Automatically remove unused game-file versions
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@@ -276,10 +276,11 @@
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{#if history.length}
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<details class="history">
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<summary>Previous uploads ({history.length})</summary>
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<p class="muted">Previous files remain available for servers that already use them.</p>
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<p class="muted">Old host copies are removed once no instances use them. Controller files are removed after all host copies are gone; upload history is kept.</p>
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{#each history as item (item.id)}
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<article class="upload-entry">
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<h3>Uploaded {uploadDate(item)}</h3>
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{#if item.filesRemoved}<p class="muted">Files removed from controller · upload history retained</p>{:else if item.filesRemoving}<p class="muted">Removing unused controller files · upload history retained</p>{/if}
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<p>{formatGameBytes(item.sizeBytes)} · {item.fileCount.toLocaleString()} files</p>
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{@render uploadDetails(item)}
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<details><summary>Host copies</summary>{@render hostCopies(item, false)}</details>
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@@ -309,7 +310,7 @@
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</tr>
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{:else}<tr><td colspan="4">No host copies yet.</td></tr>{/each}
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</tbody></table></div>
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{#if canManage}<details><summary>Advanced: download or verify these files</summary><p class="muted">Retry a download or prepare a previous upload on a host. The latest files are downloaded automatically.</p><div class="download"><label>Host<select bind:value={targets[item.id]}><option value="">Select host</option>{#each onlineHosts as host}<option value={host.id}>{host.name} · {formatGameBytes(Number(host.inventory.storageAvailable ?? 0))} free</option>{/each}</select></label><Button size="sm" disabled={busy || !targets[item.id]} onclick={() => download(item.id)}>Download / verify</Button></div></details>{/if}
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{#if canManage && !item.filesRemoved && !item.filesRemoving}<details><summary>Advanced: download or verify these files</summary><p class="muted">Retry a download or prepare a previous upload on a host. The latest files are downloaded automatically.</p><div class="download"><label>Host<select bind:value={targets[item.id]}><option value="">Select host</option>{#each onlineHosts as host}<option value={host.id}>{host.name} · {formatGameBytes(Number(host.inventory.storageAvailable ?? 0))} free</option>{/each}</select></label><Button size="sm" disabled={busy || !targets[item.id]} onclick={() => download(item.id)}>Download / verify</Button></div></details>{/if}
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{/snippet}
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<style>
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