Restore reproducible isolated UI fixtures
This commit is contained in:
@@ -26,6 +26,54 @@ separate database when testing enrollment. HTTP login is for local development;
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production agent transport requires HTTPS. See [authentication](../guides/authentication.md)
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for access and recovery details.
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## Synthetic UI preview
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Create a disposable fixture without connecting game hosts:
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```sh
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fixture_parent=$(mktemp -d "${TMPDIR:-/tmp}/ec-ui.XXXXXX")
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npm run seed:fixture -- --db "$fixture_parent/preview/cherry.db" --watch
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```
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The command prints the generated paths. Leave that terminal open to refresh
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synthetic observations every 15 seconds. In a second terminal, load the printed
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environment file and start the controller on localhost:
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```sh
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source /absolute/path/printed/above/preview.env
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npm run dev -- --host 127.0.0.1 --port 3000
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```
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Open `http://127.0.0.1:3000/login`. The private `fixture.json` next to the database
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contains the `demo` account's generated password. It is not printed in command
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output. To run a fixed snapshot instead of a live feeder, use a fresh directory
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and replace `--watch` with `--now 2026-10-07T12:00:00Z`. Domain data is deterministic
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for that timestamp; account credentials are always generated separately. Old
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snapshots naturally show stale observations when viewed against today's clock.
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The fixture contains 3 hosts, 12 canonical Black Ops I/II servers, and 500 match
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records: 494 historical and 6 live. It includes solo through four-player squads,
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unknown starting counts, enough players and matches to exercise pagination,
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rosters, seven days of utilization and capacity samples, and retained Activity
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from campaigns, betas, host operations, maintenance, recovery, and autoscaling.
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The fleet has 6 live matches, 2 empty lobbies, a preparing server, and 3 problems:
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a stopped server, a server not responding, and a server on the offline host.
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Script and config downloads contain harmless synthetic text.
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`--db` must be an absolute path in a **new directory** whose parent exists. The
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seeder refuses existing directories, databases, sidecars and symlinks, and never
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uses an inherited `DB_PATH`. It runs the application's database migrations with
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isolated paths, without starting the web server or workers. A failed seed removes
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only its newly reserved directory. Completed fixtures remain after Ctrl+C.
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The preview controller runs its usual local workers. Automatic maintenance and
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autoscaling are paused; all seeded operations are terminal. Hostnames, runtime
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images, library IDs and credentials are synthetic, so there are no runnable game
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files or authenticated agents. Use this environment only for local UI review.
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The feeder checks the fixture marker and restores only its known observations,
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including the deliberately offline host. Stop both terminals when finished and
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remove the generated fixture directory.
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## Checks and builds
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```sh
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+1
-1
@@ -13,7 +13,7 @@
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"test:watch": "vitest",
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"benchmark:leaderboard": "node scripts/benchmark-leaderboard.mjs",
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"diagnostics:database": "node scripts/database-diagnostics.mjs",
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"seed:fixture": "tsx scripts/seed-fixture.ts",
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"seed:fixture": "node --import tsx scripts/seed-fixture.ts",
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"agent:package": "python3 agent/package_release.py",
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"prebuild": "npm run agent:package",
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"test:agent": "python3 -m unittest discover -s agent/tests -v",
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@@ -0,0 +1,235 @@
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import { createHash } from 'node:crypto';
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import type Database from 'better-sqlite3';
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import { zombieMapBySlug } from '../src/lib/map-aliases.js';
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export const FIXTURE_KEY = 'development_fixture_v1';
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export const FIXTURE_VERSION = 'electric-cherry-ui-v1';
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const MINUTE = 60_000;
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const DAY = 24 * 60 * MINUTE;
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const GIB = 1024 ** 3;
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const image = 'fixture.invalid/electric-cherry/preview:local';
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type Scenario = { game: 't5' | 't6'; slug: string; players: number; round: number; minutes: number; state: 'active' | 'idle' | 'stopped' | 'stale' | 'starting' | 'host-offline' };
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const scenarios: Scenario[] = [
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{ game: 't5', slug: 'theater', players: 4, round: 27, minutes: 76, state: 'active' },
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{ game: 't5', slug: 'cosmodrome', players: 2, round: 16, minutes: 39, state: 'active' },
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{ game: 't5', slug: 'moon', players: 0, round: 0, minutes: 0, state: 'idle' },
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{ game: 't5', slug: 'temple', players: 3, round: 32, minutes: 84, state: 'active' },
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{ game: 't5', slug: 'pentagon', players: 0, round: 0, minutes: 0, state: 'stopped' },
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{ game: 't5', slug: 'coast', players: 0, round: 0, minutes: 0, state: 'stale' },
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{ game: 't6', slug: 'tomb', players: 3, round: 22, minutes: 58, state: 'active' },
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{ game: 't6', slug: 'town', players: 2, round: 12, minutes: 23, state: 'active' },
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{ game: 't6', slug: 'buried', players: 0, round: 0, minutes: 0, state: 'idle' },
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{ game: 't6', slug: 'prison', players: 4, round: 41, minutes: 119, state: 'active' },
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{ game: 't6', slug: 'nuked', players: 0, round: 0, minutes: 0, state: 'starting' },
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{ game: 't6', slug: 'highrise', players: 0, round: 0, minutes: 0, state: 'host-offline' }
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];
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export const fixtureServers = scenarios.map((scenario, index) => ({ ...scenario,
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name: `${scenario.game}_zombie_${scenario.slug}_1`, host: `fixture-host-${index === 11 ? 3 : index % 2 + 1}`,
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instance: `fixture-instance-${index + 1}`, port: 28960 + index,
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map: zombieMapBySlug(scenario.game, scenario.slug)!
