Add per-server telemetry request diagnostics

This commit is contained in:
2026-09-19 18:59:30 -04:00
parent a182aeb950
commit 41891b4209
10 changed files with 614 additions and 14 deletions
+8
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@@ -244,6 +244,14 @@ See [Game reporter protocol](docs/beta-test-plans.md#game-reporter-protocol) for
complete payload examples. Telemetry does not replace RCON's empty-server
check before an automated restart.
For a missing scoreboard, open the server's **Diagnostics → Telemetry API requests**.
The log shows received requests for that exact server name, including accepted
reports, rejected payloads, HTTP status, errors, and expandable submitted JSON.
It refreshes every five seconds while visible and survives app restarts. Logging
starts with this version; older requests cannot be reconstructed. See
[Telemetry diagnostics](docs/beta-test-plans.md#telemetry-diagnostics) for retention
and how to interpret missing or rejected reports.
The **Leaderboard** records persistent player totals and map records from these
same reports, including highest round, cumulative kills, rounds survived,
headshots, revives, downs, and games played. See [Leaderboard](docs/leaderboard.md)