fix: honor Komodo health and prefer fresh telemetry across fleet status

This commit is contained in:
2026-09-27 15:34:30 -04:00
parent 46a89ea4b0
commit 8ea696417f
27 changed files with 488 additions and 315 deletions
+1 -1
View File
@@ -204,7 +204,7 @@
{#if view === 'cards'}
<div class="cards">{#each group.servers as server (server.name)}
<article class="server-tile" class:pinned={pinned.includes(server.name)}>
<ServerCard name={server.name} players={server.last_players} map={server.last_map ?? server.map}
<ServerCard name={server.name} telemetry={server.telemetry} players={server.last_players} map={server.last_map ?? server.map}
gametype={server.last_gametype} roster={server.roster} health={server.health}
lastSeenAt={server.last_seen_at} lastError={server.last_error} held={server.held}
activeSince={server.active_since} inactiveSince={server.inactive_since}