Rework as scripts-centric, upload-only, gated beta lifecycle
Scripts become first-class: named, versioned, uploaded via the UI, optionally scoped to a game or map. Any change that would land on scope-matched servers (marking-required or new version of a scoped script) must first pass a beta. The beta runs a per-server state machine — deploy -beta.gsc → wait empty → Komodo restart → wait healthy → optionally wait for a real match end (games_sp.log 'ExitLevel: executed') — before it's eligible for promotion. Rollback is always available and restores from .OLD. The shared/scripts mirror and its betas/ staging folder are gone. Every server now has a tracked script inventory (server_scripts table), populated only by explicit upload flows. New: /scripts, /scripts/[id], /betas/[id] UI; /api/scripts + /api/betas + /api/servers/[name]/scripts endpoints; scripts.ts, inventory.ts, beta.ts (rewritten), beta-runner.ts, match-log.ts, komodoInspectHealthy(). Removed: push.ts, /api/push, BetaPanel, legacy importer. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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<script lang="ts">
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import { onMount } from 'svelte';
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interface ScriptRow {
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id: number;
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name: string;
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target_rel_path: string;
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scope_type: 'game' | 'map' | null;
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scope_value: string | null;
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current_version_id: number | null;
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latestVersion: {
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id: number;
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version: number;
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sha256: string;
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size: number;
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uploaded_at: string;
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} | null;
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versionCount: number;
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servers: string[];
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runningBetaId: number | null;
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}
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let scripts = $state<ScriptRow[]>([]);
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let loading = $state(true);
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let flash = $state<string | null>(null);
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let uploading = $state(false);
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// Form state for creating a new script.
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let newName = $state('');
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let newTargetRelPath = $state('');
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let newScopeType = $state<'none' | 'game' | 'map'>('none');
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let newScopeValue = $state('');
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let newFile = $state<File | null>(null);
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let newNotes = $state('');
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async function load(): Promise<void> {
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const res = await fetch('/api/scripts');
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const body = (await res.json()) as { scripts: ScriptRow[] };
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scripts = body.scripts;
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loading = false;
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}
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onMount(load);
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function pickFile(e: Event): void {
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const t = e.target as HTMLInputElement;
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newFile = t.files?.[0] ?? null;
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if (!newTargetRelPath && newFile) newTargetRelPath = newFile.name;
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if (!newName && newFile) newName = newFile.name.replace(/\.[^.]+$/, '');
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}
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async function createScript(e: Event): Promise<void> {
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e.preventDefault();
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if (uploading || !newFile || !newName.trim() || !newTargetRelPath.trim()) return;
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uploading = true;
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flash = null;
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const form = new FormData();
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form.append('name', newName.trim());
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form.append('targetRelPath', newTargetRelPath.trim());
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form.append('scopeType', newScopeType);
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if (newScopeValue.trim()) form.append('scopeValue', newScopeValue.trim());
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if (newNotes.trim()) form.append('notes', newNotes.trim());
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form.append('content', newFile);
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try {
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const res = await fetch('/api/scripts', { method: 'POST', body: form });
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const body = (await res.json()) as { ok: boolean; error?: string };
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if (!res.ok || !body.ok) {
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flash = body.error ?? `HTTP ${res.status}`;
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return;
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}
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newName = '';
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newTargetRelPath = '';
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newScopeType = 'none';
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newScopeValue = '';
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newNotes = '';
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newFile = null;
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await load();
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} finally {
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uploading = false;
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}
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}
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function scopeLabel(s: ScriptRow): string {
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if (!s.scope_type) return 'unscoped';
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return `${s.scope_type}=${s.scope_value ?? '?'}`;
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}
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</script>
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<h1>Scripts</h1>
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<section class="panel">
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<h2>Upload a script</h2>
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<form onsubmit={createScript} class="upload-form">
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<label>
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<span class="k">name</span>
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<input type="text" bind:value={newName} placeholder="hud tweaks" disabled={uploading} />
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</label>
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<label>
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<span class="k">target rel path</span>
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<input type="text" bind:value={newTargetRelPath} placeholder="maps/mp_zom_theater/hud.gsc" disabled={uploading} />
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</label>
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<label>
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<span class="k">scope</span>
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<div class="scope-row">
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<select bind:value={newScopeType} disabled={uploading}>
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<option value="none">unscoped</option>
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<option value="game">game</option>
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<option value="map">map</option>
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</select>
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{#if newScopeType !== 'none'}
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<input type="text" bind:value={newScopeValue} placeholder={newScopeType === 'game' ? 't5' : 'zombie_theater'} disabled={uploading} />
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{/if}
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</div>
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</label>
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<label>
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<span class="k">notes (optional)</span>
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<input type="text" bind:value={newNotes} placeholder="what changed" disabled={uploading} />
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</label>
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<label>
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<span class="k">file</span>
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<input type="file" onchange={pickFile} disabled={uploading} />
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</label>
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<button type="submit" class="primary" disabled={uploading || !newFile || !newName || !newTargetRelPath}>
