Rebuild beta and campaign file activations
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@@ -29,8 +29,8 @@ servers. Servers held by another active beta or with pending deployment work
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are excluded, as are instances on unavailable, draining, or disabled hosts.
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Unknown or stale player counts are not treated as empty. If the
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requested counts cannot be met, including coverage of every selected map-scoped
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file, the beta does not start. Deployment and restarts still wait for confirmed
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empty lobbies and restart capacity.
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file, the beta does not start. File deployment rebuilds servers after waiting
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for confirmed empty lobbies and rebuild capacity.
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Open **Advanced options → Choose specific servers** for manual selection. The
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picker includes servers matching any file in the bundle; each file must have a
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@@ -349,7 +349,7 @@ Health monitoring continues after a pass until promotion.
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For failures, select hold as failed, pause for investigation, or automatic
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rollback. Rollback queues restoration only for files touched by the beta.
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Restoration and restart both wait for an empty server and restart capacity.
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Restoration rebuilds the server after waiting for an empty lobby and rebuild capacity.
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The manual option holds those changes in a rollback campaign until you select
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**Resume when empty**. Promotion is always manual.
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@@ -361,9 +361,9 @@ Review the promotion preview before confirming. API clients fetch it with
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409 and requires a fresh preview.
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Confirming promotion creates a campaign without reading the existing files on
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additional servers. Each server waits for an empty lobby and restart capacity,
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then captures rollback snapshots immediately before applying its queued files
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and restarting. Campaign history records snapshot capture, and file comparisons
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additional servers. Each server waits for an empty lobby and rebuild capacity,
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then captures rollback snapshots before rebuilding with its queued files.
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Campaign history records snapshot capture, and file comparisons
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become available once those snapshots are confirmed. Tested servers retain their
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original pre-beta snapshots; their composed configuration is still checked at
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promotion to determine whether another activation is needed.
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@@ -393,9 +393,9 @@ binary and large files show their checksums. Files must actually change.
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The beta keeps its ID, servers, scope and test policy. Each revision creates new
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file versions, clears current test progress and checklist sign-offs, repeats the
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configured waves, and starts a fresh testing window at submission. Files install
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and servers restart through the normal empty-server and capacity gates. Promotion
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requires the new revision to pass. Pause and retry retain the current revision's
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configured waves, and starts a fresh testing window at submission. Servers rebuild
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with the requested files through the normal empty-server and capacity gates.
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Promotion requires the new revision to pass. Pause and retry retain the current revision's
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deadline; they do not create a revision.
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Revision history retains downloadable bundle files and previous test results,
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@@ -407,7 +407,7 @@ new revision is waiting to deploy. Files originally absent are removed.
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Updates are available until promotion or rollback, including paused, failed and
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expired tests. An activation already in progress must settle first; interrupted
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file writes and deleted participants must be resolved before an update. Pending,
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unsubmitted restarts are superseded. Adding/removing files, changing targets or
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unsubmitted activations are superseded. Adding/removing files, changing targets or
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changing the policy still requires a new beta.
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## API and storage
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@@ -150,14 +150,19 @@ and post-action health checks still apply.
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## Campaigns, betas and maintenance
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Campaigns, beta runs, and maintenance submit durable restart requests to
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Campaign and beta file changes submit durable rebuild requests to
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Provisioning and observe the resulting operation by ID. Their pages link to that
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operation, and its history links back to the requesting work. Provisioning owns
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the empty-server check, conflict handling, restart capacity, remote command, and
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the empty-server check, conflict handling, capacity limits, remote command, and
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health verification. The callers retain file deployment, beta evidence, and
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maintenance outcome verification. Jobs remain visible while waiting for players,
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other work, or integration configuration.
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File rebuilds require host agent 1.9.2 or later. They capture rollback snapshots
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before replacing the instance, and install the requested files over the promoted
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setup. Queued file activations wait for the agent update when necessary.
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Maintenance jobs and beta recovery cycles without file changes still use restarts.
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[Maintenance](maintenance.md) also submits recovery operations and links each attempt
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to its incident. A failed Maintenance restart can hand its reserved slot to a rebuild
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after five minutes; unrelated recovery slots remain held. Drift campaigns follow
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