Clarify host readiness when game files or runtime are missing

This commit is contained in:
2026-10-04 10:03:43 -04:00
parent 3d62dfff27
commit 62d7817ea3
8 changed files with 58 additions and 10 deletions
+4 -1
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@@ -23,7 +23,10 @@ the agent owns local execution and its durable operation journal.
no separate DLC declaration. Uploading also works before enrolling any host.
5. Cache the published version on each destination host. Wait for verification.
Hosts report connection and readiness separately; deployment also checks the
particular library, image, capacity and ports you selected.
particular library, image, capacity and ports you selected. A connected host
missing content shows **Needs runtime** or **Needs game files**; these require
setup rather than waiting for an automatic preparation step. **Ready** means
it has both a runtime image and a verified library available.
6. Launch a server or collection. Select the host, immutable game-file version(s)
and runtime image. EC selects lobby IDs and reserves UDP/TCP ports atomically.
Saved Plutonium server keys remain associated with their exact server names.