Add T6 Zombies fleet support with Plutainer configuration
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@@ -14,7 +14,7 @@
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// - Line endings default to \n for the composed output. Baseline CRLF is
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// preserved if the baseline uses CRLF throughout.
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import { T5_ZOMBIE_MAPS } from './map-aliases.js';
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import { selectedZombieMap, mapRotation } from './map-aliases.js';
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interface CfgLine {
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kind: 'set' | 'raw';
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@@ -130,17 +130,18 @@ export function composeServerCfg(
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baselineText: string,
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overlays: OverlayInput[],
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game: string | null,
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map: string | null
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map: string | null,
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mapSlug?: string | null
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): string {
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const composed = composeCfg(baselineText, overlays);
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const selected = game === 't5' ? T5_ZOMBIE_MAPS.find((entry) => entry.canonical === map) : undefined;
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const selected = selectedZombieMap(game, map, mapSlug);
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// Legacy/unrecognized servers retain their existing config semantics.
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if (!selected) return composed;
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const eol = parseCfg(composed).eol;
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const lines = composed.split(/\r?\n/);
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lines.pop(); // composeCfg always emits a trailing newline.
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const rotation = `set sv_maprotation "map ${selected.canonical}"`;
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const rotation = `set sv_maprotation "${mapRotation(selected)}"`;
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// Dvars are case-insensitive. Remove duplicate assignments, including
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// seta and bare forms, so old map-choice overlays cannot undo selection.
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const isRotation = /^\s*(?:(?:set|seta)\s+)?sv_maprotation\s+/i;
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