Make UI language, timestamps and live feedback consistent

This commit is contained in:
2026-10-07 19:46:40 -04:00
parent 0ed3cd6b47
commit 70185eb98c
81 changed files with 656 additions and 332 deletions
@@ -1,11 +1,12 @@
<script lang="ts">
import { timeFormat } from '$ui/stores/time-zone.js';
import { onMount } from 'svelte';
import { TELEMETRY_REQUEST_RETENTION, type TelemetryRequestLogEntry } from '$lib/telemetry-diagnostics.js';
import { pollVisible } from '$ui/poll.js';
import { serverTitle } from '$ui/server-labels.js';
import Card from './primitives/Card.svelte';
import Badge from './primitives/Badge.svelte';
import Button from './primitives/Button.svelte';
import Freshness from './Freshness.svelte';
import RelativeTime from './RelativeTime.svelte';
import EmptyState from './primitives/EmptyState.svelte';
import ListFooter from './primitives/ListFooter.svelte';
@@ -15,15 +16,18 @@
let refreshing = $state(false);
let loaded = $state(false);
let error = $state('');
let refreshedAt = $state<string | null>(null);
let refreshedAt = $state<number | null>(null);
let limit = $state(25);
let active = false;
let controller: AbortController | null = null;
async function refresh(): Promise<void> {
async function refresh(signal?: AbortSignal): Promise<void | false> {
if (!active || refreshing) return;
const currentServer = server;
const requestController = new AbortController();
const abort = () => requestController.abort();
signal?.addEventListener('abort', abort, { once: true });
if (signal?.aborted) requestController.abort();
controller = requestController;
refreshing = true;
try {
@@ -35,17 +39,19 @@
if (!response.ok || !body?.ok || !Array.isArray(body.requests)) {
throw new Error(body?.error || `Could not load telemetry requests (HTTP ${response.status}).`);
}
if (!active || server !== currentServer) return;
if (!active || server !== currentServer || requestController.signal.aborted) return;
requests = body.requests;
retention = body.retention;
loaded = true;
error = '';
refreshedAt = new Date().toISOString();
refreshedAt = Date.now();
} catch (cause) {
if (active && server === currentServer && !requestController.signal.aborted) {
error = cause instanceof Error ? cause.message : 'Could not load telemetry requests.';
}
return false;
} finally {
signal?.removeEventListener('abort', abort);
if (active && server === currentServer) refreshing = false;
if (controller === requestController) controller = null;
}
@@ -61,10 +67,6 @@
};
});
function timestamp(value: string): string {
return $timeFormat.dateTime(value);
}
function outcome(status: number): string {
return status >= 500 ? 'Failed' : status >= 400 ? 'Rejected' : 'Accepted';
}
@@ -74,15 +76,15 @@
<div class="panel-head">
<div>
<h2>Telemetry API requests</h2>
<p class="server-name"><code>{server}</code></p>
<p class="server-name">{serverTitle(server)}</p>
</div>
<Button size="sm" onclick={refresh} disabled={refreshing} loading={refreshing}>Refresh</Button>
<Freshness updatedAt={refreshedAt} error={error ? 'Telemetry request updates interrupted.' : ''} intervalLabel="Updates every 5 seconds" onRetry={() => void refresh()} retryDisabled={refreshing} />
</div>
{#if error}
<p class="load-error" role="alert">
Couldn’t load telemetry requests. {#if loaded} Previously loaded requests are shown below.{/if}
</p><Button size="sm" onclick={refresh} disabled={refreshing}>Retry</Button><details class="payload"><summary>Technical details</summary>{error}</details>
</p><details class="payload"><summary>Technical details</summary>{error}</details>
{/if}
{#if !loaded && !error}
@@ -103,7 +105,7 @@
</Badge>
<code class="event">{request.event ?? 'Event not provided'}</code>
</div>
<time class="received" datetime={request.receivedAt}>{timestamp(request.receivedAt)}</time>
<span class="received"><RelativeTime value={request.receivedAt} /></span>
</div>
<dl class="request-meta">
<div><dt>Map</dt><dd><code>{request.map ?? 'Not provided'}</code></dd></div>
@@ -124,13 +126,11 @@
{/if}
<details class="request-help"><summary>About request logging</summary> <p class="intro">
Incoming <code>POST /api/telemetry</code> requests with this exact server name.
Incoming <code>POST /api/telemetry</code> requests with the exact server name <code>{server}</code>.
Fresh game telemetry supplies player counts when available; RCON provides a fallback. The scoreboard uses telemetry.
</p>
<p class="retention">
Newest first · {retention.maxPerServer ? `up to ${retention.maxPerServer} requests per server` : 'no per-server retention cap'} · {retention.maxAgeDays ? `last ${retention.maxAgeDays} days` : 'no age expiry'}. Fleet-wide limits also apply.
Refreshes every 5 seconds while visible.
{#if refreshedAt}<span>Last refreshed <time datetime={refreshedAt}>{timestamp(refreshedAt)}</time>.</span>{/if}
</p>
<p class="attribution">
@@ -161,7 +161,6 @@
overflow-wrap: anywhere;
}
.retention { margin-top: var(--space-2); }
.retention span { display: block; }
.attribution { margin-top: var(--space-4); }
.request-list { list-style: none; padding: 0; margin: var(--space-5) 0 0; }
.request { padding: var(--space-4) 0; border-top: 1px solid var(--border-subtle); }