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}));
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const names = ['Jamie Cross', 'Alex', 'Sam', 'Morgan', 'Riley', 'Taylor', 'Jordan', 'Casey', 'Quinn', 'Avery', 'Drew', 'Kai'];
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const iso = (at: number) => new Date(at).toISOString();
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const player = (index: number) => ({ guid: index === 0 ? 'fixture-jamie' : `fixture-player-${index}`,
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name: index === 0 ? names[0] : `${names[index % names.length]} ${Math.floor(index / names.length) + 1}` });
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const rosterFor = (server: typeof fixtureServers[number], index: number) => Array.from({ length: server.players }, (_, slot) => ({ ...player(slot === 0 ? 0 : index * 4 + slot),
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ping: 29 + slot * 7, kills: (slot + 1) * 137, headshots: (slot + 1) * 41, downs: slot % 2, revives: slot, score: (slot + 1) * 4100 }));
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const seenAt = (server: Scenario, now: number) => iso(now - (['stopped', 'host-offline'].includes(server.state) ? 15 * MINUTE : server.state === 'stale' ? 105_000 : 0));
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const containerState = (server: Scenario) => server.state === 'stopped' ? 'exited' : server.state === 'starting' ? 'starting' : 'running';
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const instanceStates = (host: string, now: number) => fixtureServers.filter(server => server.host === host).map(server => ({
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instanceId: server.instance, generation: 1, state: containerState(server), healthy: !['stopped', 'starting'].includes(server.state),
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observedAt: iso(now - (host === 'fixture-host-3' ? 10 * MINUTE : 0))
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}));
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/** Uses only a caller-owned, fully migrated database. No host or worker code is imported. */
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export function seedFixtureData(handle: Database.Database, now: number): void {
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if (!Number.isFinite(now)) throw new Error('Invalid fixture time.');
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const occupied = ['servers', 'leaderboard_matches', 'ec_hosts', 'auth_users', 'scripts', 'server_deployments', 'deployments', 'betas', 'game_file_libraries']
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.some(table => handle.prepare(`SELECT 1 FROM ${table} LIMIT 1`).get());
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if (occupied || handle.prepare('SELECT 1 FROM settings WHERE key=?').get(FIXTURE_KEY)) throw new Error('Fixture seeding requires a new database.');
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const insert = (table: string, values: Record<string, unknown>) => {
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const keys = Object.keys(values);
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handle.prepare(`INSERT INTO ${table} (${keys.join(',')}) VALUES (${keys.map(() => '?').join(',')})`).run(...Object.values(values));
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};
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const started = iso(now - 30 * DAY);
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const rememberPlayer = handle.prepare(`INSERT INTO leaderboard_players(game,guid,name,first_seen_at,last_seen_at) VALUES(?,?,?,?,?)
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ON CONFLICT(game,guid) DO UPDATE SET first_seen_at=MIN(first_seen_at,excluded.first_seen_at),last_seen_at=MAX(last_seen_at,excluded.last_seen_at)`);
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handle.transaction(() => {
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insert('settings', { key: FIXTURE_KEY, value: FIXTURE_VERSION });
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// Preview observations must never opt into automatic lifecycle changes.
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for (const [key, value] of Object.entries({ maintenance_paused: '1', maintenance_health: '0', maintenance_drift: '0', maintenance_updates: '0', watchdog_enabled: '0', autoscaling_paused: '1' })) {
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handle.prepare('INSERT INTO settings(key,value) VALUES(?,?) ON CONFLICT(key) DO UPDATE SET value=excluded.value').run(key, value);
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}
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for (const [index, name] of ['Chicago · Primary', 'Dallas · Overflow', 'Frankfurt · Europe'].entries()) {
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const id = `fixture-host-${index + 1}`;
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insert('ec_hosts', { id, name, hostname: `host-${index + 1}.fixture.invalid`, created_at: started, enrolled_at: started,
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last_heartbeat: iso(now - (index === 2 ? 10 * MINUTE : 0)), inventory: JSON.stringify({ protocolVersion: 1, agentVersion: '1.7.0', cpuCount: 16,
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cpuUsagePercent: 24 + index * 9, memoryTotal: 32 * GIB, memoryAvailable: (20 - index * 3) * GIB,
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storageTotal: 500 * GIB, storageAvailable: 240 * GIB, dockerRunning: true, directoriesWritable: true,
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runtimeImages: [image], libraries: [{ id: 'fixture-t5', state: 'ready' }, { id: 'fixture-t6', state: 'ready' }],
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capabilities: ['instance.heartbeat-state'], instanceStates: instanceStates(id, now) }) });
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// Deliberately not a token hash; no bearer token can authenticate as these agents.
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insert('ec_host_credentials', { id: `fixture-credential-${index + 1}`, host_id: id, token_hash: `invalid-fixture-${index + 1}`, created_at: started });
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for (let minute = 0; minute < 7 * 1440; minute += 15) {
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insert('ec_host_resource_samples', { host_id: id, sampled_at: iso(now - minute * MINUTE), cpu_count: 16,
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cpu_usage_percent: 28 + index * 6 + 10 * Math.sin(minute / 95), memory_total: 32 * GIB,
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memory_available: Math.round((18 - index * 2 + Math.sin(minute / 110)) * GIB) });
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}
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}
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let liveId = 495;
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for (const [index, server] of fixtureServers.entries()) {
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const beginning = iso(now - server.minutes * MINUTE - 12_000);
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const roster = rosterFor(server, index);
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insert('servers', { name: server.name, game: server.game, map: server.map.canonical, map_slug: server.slug, game_mode: 'zombie',
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game_port: server.port, game_id: server.game === 't5' ? 't5sp' : 't6zm', image,
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created_by: 'development fixture', created_at: started, last_players: server.players, last_map: server.map.canonical, last_gametype: 'zclassic',
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last_roster: JSON.stringify(roster), last_seen_at: seenAt(server, now),
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last_checked_at: iso(now), last_error: server.state === 'stale' ? 'timeout: no reply from game server' : null,
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rcon_failures: server.state === 'stale' ? 2 : 0,
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container_state: containerState(server),
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container_checked_at: iso(now), desired_state: server.state === 'stopped' ? 'stopped' : 'running',
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active_since: server.players ? beginning : null, inactive_since: server.players ? null : iso(now - 5 * MINUTE),
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game_started_at: server.players ? beginning : null });
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insert('native_instances', { id: server.instance, server: server.name, host_id: server.host,
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library_id: `fixture-${server.game}`, image, port: server.port, created_at: started });
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insert('plutonium_versions', { server: server.name, revision: 4878, checked_at: iso(now), error: null });
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if (server.state === 'active' || server.state === 'idle') {
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const matchId = server.players ? liveId++ : null;
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const payload = { server: server.name, map: server.map.canonical, event: 'heartbeat', round: server.round, players: roster, receivedAt: iso(now),
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timing: { matchId, players: Object.fromEntries(roster.map(p => [p.guid, { serverJoinedAt: beginning, matchJoinedAt: beginning, roundStarted: 1 }])) } };
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insert('server_telemetry', { server: server.name, round: server.round, players: server.players, received_at: iso(now), payload: JSON.stringify(payload) });
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if (matchId !== null) {
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insert('leaderboard_matches', { id: matchId, server: server.name, game: server.game, map: server.map.canonical,
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map_key: server.slug, map_name: server.map.friendly, started_at: beginning, last_received_at: iso(now), status: 'active',
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start_observed: 1, start_players: server.players, highest_round: server.round, last_event: 'heartbeat', last_fingerprint: `fixture-live-${index}` });
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for (const p of roster) {
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rememberPlayer.run(server.game, p.guid, p.name, beginning, iso(now));
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insert('leaderboard_match_players', { match_id: matchId, guid: p.guid, highest_round: server.round, rounds_survived: server.round,
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kills: p.kills, headshots: p.headshots, downs: p.downs, revives: p.revives, best_score: p.score,
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last_round: server.round, present: 1, has_stats: 1, completed: 0, first_seen_at: beginning, last_seen_at: iso(now),
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first_observed_round: 1, present_at_start: 1 });
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}
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}
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}
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for (const phase of ['startup', 'running']) {
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for (let minute = 0; minute < 60; minute++) insert('ec_instance_resource_samples', {
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host_id: server.host, instance_id: server.instance, generation: 1, phase, bucket: iso(now - minute * MINUTE),
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cpu_cores: phase === 'startup' ? 0.7 + index / 40 : 0.25 + index / 50,
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memory_bytes: Math.round((phase === 'startup' ? 1.1 : 0.7) * GIB) });
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}
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}
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for (let index = 0; index < 494; index++) {
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// A large Kino duo cohort exercises ranking and profile pagination.
