Show provisioning status during server creation
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@@ -107,7 +107,9 @@
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<StatusPip {health} />
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<strong class="name"><ServerIdentity {name} mapLabel={mapLabelOverride} /></strong>
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</div>
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{#if health === 'starting'}
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{#if health === 'provisioning'}
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<Badge variant="info" uppercase>Provisioning</Badge>
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{:else if health === 'starting'}
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<Badge variant="info" uppercase>Starting</Badge>
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{:else if health === 'offline'}
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<Badge variant="danger" uppercase>offline</Badge>
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@@ -26,7 +26,7 @@
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background: var(--spark-500);
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animation: electric-pulse 1.6s ease-in-out infinite;
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}
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.dot-stale, .dot-starting {
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.dot-stale, .dot-starting, .dot-provisioning {
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background: var(--amber-500);
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box-shadow: var(--amber-glow);
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}
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@@ -11,7 +11,7 @@
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let toneClass = $derived(
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health === 'online' ? 't-online' :
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health === 'stale' || health === 'starting' ? 't-warning' :
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health === 'stale' || health === 'starting' || health === 'provisioning' ? 't-warning' :
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't-danger'
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);
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@@ -19,6 +19,7 @@
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label ?? (
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health === 'online' ? 'online' :
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health === 'starting' ? 'starting' :
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health === 'provisioning' ? 'provisioning' :
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health === 'stale' ? 'stale' :
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'offline'
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)
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@@ -1,5 +1,6 @@
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export type StatusTone = 'neutral' | 'online' | 'warning' | 'danger' | 'info';
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const states: Record<string, [string, StatusTone]> = {
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provisioning: ['Provisioning', 'info'],
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online: ['Online', 'online'], offline: ['Offline', 'danger'], stale: ['Report outdated', 'warning'], starting: ['Starting', 'info'],
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queued: ['Queued', 'neutral'], pending: ['Queued for restart', 'neutral'], running: ['In progress', 'info'], active: ['In progress', 'info'],
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deploying: ['Installing files', 'info'], restarting: ['Restarting', 'info'],
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@@ -13,7 +13,7 @@ export interface RosterPlayer {
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name: string;
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}
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export type Health = 'online' | 'stale' | 'offline' | 'starting';
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export type Health = 'online' | 'stale' | 'offline' | 'starting' | 'provisioning';
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export type RconFailure = 'no-config' | 'no-port' | 'send-error' | 'timeout' | 'bad-reply' | 'no-players';
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export interface RconEndpoint {
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