Simplify telemetry to three game events

This commit is contained in:
2026-09-18 15:35:21 -04:00
parent 6d903adb31
commit 5bb49a776e
29 changed files with 658 additions and 1314 deletions
+48 -5
View File
@@ -1,6 +1,49 @@
export interface RoundTelemetry {
server: string;
round: number;
players: number;
receivedAt: string;
export interface TelemetryPlayer {
name: string;
guid: string;
}
export interface TelemetryPlayerStats extends TelemetryPlayer {
kills: number;
headshots: number;
downs: number;
revives: number;
score: number;
}
export type GameEvent = { server: string; map: string } & (
| { event: 'game_start'; players: TelemetryPlayer[] }
| { event: 'round_change' | 'game_end'; round: number; players: TelemetryPlayerStats[] }
);
export type GameTelemetry = GameEvent & { receivedAt: string };
/** Validate the three script payloads; beta state is never part of the protocol. */
export function parseGameEvent(value: unknown): GameEvent {
if (!value || typeof value !== 'object' || Array.isArray(value)) throw new Error('Payload must be a JSON object');
const body = value as Record<string, unknown>;
if (!['game_start', 'round_change', 'game_end'].includes(String(body.event))) throw new Error('event must be game_start, round_change, or game_end');
for (const key of ['server', 'map'] as const) {
if (typeof body[key] !== 'string' || !body[key].trim() || body[key].length > 255) throw new Error(`${key} must be a nonempty string (up to 255 characters)`);
}
if (!Array.isArray(body.players)) throw new Error('players must be an array');
const players = body.players.map((value, index) => {
if (!value || typeof value !== 'object' || Array.isArray(value)) throw new Error(`players[${index}] must be an object`);
const player = value as Record<string, unknown>;
for (const key of ['name', 'guid'] as const) {
if (typeof player[key] !== 'string' || !player[key].trim()) throw new Error(`players[${index}].${key} must be a nonempty string`);
}
const identity = { name: player.name as string, guid: player.guid as string };
if (body.event === 'game_start') return identity;
const stats = {} as Omit<TelemetryPlayerStats, keyof TelemetryPlayer>;
for (const key of ['kills', 'headshots', 'downs', 'revives', 'score'] as const) {
if (!Number.isSafeInteger(player[key]) || (player[key] as number) < 0) throw new Error(`players[${index}].${key} must be a nonnegative integer`);
stats[key] = player[key] as number;
}
return { ...identity, ...stats };
});
const common = { server: body.server as string, map: body.map as string };
if (body.event === 'game_start') return { ...common, event: 'game_start', players };
if (!Number.isSafeInteger(body.round) || (body.round as number) < 0) throw new Error('round must be a nonnegative integer');
return { ...common, event: body.event as 'round_change' | 'game_end', round: body.round as number, players: players as TelemetryPlayerStats[] };
}