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const server = fixtureServers[index < 64 ? 0 : index % fixtureServers.length];
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const squad = index < 64 ? 2 : Math.floor(index / 12) % 4 + 1;
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const unknownStart = index >= 64 && index % 37 === 0;
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const interrupted = index >= 64 && index % 31 === 0;
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const end = now - (180 + index * 37) * MINUTE;
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const beginning = end - (30 + index % 100) * MINUTE;
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const round = 10 + index * 7 % 56;
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insert('leaderboard_matches', { id: index + 1, server: server.name, game: server.game, map: server.map.canonical,
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map_key: server.slug, map_name: server.map.friendly, started_at: iso(beginning), ended_at: iso(end), last_received_at: iso(end),
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status: interrupted ? 'interrupted' : 'completed', start_observed: unknownStart ? 0 : 1, start_players: unknownStart ? null : squad,
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highest_round: round, last_event: interrupted ? 'interrupted' : 'game_end', last_fingerprint: `fixture-match-${index + 1}` });
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for (let slot = 0; slot < squad; slot++) {
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const p = player(slot === 0 ? 0 : (index + slot * 19) % 80 + 1);
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rememberPlayer.run(server.game, p.guid, p.name, iso(beginning), iso(end));
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insert('leaderboard_match_players', { match_id: index + 1, guid: p.guid, highest_round: round, rounds_survived: round - (unknownStart ? 4 : 0),
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kills: round * 35 + slot * 71, headshots: round * 9, downs: index % 4, revives: slot + index % 3,
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best_score: round * 2100 + slot * 1000, last_round: round, present: slot > 0 && index % 9 === 0 ? 0 : 1, has_stats: 1,
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completed: !interrupted && !(slot > 0 && index % 9 === 0) ? 1 : 0, first_seen_at: iso(beginning), last_seen_at: iso(end),
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first_observed_round: unknownStart ? 5 : 1, present_at_start: unknownStart ? null : 1 });
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}
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}
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const metric = handle.prepare('INSERT INTO metric_samples(at,server,game,map,players,capacity) VALUES(?,?,?,?,?,4)');
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for (let minute = 0; minute < 7 * 1440; minute++) {
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for (const [index, server] of fixtureServers.entries()) {
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const count = Math.floor((Math.sin(minute / 90 + index) + 1) * 2.49);
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metric.run(now - minute * MINUTE, server.name, server.game, server.map.friendly,
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minute % 720 < 8 && index === 5 ? null : count);
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}
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}
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for (const scope of ['*', ...[1, 2, 3].map(index => `fixture-host-${index}`)]) for (const phase of ['startup', 'running']) {
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insert('ec_resource_allowances', { scope, phase, cpu_cores: phase === 'startup' ? 1 : 0.5,
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memory_bytes: Math.round((phase === 'startup' ? 1.2 : 0.8) * GIB), samples: 240,
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window_start: iso(now - DAY), observed_at: iso(now), computed_at: iso(now), usage_margin: 1 });
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}
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// Real artifact blobs, so details and downloads work without game files.
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for (const [index, kind] of ['script', 'baseline', 'config'].entries()) {
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const content = Buffer.from(kind === 'script' ? '// Synthetic UI fixture; no gameplay behavior.\n' : '// Synthetic UI fixture configuration.\nset sv_maxclients 4\n');
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const hash = createHash('sha256').update(content).digest('hex');
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handle.prepare('INSERT OR IGNORE INTO file_blobs(sha256,size,content) VALUES(?,?,?)').run(hash, content.length, content);
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insert('scripts', { id: index + 1, name: ['Fixture telemetry', 'Fixture Black Ops I baseline', 'Fixture lobby settings'][index],
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target_rel_path: index === 0 ? 'fixture.gsc' : index === 1 ? 'dedicated_sp.cfg' : 'fixture.cfg',
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scope_type: 'game', scope_value: 't5', current_version_id: index + 1, kind, created_at: started });
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insert('script_versions', { id: index + 1, script_id: index + 1, version: 1, sha256: hash, content_hash: hash,
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size: content.length, notes: 'Synthetic preview content.', state: 'tested', kind, uploaded_at: started });
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}
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for (let index = 0; index < 36; index++) {
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const failed = index % 7 === 0;
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const server = fixtureServers[failed ? 5 : index % fixtureServers.length];
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const id = `fixture-operation-${index + 1}`;
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const state = failed ? 'failed' : index % 11 === 0 ? 'cancelled' : 'done';
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insert('server_deployments', { id, server: server.name, action: ['restart', 'start', 'rebuild', 'stop'][index % 4], state,
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stage: failed ? 'Verification failed' : state === 'done' ? 'Completed' : 'Cancelled before dispatch',
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started_at: iso(now - (60 + index * 2) * MINUTE), finished_at: iso(now - (59 + index * 2) * MINUTE), triggered_by: 'Fixture operator',
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error: failed ? 'Synthetic verification timeout. No host command was sent.' : null, warnings: '[]' });
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insert('native_provisioning', { deployment_id: id, instance_id: server.instance, generation: 1 });
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insert('server_deployment_events', { deployment_id: id, created_at: iso(now - (59 + index * 2) * MINUTE), message: 'Synthetic retained history; no command was sent.' });
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}
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for (let index = 0; index < 8; index++) {
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const server = fixtureServers[index % fixtureServers.length];
