Cancel active provisioning jobs when rolling back betas

This commit is contained in:
2026-10-05 17:48:46 -04:00
parent 6ad5e7f4c6
commit 701066aaf8
25 changed files with 564 additions and 37 deletions
+3 -3
View File
@@ -89,13 +89,13 @@
{#if detail.activity.failureExcerpt && detail.activity.failureExcerpt.message !== deployment.error && ['failed', 'interrupted'].includes(deployment.state)}<p class="failure-excerpt"><span>Last failure event · {fmt(detail.activity.failureExcerpt.created_at)}</span>{detail.activity.failureExcerpt.message}</p>{/if}
{#if detail.warningMessages.length}<div class="warnings"><h3>Recorded warnings</h3><ul>{#each detail.warningMessages as warning}<li>{warning}</li>{/each}</ul></div>{/if}
{#if detail.canResumeVerification || detail.canResumeCleanup || detail.canResumeRebuild || detail.canCancelRemoval || detail.canCancelCreation}
{#if detail.canResumeVerification || detail.canResumeCleanup || detail.canResumeRebuild || detail.canCancel || detail.canCancelCreation}
<div class="recovery-actions">
{#if detail.canResumeVerification}<Button variant="primary" loading={view.busy === 'resume'} disabled={!!view.busy} onclick={() => controller.act('resume', 'Health verification requested. The existing instance will be observed without another creation or restart.')}>Resume health verification</Button>{/if}
{#if detail.canResumeRebuild}<Button variant="primary" loading={view.busy === 'resume'} disabled={!!view.busy} onclick={() => controller.act('resume', 'Rebuild cleanup requested. Fresh creation waits for local cleanup to finish.')}>Resume rebuild cleanup</Button>{/if}
{#if detail.canResumeCleanup}<Button variant="primary" loading={view.busy === 'resume'} disabled={!!view.busy} onclick={() => controller.act('resume', 'Local cleanup requested. Remote container deletion will not be repeated.')}>Resume cleanup</Button>{/if}
{#if detail.canCancelRemoval}<div><Button disabled={!!view.busy} loading={view.busy === 'cancel'} onclick={() => controller.act('cancel', 'Queued removal cancelled. The server and its files were kept.')}>Cancel queued removal</Button><p class="action-help">Available until removal begins. Cancelling keeps the server and its files.</p></div>{/if}
{#if detail.canCancelCreation}<div><Button variant="danger" disabled={!!view.busy} loading={view.busy === 'cancel'} onclick={() => controller.act('cancel', 'Creation cancelled. Follow cleanup below until removal is confirmed.')}>Cancel creation and remove server</Button><p class="action-help">Stops this launch and deletes its container and instance files, even if player status is unknown or players have joined. Shared game files and the saved server key are kept.</p></div>{/if}
{#if detail.canCancel}<div><Button disabled={!!view.busy} loading={view.busy === 'cancel'} onclick={() => controller.act('cancel', 'Operation cancelled. Already-submitted commands may finish; no further steps will be started.')}>Cancel operation</Button><p class="action-help">Stops remaining work and health checks. Changes already made are not undone.</p></div>{/if}
{#if detail.canCancelCreation}<div><Button variant="danger" disabled={!!view.busy} loading={view.busy === 'cancel-creation'} onclick={() => controller.act('cancel-creation', 'Creation cancelled. Follow cleanup below until removal is confirmed.')}>Cancel creation and remove server</Button><p class="action-help">Stops this launch and deletes its container and instance files, even if player status is unknown or players have joined. Shared game files and the saved server key are kept.</p></div>{/if}
</div>
{/if}
{#if detail.cancellation}<div class="recovery-note"><strong>{detail.cancellation.state === 'done' ? 'Cancellation cleanup completed' : 'Cancellation cleanup'}</strong><p>{detail.cancellation.error ?? detail.cancellation.stage}</p><a href={`/provisioning/${encodeURIComponent(detail.cancellation.cleanupId)}`}>View cleanup progress →</a></div>{/if}