Add per-server telemetry request diagnostics
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@@ -244,6 +244,14 @@ See [Game reporter protocol](docs/beta-test-plans.md#game-reporter-protocol) for
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complete payload examples. Telemetry does not replace RCON's empty-server
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check before an automated restart.
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For a missing scoreboard, open the server's **Diagnostics → Telemetry API requests**.
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The log shows received requests for that exact server name, including accepted
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reports, rejected payloads, HTTP status, errors, and expandable submitted JSON.
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It refreshes every five seconds while visible and survives app restarts. Logging
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starts with this version; older requests cannot be reconstructed. See
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[Telemetry diagnostics](docs/beta-test-plans.md#telemetry-diagnostics) for retention
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and how to interpret missing or rejected reports.
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The **Leaderboard** records persistent player totals and map records from these
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same reports, including highest round, cumulative kills, rounds survived,
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headshots, revives, downs, and games played. See [Leaderboard](docs/leaderboard.md)
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