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insert('ec_host_operations', { id: `fixture-host-command-${index + 1}`, host_id: server.host, instance_id: server.instance,
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server_name: server.name, kind: index % 2 ? 'instance.inspect' : 'instance.restart', payload: '{}',
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state: index % 3 ? 'completed' : 'failed', result: '{}', error: index % 3 ? null : 'Synthetic command failure.',
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created_at: iso(now - (90 + index * 3) * MINUTE), updated_at: iso(now - (89 + index * 3) * MINUTE), source: 'Fixture operator' });
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}
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for (let index = 0; index < 3; index++) {
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const server = fixtureServers[index === 0 ? 1 : index === 1 ? 5 : index];
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insert('maintenance_jobs', { id: index + 1, server: server.name, state: index === 1 ? 'failed' : 'done', target_revision: 4878,
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requested_at: iso(now - (120 + index * 4) * MINUTE), finished_at: iso(now - (119 + index * 4) * MINUTE),
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detail: index === 1 ? 'Synthetic update could not be verified.' : 'Synthetic scheduled restart completed.', kind: 'schedule', origin: 'manual',
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provisioning_id: index === 0 ? 'fixture-operation-2' : null });
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insert('watchdog_incidents', { id: `fixture-recovery-${index + 1}`, server: server.name, kind: 'health', state: 'resolved',
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summary: 'Synthetic recovery finding resolved.', details: '{}', first_seen_at: iso(now - (130 + index * 4) * MINUTE),
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last_seen_at: iso(now - (129 + index * 4) * MINUTE), finished_at: iso(now - (129 + index * 4) * MINUTE) });
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insert('deployments', { id: `fixture-campaign-${index + 1}`, action: 'drift', started_at: iso(now - (140 + index * 4) * MINUTE),
|
||||
finished_at: iso(now - (139 + index * 4) * MINUTE), triggered_by: 'Fixture operator' });
|
||||
insert('deployment_servers', { deployment_id: `fixture-campaign-${index + 1}`, server: server.name, files_changed: 1, restart_state: 'done', players: 0 });
|
||||
}
|
||||
for (let index = 0; index < 2; index++) {
|
||||
insert('betas', { id: index + 1, script_id: 1, script_version_id: 1, trigger_kind: 'ui', state: index ? 'rolled-back' : 'promoted',
|
||||
opened_at: iso(now - (150 + index * 3) * MINUTE), closed_at: iso(now - (149 + index * 3) * MINUTE), notes: 'Synthetic completed beta.' });
|
||||
insert('beta_scripts', { beta_id: index + 1, script_id: 1, script_version_id: 1, kind: 'script' });
|
||||
insert('beta_servers', { beta_id: index + 1, server: fixtureServers[index].name, had_original: 0, stage: 'ready', updated_at: iso(now - (149 + index * 3) * MINUTE) });
|
||||
}
|
||||
insert('provisioning_sources', { operation_id: 'fixture-operation-2', kind: 'maintenance', source_id: '1', server: fixtureServers[1].name });
|
||||
insert('provisioning_sources', { operation_id: 'fixture-operation-3', kind: 'autoscaling', source_id: 'fixture-paused-plan', server: fixtureServers[2].name });
|
||||
})();
|
||||
}
|
||||
|
||||
/** Refreshes existing synthetic observations only; never queues work or writes real files. */
|
||||
export function refreshFixtureData(handle: Database.Database, now: number): void {
|
||||
const marker = handle.prepare('SELECT value FROM settings WHERE key=?').get(FIXTURE_KEY) as { value: string } | undefined;
|
||||
if (marker?.value !== FIXTURE_VERSION) throw new Error('Refusing to refresh an unmarked database.');
|
||||
if (!Number.isFinite(now)) throw new Error('Invalid fixture time.');
|
||||
handle.transaction(() => {
|
||||
for (const [index, server] of fixtureServers.entries()) {
|
||||
handle.prepare(`UPDATE servers SET last_seen_at=?,last_checked_at=?,container_checked_at=?,container_state=?,
|
||||
last_players=?,last_map=?,last_roster=?,last_error=?,rcon_failures=?,last_reply_snippet=NULL WHERE name=?`)
|
||||
.run(seenAt(server, now), iso(now), iso(now), containerState(server), server.players, server.map.canonical,
|
||||
JSON.stringify(rosterFor(server, index)), server.state === 'stale' ? 'timeout: no reply from game server' : null,
|
||||
server.state === 'stale' ? 2 : 0, server.name);
|
||||
handle.prepare(`UPDATE server_telemetry SET received_at=?,payload=json_set(payload,'$.receivedAt',?) WHERE server=?`).run(iso(now), iso(now), server.name);
|
||||
handle.prepare("UPDATE leaderboard_matches SET last_received_at=? WHERE server=? AND status='active' AND id BETWEEN 495 AND 500").run(iso(now), server.name);
|
||||
handle.prepare('UPDATE plutonium_versions SET checked_at=? WHERE server=?').run(iso(now), server.name);
|
||||
}
|
||||
for (let index = 1; index <= 3; index++) {
|
||||
const id = `fixture-host-${index}`;
|
||||
handle.prepare("UPDATE ec_hosts SET last_heartbeat=?,inventory=json_set(inventory,'$.instanceStates',json(?)) WHERE id=?")
|
||||
.run(iso(now - (index === 3 ? 10 * MINUTE : 0)), JSON.stringify(instanceStates(id, now)), id);
|
||||
}
|
||||
})();
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
import { mkdir, open, realpath, rm } from 'node:fs/promises';
|
||||
import { basename, dirname, isAbsolute, join, resolve } from 'node:path';
|
||||
|
||||
export interface FixtureOptions { dbPath: string; now: number; watch: boolean }
|
||||
|
||||
export function parseFixtureOptions(args: string[], clock = Date.now()): FixtureOptions {
|
||||
let dbPath = '', now = clock, watch = false, explicitTime = false;
|
||||
const seen = new Set<string>();
|
||||
for (let index = 0; index < args.length; index++) {
|
||||
const option = args[index];
|
||||
if (seen.has(option)) throw new Error(`Duplicate option: ${option}`);
|
||||
seen.add(option);
|
||||
if (option === '--watch') { watch = true; continue; }
|
||||
if (option !== '--db' && option !== '--now') throw new Error(`Unknown option: ${option}`);
|
||||
const value = args[++index];
|
||||
if (!value || value.startsWith('--')) throw new Error(`Missing value for ${option}.`);
|
||||
if (option === '--db') dbPath = value;
|
||||
else {
|
||||
if (!/^\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}(?:\.\d{1,3})?(?:Z|[+-]\d{2}:\d{2})$/.test(value)
|
||||
|| !Number.isFinite(Date.parse(value))) throw new Error('--now must be an ISO timestamp with a timezone.');
|
||||
now = Date.parse(value); explicitTime = true;
|
||||
}
|
||||
}
|
||||
if (!dbPath || !isAbsolute(dbPath)) throw new Error('Provide --db with an absolute path inside a new fixture directory. DB_PATH is never used.');
|
||||
if (!Number.isFinite(now)) throw new Error('Invalid fixture clock.');
|
||||
if (watch && explicitTime) throw new Error('Use --watch for live time or --now for a fixed snapshot, separately.');
|
||||
return { dbPath: resolve(dbPath), now, watch };
|
||||
}
|
||||
|
||||
/** An atomic new-directory reservation rejects existing DBs, sidecars and symlinks together. */
|
||||
export async function reserveFixture(dbPath: string): Promise<{ root: string; dbPath: string }> {
|
||||
if (!isAbsolute(dbPath)) throw new Error('Fixture database path must be absolute.');
|
||||
const requested = resolve(dbPath);
|
||||
const requestedRoot = dirname(requested);
|
||||
// The destination's parent must already exist. Canonicalize /tmp on macOS,
|
||||
// but never follow a pre-existing fixture directory or database symlink.
