flex: 1; }
@media (max-width: 900px) {
.hero-grid {
grid-template-columns: 1fr;
gap: var(--space-5);
}
}
.hdr-actions { display: flex; gap: 10px; }
.deploy {
background: linear-gradient(180deg, var(--blue-500), var(--blue-600));
border: 1px solid var(--blue-400);
color: var(--cream);
border-radius: var(--r-sm);
padding: 10px 18px;
font-family: var(--font-body);
font-weight: 600;
cursor: pointer;
transition: box-shadow 0.15s;
@media (max-width: 640px) {
.cards { grid-template-columns: 1fr; }
}
.deploy:hover { box-shadow: var(--accent-glow); }
</style>