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{uploading ? 'uploading…' : 'upload script'}
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</button>
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</form>
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{#if flash}<p class="flash">{flash}</p>{/if}
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</section>
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<section class="panel">
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<h2>All scripts</h2>
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{#if loading}
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<p class="empty">loading…</p>
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{:else if scripts.length === 0}
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<p class="empty">no scripts yet — upload one above</p>
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{:else}
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<div class="scripts">
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{#each scripts as s (s.id)}
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<a class="script-row" href="/scripts/{s.id}">
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<div class="row-top">
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<span class="script-name">{s.name}</span>
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<span class="scope tag scope-{s.scope_type ?? 'none'}">{scopeLabel(s)}</span>
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{#if s.runningBetaId}
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<span class="tag beta">beta {s.runningBetaId} running</span>
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{/if}
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</div>
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<div class="row-meta mono">
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<span>{s.target_rel_path}</span>
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<span>v{s.latestVersion?.version ?? '—'} · {s.versionCount} version{s.versionCount === 1 ? '' : 's'}</span>
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<span>{s.servers.length ? `${s.servers.length} matching server${s.servers.length === 1 ? '' : 's'}` : ''}</span>
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</div>
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</a>
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{/each}
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</div>
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{/if}
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</section>
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<style>
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h1 {
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color: var(--cream);
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font-family: var(--font-display);
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font-size: var(--text-3xl);
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letter-spacing: var(--tracking-display);
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line-height: var(--leading-tight);
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margin: 0 0 28px;
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}
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.panel {
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background: var(--bg-nav);
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border: 1px solid var(--border);
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border-radius: var(--r-md);
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padding: var(--pad-panel);
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margin-bottom: 20px;
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}
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h2 {
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margin: 0 0 14px;
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font-family: var(--font-body);
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font-size: var(--text-xs);
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font-weight: 700;
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text-transform: uppercase;
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letter-spacing: 1.5px;
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color: var(--ink-300);
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}
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.empty { color: var(--ink-500); font-family: var(--font-mono); font-size: var(--text-mono); margin: 0; }
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.upload-form { display: grid; gap: 12px; grid-template-columns: 1fr 1fr; }
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.upload-form label { display: flex; flex-direction: column; gap: 6px; font-size: var(--text-xs); }
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.upload-form label .k { color: var(--ink-500); text-transform: uppercase; letter-spacing: 1px; }
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.upload-form input[type=text], .upload-form select, .upload-form input[type=file] {
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background: var(--bg-page);
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color: var(--ink-100);
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border: 1px solid var(--border);
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border-radius: var(--r-sm);
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padding: 10px 12px;
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font-family: var(--font-mono);
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font-size: var(--text-mono);
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}
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.upload-form input[type=text]:focus, .upload-form select:focus {
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outline: none;
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border-color: var(--accent);
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box-shadow: var(--accent-glow);
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}
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.scope-row { display: flex; gap: 8px; }
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.scope-row select { flex: 0 0 120px; }
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.scope-row input { flex: 1; }
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.primary {
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grid-column: 1 / -1;
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background: linear-gradient(180deg, var(--blue-500), var(--blue-600));
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border: 1px solid var(--blue-400);
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border-radius: var(--r-sm);
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padding: 12px 18px;
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color: var(--cream);
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font-family: var(--font-body);
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font-weight: 600;
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cursor: pointer;
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}
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.primary:disabled { opacity: 0.4; cursor: default; }
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.flash { color: var(--danger-500); font-family: var(--font-mono); font-size: var(--text-mono); margin-top: 12px; }
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.scripts { display: flex; flex-direction: column; gap: 8px; }
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.script-row {
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display: flex;
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flex-direction: column;
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gap: 6px;
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background: var(--bg-card);
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border: 1px solid var(--border);
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border-radius: var(--r-sm);
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padding: 14px 16px;
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text-decoration: none;
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color: var(--ink-100);
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}
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.script-row:hover { border-color: var(--accent); box-shadow: var(--accent-glow); }
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.row-top { display: flex; gap: 12px; align-items: center; }
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.script-name { color: var(--cream); font-weight: 600; font-size: var(--text-md); }
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.row-meta { display: flex; gap: 24px; color: var(--ink-500); font-size: var(--text-mono-sm); }
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.mono { font-family: var(--font-mono); }
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.tag {
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font-family: var(--font-mono);
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font-size: var(--text-xs);
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padding: 3px 9px;
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border-radius: var(--r-sm);
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border: 1px solid transparent;
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}
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.scope-none { background: var(--bg-nav); border-color: var(--border); color: var(--ink-500); }
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.scope-game { background: rgba(124, 212, 255, 0.10); border-color: rgba(124, 212, 255, 0.3); color: var(--spark-500); }
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.scope-map { background: rgba(255, 176, 32, 0.10); border-color: rgba(255, 176, 32, 0.35); color: var(--amber-500); }
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.beta { background: rgba(255, 176, 32, 0.10); border-color: rgba(255, 176, 32, 0.3); color: var(--amber-500); }
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</style>
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