|
||||
const parent = await realpath(dirname(requestedRoot));
|
||||
const root = join(parent, basename(requestedRoot));
|
||||
try { await mkdir(root, { mode: 0o700 }); }
|
||||
catch (cause) {
|
||||
if ((cause as NodeJS.ErrnoException).code === 'EEXIST') throw new Error('Fixture directory already exists. Choose a new directory; existing data is never overwritten.');
|
||||
throw cause;
|
||||
}
|
||||
const target = join(root, basename(requested));
|
||||
try {
|
||||
const file = await open(target, 'wx', 0o600);
|
||||
await file.close();
|
||||
} catch (error) {
|
||||
await rm(root, { recursive: true, force: true });
|
||||
throw error;
|
||||
}
|
||||
return { root, dbPath: target };
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
import { randomBytes } from 'node:crypto';
|
||||
import { createServer as createHttpServer } from 'node:http';
|
||||
import { mkdir, rm, writeFile } from 'node:fs/promises';
|
||||
import { dirname, join, resolve } from 'node:path';
|
||||
import { fileURLToPath } from 'node:url';
|
||||
import { createServer, type ViteDevServer } from 'vite';
|
||||
import type Database from 'better-sqlite3';
|
||||
import { FIXTURE_KEY, FIXTURE_VERSION, fixtureServers, refreshFixtureData, seedFixtureData } from './fixture-data.js';
|
||||
import { parseFixtureOptions, reserveFixture } from './fixture-options.js';
|
||||
|
||||
const help = `Create an isolated synthetic UI preview database.
|
||||
|
||||
npm run seed:fixture -- --db /tmp/ec-preview/cherry.db [--now 2026-10-07T12:00:00Z]
|
||||
npm run seed:fixture -- --db /tmp/ec-live-preview/cherry.db --watch
|
||||
|
||||
The database's directory must not exist; its parent must exist. Existing files,
|
||||
databases, symlinks and environment DB_PATH are never reused. --watch refreshes
|
||||
only this new fixture's observations every 15 seconds until Ctrl+C. --now fixes
|
||||
all sample times for reproducible snapshots and cannot be combined with --watch.
|
||||
No web server, worker, game agent or network request is started by this command.
|
||||
`;
|
||||
|
||||
async function main() {
|
||||
const args = process.argv.slice(2);
|
||||
if (args.length === 1 && ['--help', '-h'].includes(args[0])) { console.log(help); return; }
|
||||
const options = parseFixtureOptions(args);
|
||||
process.umask(0o077);
|
||||
const destination = await reserveFixture(options.dbPath);
|
||||
let vite: ViteDevServer | undefined;
|
||||
let closeDb: (() => void) | undefined;
|
||||
let complete = false;
|
||||
try {
|
||||
const paths = { DB_PATH: destination.dbPath, SERVERS_ROOT: join(destination.root, 't5'), T6_SERVERS_ROOT: join(destination.root, 't6'),
|
||||
BETA_ARCHIVE_DIR: join(destination.root, 'beta-archive'), GAME_FILES_ROOT: join(destination.root, 'game-files'), SQLITE_TMPDIR: join(destination.root, 'sqlite-tmp') };
|
||||
for (const [key, value] of Object.entries(paths)) {
|
||||
process.env[key] = value;
|
||||
if (key !== 'DB_PATH') await mkdir(value, { mode: 0o700 });
|
||||
}
|
||||
Object.assign(process.env, { RCON_PASSWORD: '', RCON_HOST: '127.0.0.1', EC_AUTH_ALLOW_HTTP: 'true',
|
||||
DEPLOY_KEEP_DAYS: '7', DEPLOYMENT_RESTART_CONCURRENCY: '1', DEPLOYMENT_CREATE_CONCURRENCY: '1',
|
||||
EC_SQLITE_MMAP_MB: '0', PLUTAINER_IMAGE: 'fixture.invalid/electric-cherry/preview:local' });
|
||||
const repository = resolve(dirname(fileURLToPath(import.meta.url)), '..');
|
||||
vite = await createServer({ root: repository, cacheDir: join(destination.root, 'vite-cache'), configFile: false, envFile: false, appType: 'custom',
|
||||
// Vite 5 otherwise opens its HMR WebSocket port even with hmr:false.
|
||||
// Attach it to an HTTP server that is deliberately never listened on.
|
||||
server: { middlewareMode: true, hmr: { server: createHttpServer() }, watch: null }, optimizeDeps: { noDiscovery: true },
|
||||
resolve: { alias: { $lib: join(repository, 'src/lib'), $ui: join(repository, 'src/lib/ui') } },
|
||||
logLevel: 'error' });
|
||||
// Load the real migrations through Vite's ?raw support. Importing hooks
|
||||
// would start queues and agents; this script never loads the app router.
