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@@ -657,10 +657,28 @@ an open Game Files page.
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### Proxy limits and older uploads
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The controller and reverse proxy must accept 8 MiB upload requests and folder
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manifests up to 32 MiB. Compose sets `BODY_SIZE_LIMIT=Infinity`; application routes
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still enforce these limits, declared file sizes and checksums. Set a proxy body
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limit of at least 32 MiB (for example `client_max_body_size 32m` in nginx).
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The container and Compose retain `BODY_SIZE_LIMIT=Infinity` for legacy source-host
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imports, which stream whole game files directly to disk and verify manifest sizes
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and checksums. Routes that buffer request bodies enforce limits before parsing:
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ordinary JSON requests (including telemetry) are limited to 1 MiB, authentication
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and user-management JSON to 8 KiB, game-file upload chunks to 8 MiB, and folder
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manifests to 32 MiB. Existing agent endpoints retain their individual limits, up
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to 128 MiB for operation results. Game-file uploads also enforce declared sizes
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and checksums.
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Script, plugin and config artifacts are limited to 32 MiB per file, matching the
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host agent. Multipart uploads allow 33 MiB total, including fields and framing;
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beta revisions allow 65 MiB total for multiple replacement files. Both the declared
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request length and actual streamed bytes are checked before multipart parsing.
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Oversized ordinary JSON and artifact uploads receive HTTP 413. GitHub plugin imports use
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the same 32 MiB artifact limit.
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Set a proxy body limit of at least 128 MiB (for example
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`client_max_body_size 128m` in nginx) for buffered endpoints. If legacy source-host
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imports are still in use, allow the largest game file on
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`/api/agent/imports/*/files/*`; these transfers do not use the browser's 8 MiB
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chunks. Route limits apply even when connecting directly to the controller.
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Existing uploads, host caches and server references remain usable. Previously
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named libraries are grouped under T5 or T6, and the most recently published
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upload for each game becomes its latest files. Their immutable IDs and stored
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@@ -40,7 +40,7 @@ GitHub release is imported from its detail page.
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## Limits
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- Public repositories on github.com only; no GitHub credentials are needed.
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- Direct `.dll` release assets up to 64 MB; archives and source-code downloads
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- Direct `.dll` release assets up to 32 MiB; archives and source-code downloads
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are not extracted. Other formats can still use the manual upload workflow.
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- Release tags have the same 80-character limit as manually entered versions.
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- GitHub rate limits, missing releases, download failures and checksum failures
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