Add Metrics tab with historical server utilization and map capacity
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@@ -560,3 +560,13 @@ BEGIN
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WHEN NEW.restart_state = 'manual' THEN 'Manual restart required'
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WHEN NEW.restart_state = 'held' THEN 'Changes held' ELSE NEW.restart_state END || CASE WHEN NEW.error IS NOT NULL THEN ' — ' || NEW.error ELSE '' END);
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END;
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-- Historical occupancy survives server removal; no player identities are stored.
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CREATE TABLE IF NOT EXISTS metric_samples (
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at INTEGER NOT NULL,
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server TEXT NOT NULL,
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game TEXT NOT NULL,
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map TEXT NOT NULL,
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players INTEGER,
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capacity INTEGER,
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PRIMARY KEY (at, server)
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);
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@@ -0,0 +1,78 @@
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import { db } from '../db/index.js';
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import { ONLINE_MAX_MS } from '../../server-freshness.js';
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export interface MetricSample {
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server: string;
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game: string;
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map: string;
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players: number | null;
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capacity: number | null;
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}
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export function recordMetrics(samples: MetricSample[], at = Date.now()): void {
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const handle = db();
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handle.transaction(() => {
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const insert = handle.prepare('INSERT OR REPLACE INTO metric_samples (at, server, game, map, players, capacity) VALUES (?, ?, ?, ?, ?, ?)');
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for (const s of samples) insert.run(at, s.server, s.game, s.map, s.players, s.capacity);
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handle.prepare('DELETE FROM metric_samples WHERE at < ?').run(at - 31 * 86400_000);
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})();
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}
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export interface Utilization {
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observed: number;
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active: number;
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idle: number;
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unknown: number;
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playerHours: number;
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}
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export interface MapMetrics extends Utilization {
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game: string;
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map: string;
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full: number;
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capacityObserved: number;
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}
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/** Treat each observation as valid until the next poll, capped at the freshness limit.
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* Longer collection gaps are excluded, never interpreted as empty servers. */
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export function readMetrics(days: number, now = Date.now()) {
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const since = now - days * 86400_000;
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const bucketMs = days === 1 ? 3600_000 : 86400_000;
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const handle = db();
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const cte = `WITH times AS (
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SELECT at, LEAD(at, 1, @now) OVER (ORDER BY at) AS next_at
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FROM (SELECT DISTINCT at FROM metric_samples WHERE at >= @since - @fresh AND at <= @now)
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), samples AS (
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SELECT s.*, MAX(0, MIN(t.next_at, s.at + @fresh, @now) - MAX(s.at, @since)) / 3600000.0 AS hours
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FROM metric_samples s JOIN times t ON t.at = s.at
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)`;
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const params = { now, since, fresh: ONLINE_MAX_MS };
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const totals = `COALESCE(SUM(CASE WHEN players IS NOT NULL THEN hours ELSE 0 END), 0) AS observed,
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COALESCE(SUM(CASE WHEN players > 0 THEN hours ELSE 0 END), 0) AS active,
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COALESCE(SUM(CASE WHEN players = 0 THEN hours ELSE 0 END), 0) AS idle,
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COALESCE(SUM(CASE WHEN players IS NULL THEN hours ELSE 0 END), 0) AS unknown,
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COALESCE(SUM(players * hours), 0) AS playerHours`;
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const summary = handle.prepare(`${cte} SELECT ${totals} FROM samples`).get(params) as Utilization;
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const servers = handle.prepare(`${cte} SELECT server, ${totals} FROM samples GROUP BY server ORDER BY active DESC, server`).all(params) as (Utilization & { server: string })[];
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const maps = handle.prepare(`${cte}, pressure AS (
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SELECT game, map, at, MAX(hours) AS hours,
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MIN(CASE WHEN players IS NOT NULL AND capacity > 0 THEN 1 ELSE 0 END) AS known,
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MIN(CASE WHEN players >= capacity AND capacity > 0 THEN 1 ELSE 0 END) AS full
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FROM samples GROUP BY game, map, at
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), map_pressure AS (
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SELECT game, map, SUM(CASE WHEN known = 1 THEN hours ELSE 0 END) AS capacityObserved,
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SUM(CASE WHEN known = 1 AND full = 1 THEN hours ELSE 0 END) AS full
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FROM pressure GROUP BY game, map
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) SELECT s.game, s.map, ${totals}, p.full, p.capacityObserved
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FROM samples s JOIN map_pressure p ON p.game = s.game AND p.map = s.map
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GROUP BY s.game, s.map ORDER BY playerHours DESC, s.map`).all(params) as MapMetrics[];
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// Split intervals at chart boundaries so a midnight poll cannot shift time into the wrong day.