|
||||
const database = await vite.ssrLoadModule('/src/lib/server/db/index.ts') as { db: () => Database.Database; closeDb: () => void };
|
||||
closeDb = database.closeDb;
|
||||
const handle = database.db();
|
||||
const hosts = await vite.ssrLoadModule('/src/lib/server/hosts/schema.ts');
|
||||
const auth = await vite.ssrLoadModule('/src/lib/server/auth/schema.ts');
|
||||
const files = await vite.ssrLoadModule('/src/lib/server/game-files/schema.ts');
|
||||
hosts.ensureHostSchema(handle); auth.ensureAuthSchema(handle); files.ensureGameFileSchema(handle);
|
||||
seedFixtureData(handle, options.now);
|
||||
const password = randomBytes(24).toString('base64url');
|
||||
const { hashPassword } = await vite.ssrLoadModule('/src/lib/server/auth/passwords.js');
|
||||
handle.prepare(`INSERT INTO auth_users(id,username,display_name,password_hash,role,created_at,updated_at)
|
||||
VALUES('fixture-admin','demo','Demo operator',?,'admin',?,?)`).run(await hashPassword(password), options.now, options.now);
|
||||
if ((handle.pragma('foreign_key_check') as unknown[]).length || handle.pragma('integrity_check', { simple: true }) !== 'ok') {
|
||||
throw new Error('Fixture integrity validation failed.');
|
||||
}
|
||||
const environment = { ...paths, RCON_PASSWORD: '', RCON_HOST: '127.0.0.1', EC_AUTH_ALLOW_HTTP: 'true',
|
||||
PLUTAINER_IMAGE: process.env.PLUTAINER_IMAGE! };
|
||||
const shellQuote = (value: string) => `'${value.replaceAll("'", "'\\''")}'`;
|
||||
await writeFile(join(destination.root, 'preview.env'), Object.entries(environment).map(([key, value]) => `export ${key}=${shellQuote(value)}`).join('\n') + '\n', { flag: 'wx', mode: 0o600 });
|
||||
await writeFile(join(destination.root, 'fixture.json'), JSON.stringify({ format: FIXTURE_VERSION, marker: FIXTURE_KEY,
|
||||
dbPath: destination.dbPath, createdAt: new Date(options.now).toISOString(), username: 'demo', password,
|
||||
hosts: 3, servers: fixtureServers.map(server => server.name), matches: 500,
|
||||
note: 'Synthetic local data only. Host credentials cannot authenticate; game images and library IDs are fictitious.' }, null, 2) + '\n', { flag: 'wx', mode: 0o600 });
|
||||
handle.pragma('wal_checkpoint(TRUNCATE)');
|
||||
complete = true;
|
||||
console.log(`Created ${destination.dbPath}\n3 hosts · 12 servers · 500 matches · 7 days of metrics\nLocal sign-in details: ${join(destination.root, 'fixture.json')}\nPreview environment: ${join(destination.root, 'preview.env')}`);
|
||||
if (options.watch) {
|
||||
refreshFixtureData(handle, Date.now());
|
||||
console.log('Refreshing synthetic observations every 15 seconds. Leave this terminal open; Ctrl+C stops the feeder.');
|
||||
await new Promise<void>((resolvePromise, reject) => {
|
||||
const finish = (error?: unknown) => { clearInterval(timer); process.off('SIGINT', stop); process.off('SIGTERM', stop); if (error) reject(error); else resolvePromise(); };
|
||||
const stop = () => finish();
|
||||
const timer = setInterval(() => { try { refreshFixtureData(handle, Date.now()); } catch (error) { finish(error); } }, 15_000);
|
||||
process.on('SIGINT', stop); process.on('SIGTERM', stop);
|
||||
});
|
||||
}
|
||||
} finally {
|
||||
try { closeDb?.(); }
|
||||
finally {
|
||||
try { await vite?.close(); }
|
||||
finally { if (!complete) await rm(destination.root, { recursive: true, force: true }); }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
main().catch(error => {
|
||||
console.error(`Fixture creation failed: ${error instanceof Error ? error.message : 'Unknown error'}`);
|
||||
process.exitCode = 1;
|
||||
});
|
||||
@@ -0,0 +1,196 @@
|
||||
import Database from 'better-sqlite3';
|
||||
import { access, mkdtemp, readFile, realpath, rm, stat, symlink, writeFile } from 'node:fs/promises';
|
||||
import { execFile } from 'node:child_process';
|
||||
import { promisify } from 'node:util';
|
||||
import { tmpdir } from 'node:os';
|
||||
import { join } from 'node:path';
|
||||
import { afterAll, afterEach, beforeAll, beforeEach, describe, expect, it, vi } from 'vitest';
|
||||
import { parseFixtureOptions, reserveFixture } from '../../scripts/fixture-options.js';
|
||||
import { FIXTURE_KEY, FIXTURE_VERSION, refreshFixtureData, seedFixtureData } from '../../scripts/fixture-data.js';
|
||||
import { newFixture, type Fixture } from '../helpers/fixture.js';
|
||||
|
||||
const NOW = Date.parse('2026-10-07T12:00:00Z');
|
||||
const run = promisify(execFile);
|
||||
|
||||
describe('fixture destination isolation', () => {
|
||||
let root: string;
|
||||
beforeEach(async () => { root = await mkdtemp(join(tmpdir(), 'cherry-fixture-safety-')); });
|
||||
afterEach(async () => { vi.unstubAllEnvs(); await rm(root, { recursive: true, force: true }); });
|
||||
|
||||
it('requires an explicit absolute destination even with a production database in the environment', () => {
|
||||
vi.stubEnv('DB_PATH', join(root, 'production.db'));
|
||||
expect(() => parseFixtureOptions([], NOW)).toThrow(/--db/);
|
||||
expect(() => parseFixtureOptions(['--db', './data/cherry.db'], NOW)).toThrow(/absolute/);
|
||||
expect(parseFixtureOptions(['--db', join(root, 'preview', 'fixture.db')], NOW))
|
||||
.toEqual({ dbPath: join(root, 'preview', 'fixture.db'), now: NOW, watch: false });
|
||||
expect(() => parseFixtureOptions(['--db', join(root, 'preview', 'fixture.db'), '--force'], NOW)).toThrow(/Unknown option/);
|
||||
});
|
||||
|
||||
it('keeps deterministic snapshot time separate from a live watch', () => {
|
||||
const target = ['--db', join(root, 'preview', 'fixture.db')];
|
||||
expect(parseFixtureOptions([...target, '--now', '2026-10-07T08:00:00-04:00'], 0).now).toBe(NOW);
|
||||
expect(() => parseFixtureOptions([...target, '--now', '2026-10-07T12:00:00'], NOW)).toThrow(/timezone/);
|
||||
expect(() => parseFixtureOptions([...target, '--now', '2026-10-07T12:00:00Z', '--watch'], NOW)).toThrow(/separately/);
|
||||
expect(() => parseFixtureOptions([...target, '--db', join(root, 'second', 'fixture.db')], NOW)).toThrow(/Duplicate/);
|
||||
});
|
||||
|
||||
it('reserves a private new directory and refuses reuse without touching the database or sidecars', async () => {
