fix: honor Komodo health and prefer fresh telemetry across fleet status
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@@ -204,7 +204,7 @@
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{#if view === 'cards'}
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<div class="cards">{#each group.servers as server (server.name)}
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<article class="server-tile" class:pinned={pinned.includes(server.name)}>
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<ServerCard name={server.name} players={server.last_players} map={server.last_map ?? server.map}
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<ServerCard name={server.name} telemetry={server.telemetry} players={server.last_players} map={server.last_map ?? server.map}
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gametype={server.last_gametype} roster={server.roster} health={server.health}
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lastSeenAt={server.last_seen_at} lastError={server.last_error} held={server.held}
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activeSince={server.active_since} inactiveSince={server.inactive_since}
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