Add timezone preference across time displays

This commit is contained in:
2026-09-20 22:12:27 -04:00
parent 1e6ff3abbf
commit 5c5e75526d
28 changed files with 297 additions and 52 deletions
@@ -1,4 +1,5 @@
<script lang="ts">
import { timeFormat } from '$ui/stores/time-zone.js';
import { onMount, tick } from 'svelte';
import { isDialogBackdrop } from '$ui/dialog.js';
import { goto } from '$app/navigation';
@@ -100,7 +101,7 @@
</li>
{/each}
</ol>
<div class="launch-footer"><div><p role="status"><strong>{keysReady} / {preview.servers.length} keys available</strong></p><p class="caption">Validity is checked at startup. Preview expires at {new Date(preview.expiresAt).toLocaleTimeString([], { hour: 'numeric', minute: '2-digit' })}.</p>{#if keysReady < preview.servers.length}<button class="text-button" type="button" onclick={nextMissing}>Jump to next missing key</button>{/if}</div><div class="actions"><Button variant="ghost" disabled={busy} onclick={() => open = false}>Cancel</Button><Button type="submit" variant="primary" loading={busy} disabled={busy || expired || !canLaunch}>Queue {preview.servers.length} server{preview.servers.length === 1 ? '' : 's'} →</Button></div></div>
<div class="launch-footer"><div><p role="status"><strong>{keysReady} / {preview.servers.length} keys available</strong></p><p class="caption">Validity is checked at startup. Preview expires at {$timeFormat.minuteTime(preview.expiresAt)}.</p>{#if keysReady < preview.servers.length}<button class="text-button" type="button" onclick={nextMissing}>Jump to next missing key</button>{/if}</div><div class="actions"><Button variant="ghost" disabled={busy} onclick={() => open = false}>Cancel</Button><Button type="submit" variant="primary" loading={busy} disabled={busy || expired || !canLaunch}>Queue {preview.servers.length} server{preview.servers.length === 1 ? '' : 's'} →</Button></div></div>
</form>
{:else}<p class="muted">Your fleet already meets or exceeds every target in this blueprint. No servers will be created or removed.</p><div class="actions"><Button onclick={() => open = false}>Done</Button></div>{/if}
<details class="recipes"><summary>Setup and launch requirements</summary><p class="muted requirements">Each server uses the latest promoted setup when its turn begins. The host must have the selected games and DLC. This preview checks settings and capacity; it does not probe game files, images, credentials, or network access.</p>{#each preview.entries as entry}<div class="recipe"><LaunchRecipe recipe={entry.recipe} /></div>{/each}</details>