Automate host preparation and speed up game file downloads
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@@ -17,7 +17,7 @@
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let mode = $state<CollectionMode>('fill');
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let games = $state<ZombieGame[]>([]);
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let collectionName = $state('Launch collection');
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let hostSelection = $state<NativeDeploymentSelection>({ hostId: '', libraryIds: {}, image: 'ghcr.io/ayymoss/plutainer:latest' });
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let hostSelection = $state<NativeDeploymentSelection>({ hostId: '', libraryIds: {}, image: '' });
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let hostReady = $state(false);
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let confirmRemovals = $state(false);
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let keys = $state<Record<string, string>>({});
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@@ -41,7 +41,7 @@
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async function initialize() {
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const current = ++session; busy = true; error = ''; games = []; hostReady = false;
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hostSelection = { hostId: '', libraryIds: {}, image: 'ghcr.io/ayymoss/plutainer:latest' };
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hostSelection = { hostId: '', libraryIds: {}, image: '' };
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try {
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const response = await fetch('/api/blueprints'); const body = await response.json();
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if (!response.ok) throw new Error(body.error ?? 'Could not load collection.');
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