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const points: (Utilization & { at: number })[] = [];
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for (let at = Math.floor(since / bucketMs) * bucketMs; at < now; at += bucketMs) {
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const end = Math.min(at + bucketMs, now);
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const start = Math.max(at, since);
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const point = handle.prepare(`${cte} SELECT ${totals} FROM samples`)
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.get({ ...params, since: start, now: end }) as Utilization;
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points.push({ at, ...point });
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}
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return { days, since, now, summary, servers, maps, points };
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}
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@@ -310,6 +310,7 @@ export async function rconGetPlayerCount(server: string): Promise<number | null>
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export interface RconStatus {
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players: number;
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capacity?: number | null;
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map: string | null;
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gametype: string | null;
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roster: RconPlayer[];
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@@ -437,6 +438,7 @@ export async function rconStatusResult(server: string): Promise<RconStatusResult
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// Prefer statusResponse `\info\` line values when present, fall
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// back to print-body `key: value` header lines otherwise.
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players,
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capacity: positiveCapacity(info.sv_maxclients ?? info.sv_maxClients ?? header.sv_maxclients ?? header.sv_maxClients),
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map: info.mapname ?? info.sv_mapname ?? header.map ?? header.mapname ?? header.sv_mapname ?? null,
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gametype: info.g_gametype ?? header.g_gametype ?? header.gametype ?? null,
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roster: parsePlayerRoster(text)
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@@ -444,3 +446,8 @@ export async function rconStatusResult(server: string): Promise<RconStatusResult
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rawReply: formatRawReply(send.buf)
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};
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}
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function positiveCapacity(value: string | undefined): number | null {
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const count = Number(value);
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return Number.isInteger(count) && count > 0 ? count : null;
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}
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@@ -11,6 +11,8 @@ import { restartSettling } from './restart-rollout.js';
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import { classifyHealth } from '../fleet/health.js';
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import { isProvisioning } from '../fleet/provisioning.js';
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import { STATUS_REFRESH_MS } from '../../server-freshness.js';
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import { recordMetrics } from '../fleet/metrics.js';
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import { selectedZombieMap } from '../../map-aliases.js';
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const TICK_MS = 15_000;
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// Cap concurrent UDP RCON calls so a 15-server fleet doesn't blast the
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@@ -68,6 +70,7 @@ async function refreshStatus(): Promise<void> {
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if (servers.length === 0) return;
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const entries: ServerStatusEntry[] = new Array(servers.length);
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const capacities = new Map<string, number | null>();
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let cursor = 0;
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async function pump(): Promise<void> {
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@@ -119,6 +122,7 @@ async function refreshStatus(): Promise<void> {
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const now = new Date().toISOString();
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if (result.ok) {
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capacities.set(srv.name, result.status.capacity ?? null);
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// Compare against the previously persisted count BEFORE we
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// overwrite last_players — occupancy transitions are anchored
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// to that boundary.
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@@ -203,6 +207,16 @@ async function refreshStatus(): Promise<void> {
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}
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await Promise.all(Array.from({ length: STATUS_CONCURRENCY }, pump));
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try {
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recordMetrics(servers.map((srv, i) => ({
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server: srv.name,
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game: srv.game ?? 'unknown',
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map: selectedZombieMap(srv.game, entries[i].map ?? srv.map, srv.map_slug)?.friendly ?? entries[i].map ?? srv.map ?? 'Unknown map',
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players: capacities.has(srv.name) ? entries[i].players : null,
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capacity: capacities.get(srv.name) ?? null
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})));
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} catch (err) { console.error('[worker] metrics error:', err); }
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emit({ type: 'server-status', entries });
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}
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