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@@ -255,7 +255,7 @@
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</div>
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{/if}
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<p class="range">{scopeLabel} · {format.period(report.since)} – {format.period(report.now)}</p>
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{#if captured > 0}<MetricsSummary {report} />{/if}
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<MetricsSummary {report} />
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{#if captured === 0}
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<Card>
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<EmptyState
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@@ -312,6 +312,8 @@
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disabled={scopeNavigating}
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onTimeZoneChange={(value) => changeScope({ timeZone: value })}
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/>
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{/if}
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{#if captured > 0 || report.matches.started > 0}
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<Tabs
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tabs={[
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{ id: 'maps', label: 'Maps' },
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@@ -379,6 +381,16 @@
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including unknown status. Empty spares are expected when an autoscaling policy keeps
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lobbies ready.
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</p>
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<p>
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Matches started counts retained matches whose start time falls within this report’s
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window, including both endpoints and all match statuses. If a match did not report a
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start time, its first observation is used. Average group is the mean number of distinct
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recorded players across each match’s lifetime, including later arrivals. Solo means
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exactly one recorded player. Both average group and solo share exclude matches with no
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recorded players; those matches still count as started. Ongoing matches can change as
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players join. Match records are independent of sampled lobby occupancy, and missing or
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purged records are not estimated.
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</p>
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<p>
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No empty lobby measures map time when at least one lobby has known occupancy and no
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tracked lobby reports zero players. If every lobby is unknown, map availability is
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@@ -389,8 +401,9 @@
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</p>
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<p>
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Each periodic observation covers at most {ONLINE_MAX_MS / 1000} seconds. Longer collection
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gaps are excluded. History is retained for 31 days. Player-hours include all players reported
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by the server and are estimates, not individual session records.
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gaps are excluded. Occupancy history defaults to 31 days; saved match retention is configured
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separately. Player-hours include all players reported by the server and are estimates, not
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individual session records.
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</p>
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<p>
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Timeline buckets are aligned to UTC, with labels shown in {report.scope.timeZone.replaceAll(
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