|
||||
const reservation = await reserveFixture(join(root, 'preview', 'fixture.db'));
|
||||
await writeFile(reservation.dbPath, 'retained database');
|
||||
await writeFile(`${reservation.dbPath}-wal`, 'retained WAL');
|
||||
await expect(reserveFixture(reservation.dbPath)).rejects.toThrow(/already exists/);
|
||||
expect(await readFile(reservation.dbPath, 'utf8')).toBe('retained database');
|
||||
expect(await readFile(`${reservation.dbPath}-wal`, 'utf8')).toBe('retained WAL');
|
||||
expect((await stat(reservation.root)).mode & 0o777).toBe(0o700);
|
||||
expect((await stat(reservation.dbPath)).mode & 0o777).toBe(0o600);
|
||||
});
|
||||
|
||||
it('rejects a pre-existing destination-directory symlink instead of following it', async () => {
|
||||
const target = await reserveFixture(join(root, 'production', 'database.db'));
|
||||
await writeFile(target.dbPath, 'do not replace');
|
||||
await symlink(target.root, join(root, 'preview'), 'dir');
|
||||
await expect(reserveFixture(join(root, 'preview', 'database.db'))).rejects.toThrow(/already exists/);
|
||||
expect(await readFile(target.dbPath, 'utf8')).toBe('do not replace');
|
||||
});
|
||||
|
||||
it('runs the real CLI against only the explicit destination despite ambient production paths', async () => {
|
||||
const ambient = join(root, 'production.db');
|
||||
await writeFile(ambient, 'original production sentinel');
|
||||
const destination = join(root, 'preview', 'fixture.db');
|
||||
const { stdout } = await run(process.execPath, ['--import', 'tsx', 'scripts/seed-fixture.ts', '--db', destination, '--now', '2026-10-07T12:00:00Z'], {
|
||||
cwd: process.cwd(), timeout: 30_000, maxBuffer: 200_000,
|
||||
env: { ...process.env, DB_PATH: ambient, SERVERS_ROOT: join(root, 'production-t5'),
|
||||
T6_SERVERS_ROOT: join(root, 'production-t6'), BETA_ARCHIVE_DIR: join(root, 'production-archive'),
|
||||
GAME_FILES_ROOT: join(root, 'production-files'), RCON_PASSWORD: 'ambient-secret-must-not-escape' }
|
||||
});
|
||||
expect(await readFile(ambient, 'utf8')).toBe('original production sentinel');
|
||||
await expect(access(join(root, 'production-t5'))).rejects.toThrow();
|
||||
await expect(access(join(root, 'production-files'))).rejects.toThrow();
|
||||
expect(stdout).not.toContain('ambient-secret-must-not-escape');
|
||||
expect(stdout).not.toContain('[worker] started');
|
||||
const saved = JSON.parse(await readFile(join(root, 'preview', 'fixture.json'), 'utf8'));
|
||||
expect(saved.dbPath).toBe(await realpath(destination));
|
||||
expect(saved.password.length).toBeGreaterThanOrEqual(24);
|
||||
const environment = await readFile(join(root, 'preview', 'preview.env'), 'utf8');
|
||||
expect(environment).not.toContain('production');
|
||||
expect(environment).not.toContain('ambient-secret');
|
||||
const seeded = new Database(destination, { readonly: true, fileMustExist: true });
|
||||
try {
|
||||
expect(seeded.pragma('integrity_check', { simple: true })).toBe('ok');
|
||||
expect(seeded.pragma('foreign_key_check')).toEqual([]);
|
||||
expect(seeded.prepare('SELECT COUNT(*) n FROM leaderboard_matches').get()).toEqual({ n: 500 });
|
||||
expect(seeded.prepare("SELECT COUNT(*) n FROM auth_users WHERE username='demo' AND role='admin'").get()).toEqual({ n: 1 });
|
||||
expect(seeded.prepare("SELECT COUNT(*) n FROM ec_host_operations WHERE state IN ('pending','running','accepted')").get()).toEqual({ n: 0 });
|
||||
} finally { seeded.close(); }
|
||||
}, 35_000);
|
||||
|
||||
it('cleans up only its newly owned directory when fixture creation cannot complete', async () => {
|
||||
const retained = join(root, 'keep.txt'); await writeFile(retained, 'keep');
|
||||
// This filename collides with the generated environment file. Whether
|
||||
// rejected up front or at write time, no partial preview should remain.
|
||||
await expect(run(process.execPath, ['--import', 'tsx', 'scripts/seed-fixture.ts', '--db', join(root, 'failed-preview', 'preview.env')], {
|
||||
cwd: process.cwd(), timeout: 30_000, maxBuffer: 200_000
|
||||
})).rejects.toThrow();
|
||||
await expect(access(join(root, 'failed-preview'))).rejects.toThrow();
|
||||
expect(await readFile(retained, 'utf8')).toBe('keep');
|
||||
}, 35_000);
|
||||
});
|
||||
|
||||
describe('useful synthetic fixture data', () => {
|
||||
let fixture: Fixture;
|
||||
let handle: Database.Database;
|
||||
beforeAll(async () => {
|
||||
vi.resetModules(); fixture = await newFixture([]);
|
||||
const { db } = await import('../../src/lib/server/db/index.js');
|
||||
const { ensureHostSchema } = await import('../../src/lib/server/hosts/schema.js');
|
||||
const { ensureAuthSchema } = await import('../../src/lib/server/auth/schema.js');
|
||||
const { ensureGameFileSchema } = await import('../../src/lib/server/game-files/schema.js');
|
||||
handle = db(); ensureHostSchema(handle); ensureAuthSchema(handle); ensureGameFileSchema(handle);
|
||||
seedFixtureData(handle, NOW);
|
||||
}, 20_000);
|
||||
beforeEach(() => handle.exec('SAVEPOINT fixture_test'));
|
||||
afterEach(() => handle.exec('ROLLBACK TO fixture_test; RELEASE fixture_test'));
|
||||
afterAll(async () => { await fixture?.cleanup(); });
|
||||
const count = (sql: string) => (handle.prepare(sql).get() as { n: number }).n;
|
||||
|
||||
it('provides complete paginated match, fleet and metrics evidence with valid relationships', () => {
|
||||
expect(handle.pragma('foreign_key_check')).toEqual([]);
|
||||
expect(count('SELECT COUNT(*) n FROM servers')).toBe(12);
|
||||
expect(count('SELECT COUNT(*) n FROM ec_hosts')).toBe(3);
|
||||
expect(count('SELECT COUNT(*) n FROM leaderboard_matches')).toBe(500);
|
||||
expect(count("SELECT COUNT(*) n FROM leaderboard_matches WHERE status='active'")).toBe(6);
|
||||
expect(count("SELECT COUNT(*) n FROM leaderboard_matches WHERE status='completed'")).toBeGreaterThan(400);
|
||||
expect(handle.prepare('SELECT DISTINCT start_players FROM leaderboard_matches WHERE start_players IS NOT NULL ORDER BY start_players').all())
|
||||
.toEqual([1, 2, 3, 4].map(start_players => ({ start_players })));
|
||||
expect(count('SELECT COUNT(*) n FROM leaderboard_matches WHERE start_players IS NULL')).toBeGreaterThan(0);
