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## Cases, evidence and review
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Create a case for a report, investigation or appeal. Staff notes are explicitly
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labeled as notes. Selecting archived chat verifies the target GUID and original
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message against the recorded match and saves an independent snapshot, including
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the original timing context. Unknown or estimated timestamps remain such; the
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snapshot does not turn them into exact observations. Unarchived or already
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deleted chat cannot be attached as verified evidence.
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Create a case for a report, investigation or appeal. Each case has a dedicated,
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shareable page with the player identity, evidence, staff notes, linked restrictions,
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and an activity timeline. These pages require moderation access. Give a case a
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priority and assign it to an eligible administrator or moderator. Filter the case
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queue by status, priority, or assignment; active cases appear first, ordered by
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priority and most recent update.
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Cases can be resolved or dismissed with a recorded reason. Evidence, restrictions
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and append-only moderation events survive source-match cleanup and server
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deletion. They currently have no automatic retention cleanup. Authentication
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audit cleanup does not remove moderation history. Correct decisions by adding
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notes or revoking restrictions; there is no history-erasing delete endpoint.
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Move active cases between **Open**, **In review**, and **Escalated**, recording a
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reason for workflow changes. Close a case with one of these outcomes: **Resolved**,
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**Dismissed**, **Warning issued**, **Restriction applied**, **No action needed**,
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**Duplicate**, **Appeal upheld**, or **Appeal denied**. Every decision requires a
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reason. Reopen a closed case when new evidence or an appeal needs review; earlier
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decisions remain in its history. Editing case details does not reopen a case.
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Apply a ban or mute directly from an active case. The case fixes the target game
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and GUID and records the resulting restriction alongside the evidence. The same
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role, scope, and duration limits apply as elsewhere in Moderation. Applying a
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restriction leaves the case active so staff can finish reviewing it. Selecting a
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closure outcome records a decision; it does not itself send a warning, create a
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restriction, or revoke one. Linked restrictions can be revoked separately with
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the required permission and reason, including after a case closes. Reopening a
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case also leaves its restrictions in place. Check enforcement coverage after
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applying or revoking a restriction.
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Staff notes are explicitly labeled as notes. Selecting archived chat when opening
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a case, or attaching a match ID and exact message within an existing case, verifies
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the target GUID and original message against the recorded match and saves an
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independent snapshot, including the original timing context. Unknown or estimated
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timestamps remain such; the snapshot does not turn them into exact observations.
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Unarchived or already deleted chat cannot be attached as verified evidence.
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Case decisions, edits, and restrictions check the current revision; refresh before
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retrying a decision if another staff member has changed the case. Evidence,
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restrictions and append-only moderation events survive source-match cleanup and
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server deletion. They currently have no automatic retention cleanup.
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Authentication audit cleanup does not remove moderation history. Correct decisions
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by reopening, adding notes, or revoking restrictions; there is no history-erasing
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delete endpoint.
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Leaderboard disqualification, bank balance changes, automatic escalation and a
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public report/appeal portal are separate features. This workflow supports staff
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