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@@ -200,7 +200,7 @@
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>Completed</option
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><option value="active">In progress</option><option value="interrupted"
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>Interrupted</option
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></Select
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><option value="end-report-missing">End report missing</option></Select
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></Field
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>
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{#if suffix}
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@@ -343,7 +343,9 @@
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? 'In progress'
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: match.status === 'completed'
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? 'Completed'
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: 'Interrupted'}
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: match.status === 'end-report-missing'
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? 'End report missing'
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: 'Interrupted'}
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{@const duration =
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match.status === 'active'
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? reporting
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@@ -383,6 +385,10 @@
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missing="Not recorded"
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/></small
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>{/if}
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{#if match.missingReports !== null && match.missingReports > 0}<small
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class="mobile-match-context"
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>{`${match.missingReports} ${match.missingReports === 1 ? 'report missing' : 'reports missing'}`}</small
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>{/if}
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{#if server === undefined}<div class="instance">
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<span title={match.server}>{matchInstanceLabel(match)}</span
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>{#if match.server_deleted_at}<span>
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@@ -395,12 +401,15 @@
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class="status"
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class:active={reporting}
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class:interrupted={match.status === 'interrupted' ||
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match.status === 'end-report-missing' ||
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notReporting}>{status}</span
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>{#if notReporting}<small
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>Last report <RelativeTime
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value={match.lastReportedAt}
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missing="Not recorded"
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/></small
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>{/if}{#if match.missingReports !== null && match.missingReports > 0}<small
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>{`${match.missingReports} ${match.missingReports === 1 ? 'report missing' : 'reports missing'}`}</small
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>{/if}</td
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>
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<td class="numeric">{match.uniquePlayers}</td>
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@@ -462,10 +471,12 @@
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Players counts unique players across all reports. A dash means the value is unavailable,
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not zero. In-progress matches show elapsed time since their recorded start and link to
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the live server while reports are current. Otherwise, they show Not reporting with the
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last report time. Completed durations require a recorded start and completed ending.
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Round shows the final round for completed matches and the highest observed round for
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unfinished matches. Open a completed match for exact timestamps and starting and ending
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player counts.
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last report time. Completed durations require a recorded start and completed ending. End
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report missing means a newer game was reported before this game's end report arrived.
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Missing report counts show gaps in the reporter's sequence and can decrease as delayed
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reports arrive. Only completed games contribute to the leaderboard. Round shows the
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final round for completed matches and the highest observed round for unfinished matches.
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Open a completed match for exact timestamps and starting and ending player counts.
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</p>
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</details>
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</section>
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