Queue native collection launches before async placement

This commit is contained in:
2026-10-05 11:35:50 -04:00
parent 1405114a14
commit 7c76851252
34 changed files with 1324 additions and 244 deletions
@@ -24,17 +24,15 @@
const waitingForPort = (server: CollectionServer) => server.state === 'queued' && (server.stage.startsWith('Waiting for removal') || server.stage.startsWith('Waiting for port'));
function stateLabel(server: CollectionServer) {
if (waitingForPort(server)) return 'Waiting for removal';
if (server.state === 'queued' && server.queuePosition === 1) return 'Up next';
if (server.action === 'destroy' && server.state === 'done') return 'Removed';
if (server.action === 'destroy' && server.state === 'running') return 'Removing';
return labels[server.state] ?? server.state;
}
function queueHint(server: CollectionServer) {
if (waitingForPort(server)) return server.stage;
if (server.queuePosition === 1) return 'Next in the launch queue. Starts when a place opens.';
if (server.queuePosition) return `${server.queuePosition - 1} queued server${server.queuePosition === 2 ? '' : 's'} ahead. Starts automatically when it is this lobby’s turn.`;
return 'Waiting for its turn in the launch queue.';
const reason = server.stage || 'Waiting for a startup slot and available host capacity.';
return server.queuePosition && server.queuePosition > 1
? `${reason} ${server.queuePosition - 1} queued server${server.queuePosition === 2 ? '' : 's'} ahead.` : reason;
}
async function load() {
@@ -90,11 +88,12 @@
{:else if firstQueued}
<aside class="waiting-note">
<span class="waiting-icon" aria-hidden="true">◷</span>
<div><strong>{waitingForPort(firstQueued) ? 'Waiting for a removal to release capacity' : otherLaunches.length ? 'Waiting for an earlier launch' : firstQueued?.queuePosition && firstQueued.queuePosition > 1 ? 'Earlier servers are ahead in the queue' : 'Your launch is up next'}</strong>
<div><strong>{waitingForPort(firstQueued) ? 'Waiting for a removal to release capacity' : 'Your collection is queued'}</strong>
<p>{queueHint(firstQueued)} Provisioning starts each server when its host and capacity are ready. Progress updates automatically.</p>
{#if otherLaunches.length}
<p>Your collection will start automatically as earlier launches finish. Currently launching:</p>
<p>Other servers currently launching:</p>
<div class="other-launches">{#each otherLaunches as active (active.id)}<a href="/provisioning/{active.id}"><ServerIdentity name={active.server} /> <span aria-hidden="true">→</span></a>{/each}</div>
{:else}<p>{firstQueued ? queueHint(firstQueued) : 'Your servers will begin automatically.'} Progress updates automatically.</p>{/if}
{/if}
</div>
</aside>
{/if}
@@ -114,7 +113,7 @@
<div class="server-content">
<div class="server-heading"><strong><HistoricalServerIdentity name={server.server} deletedAt={server.server_deleted_at} /></strong><Badge variant={needsAttention(server) ? 'danger' : server.state === 'done' ? 'online' : launching(server) ? 'info' : 'neutral'}>{stateLabel(server)}</Badge></div>
<p class:error={!!server.error}>{server.error ?? (server.state === 'queued' ? queueHint(server) : server.state === 'done' ? server.action === 'destroy' ? server.stage : 'Startup checks passed.' : server.stage)}</p>
<div class="server-meta"><span>{server.action === 'destroy' ? 'Remove server' : `Create server · Port ${server.port}`}</span><span>{needsAttention(server) ? 'Review & recover' : 'View operation'} <span aria-hidden="true">→</span></span></div>
<div class="server-meta"><span>{server.action === 'destroy' ? 'Remove server' : server.port === null ? 'Create server · Port not assigned yet' : `Create server · Port ${server.port}`}</span><span>{needsAttention(server) ? 'Review & recover' : 'View operation'} <span aria-hidden="true">→</span></span></div>
</div>
</a>
</li>