Perk-a-cola redesign + surface RCON map/gametype/roster/health
Themes the fleet manager around the Electric Cherry perk-a-cola from Mob of the Dead — cherry-red art-deco label with electric cyan discharge. New design tokens (Alfa Slab One + Inter + JetBrains Mono, self-hosted), full redesign of layout/dashboard/cards/detail page, tokens pass on deployments/betas/pipeline/beta/diff, cherry+lightning favicon. Lights up server data that RCON was already fetching but the UI dropped. parsePlayerRoster() extracts num/score/ping/guid/name from both status dialects. Worker persists last_map/last_gametype/last_roster/last_seen_at/ last_error (new columns with idempotent boot-time ALTERs) and emits them over SSE. Fleet cards now show health dot, map · gametype, top-3 roster preview, and last-seen. Detail page adds a sortable full roster with distinct empty-lobby vs offline states. New health classifier (online/stale/offline) drives the visual state. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -13,6 +13,11 @@ CREATE TABLE IF NOT EXISTS servers (
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rcon_host TEXT, -- optional per-server override of RCON_HOST
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last_players INTEGER,
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last_checked_at TEXT,
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last_map TEXT, -- from RCON getstatus mapname
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last_gametype TEXT, -- from RCON getstatus g_gametype
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last_roster TEXT, -- JSON array of RconPlayer
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last_seen_at TEXT, -- ISO ts of last successful RCON reply
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last_error TEXT, -- last RCON failure reason (cleared on success)
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created_at TEXT NOT NULL DEFAULT (strftime('%Y-%m-%dT%H:%M:%fZ','now'))
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);
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