fix: honor Komodo health and prefer fresh telemetry across fleet status
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@@ -16,6 +16,7 @@
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betaId: number;
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}
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interface Props {
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telemetry?: import('$lib/telemetry.js').GameTelemetry;
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name: string;
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players?: number | null;
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map?: string | null;
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@@ -35,6 +36,7 @@
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mapLabelOverride?: string;
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}
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let {
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telemetry,
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name,
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players = null,
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map = null,
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@@ -66,7 +68,7 @@
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let topRoster = $derived(
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(roster ?? [])
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.slice()
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.sort((a, b) => b.score - a.score)
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.sort((a, b) => (b.score ?? 0) - (a.score ?? 0))
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.slice(0, 4)
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);
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let showRoster = $derived(health === 'online' || health === 'stale');
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@@ -134,7 +136,7 @@
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{#if topRoster.length}<div class="roster-heading">Last reported players</div>{/if}
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{/if}
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{#if health === 'online' && players !== null && players > 0 && gameInProgress}<RoundTelemetry {name} since={gameStartedAt} />{/if}
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{#if health === 'online' && players !== null && players > 0 && gameInProgress}<RoundTelemetry {name} report={telemetry} since={gameStartedAt} />{/if}
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{#if showTiming && !(compactEmpty && players === 0)}
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<div class="timing">
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@@ -169,8 +171,8 @@
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{#each topRoster as p (p.guid ?? p.name)}
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<li>
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<span class="pname">{p.name || '—'}</span>
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<span class="pscore">{p.score}</span>
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<span class="pping">{p.ping}ms</span>
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<span class="pscore">{p.score ?? '—'}</span>
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<span class="pping">{p.ping === null ? '—' : `${p.ping}ms`}</span>
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</li>
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{/each}
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</ul>
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