Perk-a-cola redesign + surface RCON map/gametype/roster/health

Themes the fleet manager around the Electric Cherry perk-a-cola from Mob of
the Dead — cherry-red art-deco label with electric cyan discharge. New
design tokens (Alfa Slab One + Inter + JetBrains Mono, self-hosted), full
redesign of layout/dashboard/cards/detail page, tokens pass on
deployments/betas/pipeline/beta/diff, cherry+lightning favicon.

Lights up server data that RCON was already fetching but the UI dropped.
parsePlayerRoster() extracts num/score/ping/guid/name from both status
dialects. Worker persists last_map/last_gametype/last_roster/last_seen_at/
last_error (new columns with idempotent boot-time ALTERs) and emits them
over SSE. Fleet cards now show health dot, map · gametype, top-3 roster
preview, and last-seen. Detail page adds a sortable full roster with
distinct empty-lobby vs offline states. New health classifier
(online/stale/offline) drives the visual state.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-09-12 08:20:54 -04:00
co-authored by Claude Opus 4.7
parent 854f5532a9
commit 9bff47a9a4
29 changed files with 1636 additions and 356 deletions
+103 -21
View File
@@ -3,6 +3,7 @@
import ServerCard from '$ui/components/ServerCard.svelte';
import PipelineTimeline from '$ui/components/PipelineTimeline.svelte';
import { statusByServer } from '$ui/stores/servers.js';
import type { RosterPlayer, Health } from '$ui/stores/servers.js';
interface HeldRow { target: string; slug: string; }
interface ServerRow {
@@ -12,6 +13,12 @@
game_port: number | null;
rcon_host: string | null;
last_players: number | null;
last_map: string | null;
last_gametype: string | null;
last_seen_at: string | null;
last_error: string | null;
roster: RosterPlayer[] | null;
health: Health;
held: HeldRow[];
}
@@ -44,16 +51,39 @@
: `pushed to ${body.totalChangedServers ?? 0} servers · ${body.totalFiles ?? 0} files`;
}
function playersFor(name: string): number | null {
const s = $statusByServer.get(name);
return s?.players ?? null;
// Live server view — merge SSE data over the initial GET
function liveFor(name: string, fallback: ServerRow) {
const live = $statusByServer.get(name);
if (!live) {
return {
players: fallback.last_players,
map: fallback.last_map,
gametype: fallback.last_gametype,
roster: fallback.roster,
health: fallback.health,
lastSeenAt: fallback.last_seen_at,
lastError: fallback.last_error
};
}
return {
players: live.players,
map: live.map,
gametype: live.gametype,
roster: live.roster,
health: live.health,
lastSeenAt: live.lastSeenAt,
lastError: live.lastError
};
}
</script>
<div class="grid">
<section class="left">
<header class="hdr">
<h1>Fleet</h1>
<div class="title-block">
<h1>Fleet</h1>
<span class="count">{servers.length} server{servers.length === 1 ? '' : 's'}</span>
</div>
<div class="actions">
<button onclick={() => push(true)} disabled={pushing}>dry run</button>
<button class="primary" onclick={() => push(false)} disabled={pushing}>push all</button>
@@ -65,9 +95,16 @@
{:else}
<div class="cards">
{#each servers as s (s.name)}
{@const live = liveFor(s.name, s)}
<ServerCard
name={s.name}
players={playersFor(s.name) ?? s.last_players}
players={live.players}
map={live.map}
gametype={live.gametype}
roster={live.roster}
health={live.health}
lastSeenAt={live.lastSeenAt}
lastError={live.lastError}
held={s.held}
/>
{/each}
@@ -84,7 +121,7 @@
.grid {
display: grid;
grid-template-columns: 1fr 380px;
gap: 20px;
gap: 24px;
}
@media (max-width: 900px) {
.grid { grid-template-columns: 1fr; }
@@ -92,32 +129,77 @@
.hdr {
display: flex;
justify-content: space-between;
align-items: baseline;
margin-bottom: 16px;
align-items: flex-end;
margin-bottom: 20px;
padding-bottom: 14px;
border-bottom: 1px solid var(--cherry-700);
}
.title-block { display: flex; align-items: baseline; gap: 14px; }
h1 {
margin: 0;
font-size: 22px;
color: #ff6060;
font-family: var(--font-display);
font-size: 32px;
color: var(--cream);
letter-spacing: 2px;
line-height: 1;
}
.count {
font-family: var(--font-mono);
font-size: 12px;
color: var(--ink-500);
letter-spacing: 0.5px;
}
.actions { display: flex; gap: 8px; }
button {
background: #222;
color: #ddd;
border: 1px solid #444;
border-radius: 4px;
padding: 8px 14px;
background: var(--cherry-875);
color: var(--ink-100);
border: 1px solid var(--cherry-700);
border-radius: var(--r-sm);
padding: 8px 16px;
cursor: pointer;
font-family: var(--font-body);
font-size: 13px;
font-weight: 500;
letter-spacing: 0.3px;
transition: border-color 0.15s, box-shadow 0.15s;
}
button.primary { background: #ff3030; color: #fff; border-color: #ff3030; font-weight: 600; }
button:disabled { opacity: 0.5; cursor: default; }
button:hover:not(:disabled) {
border-color: var(--spark-500);
box-shadow: var(--spark-glow);
}
button.primary {
background: linear-gradient(180deg, var(--cherry-500), var(--cherry-600));
color: var(--cream);
border-color: var(--cherry-400);
font-weight: 600;
}
button.primary:hover:not(:disabled) {
border-color: var(--spark-500);
box-shadow: var(--spark-glow), 0 0 20px rgba(200, 16, 46, 0.4);
}
button:disabled { opacity: 0.4; cursor: default; }
.cards {
display: grid;
gap: 10px;
grid-template-columns: repeat(auto-fill, minmax(240px, 1fr));
gap: 14px;
grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
}
.empty {
color: var(--ink-500);
font-family: var(--font-mono);
font-size: 13px;
padding: 40px;
text-align: center;
border: 1px dashed var(--cherry-700);
border-radius: var(--r-md);
}
.flash {
color: var(--spark-400);
margin: 0 0 16px;
font-family: var(--font-mono);
font-size: 12px;
padding: 10px 14px;
background: rgba(34, 224, 255, 0.06);
border: 1px solid rgba(34, 224, 255, 0.25);
border-radius: var(--r-sm);
}
.empty { color: #666; }
.flash { color: #aaa; margin: 0 0 12px; font-family: ui-monospace, monospace; font-size: 12px; }
</style>