Use current promoted files for blueprint launches

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2026-09-19 19:58:30 -04:00
parent 41891b4209
commit 345839fbd4
15 changed files with 236 additions and 103 deletions
+6 -1
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@@ -116,10 +116,15 @@ All jobs and capacity reservations are committed together before provisioning;
one collection page tracks each server's independent progress and failures.
Existing single-server blueprints can be expanded with **Edit**. Single-server
launches and launching again from recorded recipes remain available.
Blueprints save maps and target lobby counts. Every new server uses the latest
promoted scripts, plugins, and configuration when provisioning begins, including
promotions made after preview or while queued. Existing blueprints automatically
follow this policy. Deployment history records the files selected for that launch;
**Launch again** uses the current promoted setup for the same game and map.
The progress page explains waiting conditions, shows elapsed time, and can resume
health verification of an interrupted creation when its original server remains.
See [Deployment blueprints](docs/deployment-blueprints.md) for the workflow,
reproducibility boundaries, and API details.
promotion policy, and API details.
## Saved server keys