|
||||
expect(count('SELECT COUNT(DISTINCT guid) n FROM leaderboard_match_players')).toBeGreaterThan(50);
|
||||
const metrics = handle.prepare('SELECT COUNT(DISTINCT at) samples,MIN(at) oldest,MAX(at) newest FROM metric_samples').get() as { samples: number; oldest: number; newest: number };
|
||||
expect(metrics.samples).toBe(7 * 24 * 60);
|
||||
expect(metrics.newest).toBe(NOW);
|
||||
expect(metrics.newest - metrics.oldest).toBe((metrics.samples - 1) * 60_000);
|
||||
expect(count('SELECT COUNT(*) n FROM metric_samples WHERE players<0 OR players>capacity')).toBe(0);
|
||||
});
|
||||
|
||||
it('supports actual leaderboard pagination and evidence for every exact squad size', async () => {
|
||||
const { getLeaderboard } = await import('../../src/lib/server/fleet/leaderboard.js');
|
||||
const first = getLeaderboard({ game: 't5', map: 'theater', players: 2, limit: 25 });
|
||||
const second = getLeaderboard({ game: 't5', map: 'theater', players: 2, limit: 25, offset: 25 });
|
||||
expect(first.total).toBeGreaterThan(50);
|
||||
expect(first.entries).toHaveLength(25);
|
||||
expect(second.entries).toHaveLength(25);
|
||||
expect(new Set([...first.entries, ...second.entries].map(entry => entry.guid)).size).toBe(50);
|
||||
for (const players of [1, 2, 3, 4] as const) {
|
||||
const board = getLeaderboard({ players });
|
||||
expect(board.total).toBeGreaterThan(0);
|
||||
const evidence = board.entries[0].records.highestRound;
|
||||
expect(handle.prepare('SELECT start_players FROM leaderboard_matches WHERE id=?').get(evidence.matchId)).toEqual({ start_players: players });
|
||||
}
|
||||
});
|
||||
|
||||
it('never seeds executable work or usable host credentials and pauses automated lifecycle policies', async () => {
|
||||
expect(count("SELECT COUNT(*) n FROM server_deployments WHERE state IN ('queued','waiting','running','awaiting-health')")).toBe(0);
|
||||
expect(count("SELECT COUNT(*) n FROM ec_host_operations WHERE state IN ('pending','accepted','running','unknown')")).toBe(0);
|
||||
expect(count("SELECT COUNT(*) n FROM maintenance_jobs WHERE state IN ('queued','running','waiting')")).toBe(0);
|
||||
expect(count("SELECT COUNT(*) n FROM beta_servers bs JOIN betas b ON b.id=bs.beta_id WHERE b.state IN ('running','ready-promote')")).toBe(0);
|
||||
expect(count("SELECT COUNT(*) n FROM deployment_servers WHERE restart_state IN ('pending','failed','held')")).toBe(0);
|
||||
const { maintenancePolicies } = await import('../../src/lib/server/maintenance/policies.js');
|
||||
expect(maintenancePolicies()).toEqual({ paused: true, health: false, drift: false, updates: false });
|
||||
for (const row of handle.prepare('SELECT token_hash FROM ec_host_credentials').all() as { token_hash: string }[])
|
||||
expect(row.token_hash).not.toMatch(/^[0-9a-f]{64}$/);
|
||||
expect(() => seedFixtureData(handle, NOW)).toThrow(/new database/);
|
||||
expect(count('SELECT COUNT(*) n FROM leaderboard_matches')).toBe(500);
|
||||
});
|
||||
|
||||
it('refuses watch updates without the exact ownership marker', () => {
|
||||
const before = handle.prepare('SELECT name,last_checked_at FROM servers ORDER BY name').all();
|
||||
handle.prepare('DELETE FROM settings WHERE key=?').run(FIXTURE_KEY);
|
||||
expect(() => refreshFixtureData(handle, NOW + 60_000)).toThrow(/unmarked/);
|
||||
handle.prepare('INSERT INTO settings(key,value) VALUES(?,?)').run(FIXTURE_KEY, 'some-other-fixture');
|
||||
expect(() => refreshFixtureData(handle, NOW + 60_000)).toThrow(/unmarked/);
|
||||
expect(handle.prepare('SELECT name,last_checked_at FROM servers ORDER BY name').all()).toEqual(before);
|
||||
});
|
||||
|
||||
it('refreshes only owned observations while preserving unrelated resources and retained history', () => {
|
||||
handle.prepare('INSERT INTO servers(name,last_checked_at) VALUES(?,?)').run('unowned-server', '2020-01-01');
|
||||
handle.prepare('INSERT INTO ec_hosts(id,name,created_at,last_heartbeat) VALUES(?,?,?,?)').run('unowned-host', 'Keep this host', '2020-01-01', '2020-01-01');
|
||||
const history = handle.prepare("SELECT id,last_received_at FROM leaderboard_matches WHERE status!='active' ORDER BY id").all();
|
||||
const operations = handle.prepare('SELECT id,state,updated_at FROM ec_host_operations ORDER BY id').all();
|
||||
refreshFixtureData(handle, NOW + 60_000);
|
||||
expect(handle.prepare('SELECT value FROM settings WHERE key=?').get(FIXTURE_KEY)).toEqual({ value: FIXTURE_VERSION });
|
||||
expect(handle.prepare('SELECT last_checked_at FROM servers WHERE name=?').get('unowned-server')).toEqual({ last_checked_at: '2020-01-01' });
|
||||
expect(handle.prepare('SELECT last_heartbeat FROM ec_hosts WHERE id=?').get('unowned-host')).toEqual({ last_heartbeat: '2020-01-01' });
|
||||
expect(handle.prepare("SELECT id,last_received_at FROM leaderboard_matches WHERE status!='active' ORDER BY id").all()).toEqual(history);
|
||||
expect(handle.prepare('SELECT id,state,updated_at FROM ec_host_operations ORDER BY id').all()).toEqual(operations);
|
||||
expect(count(`SELECT COUNT(*) n FROM servers WHERE last_checked_at='${new Date(NOW + 60_000).toISOString()}'`)).toBe(12);
|
||||
});
|
||||
|
||||
it('restores synthetic observations after monitoring without making the offline host live', () => {
|
||||
const original = handle.prepare('SELECT name,container_state,last_error,rcon_failures,last_players,last_roster FROM servers ORDER BY name').all();
|
||||
handle.prepare("UPDATE servers SET container_state='unknown',last_error='monitor timeout',rcon_failures=2,last_players=NULL,last_roster=NULL").run();
|
||||
refreshFixtureData(handle, NOW + 60_000);
|
||||
expect(handle.prepare('SELECT name,container_state,last_error,rcon_failures,last_players,last_roster FROM servers ORDER BY name').all()).toEqual(original);
|
||||
const hosts = handle.prepare('SELECT last_heartbeat FROM ec_hosts').all() as { last_heartbeat: string }[];
|
||||
expect(hosts.filter(host => NOW + 60_000 - Date.parse(host.last_heartbeat) > 90_000)).toHaveLength(1);
|
||||
expect(handle.pragma('foreign_key_check')).toEqual([]);
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user